Video Game Characters and Transmedia Storytelling : : The Dynamic Game Character.

Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book intr...

Full description

Saved in:
Bibliographic Details
Superior document:Games and Play Series ; v.9
:
Place / Publishing House:Amsterdam : : Amsterdam University Press,, 2023.
©2023.
Year of Publication:2023
Edition:1st ed.
Language:English
Series:Games and Play Series
Physical Description:1 online resource (210 pages)
Tags: Add Tag
No Tags, Be the first to tag this record!
Table of Contents:
  • Frontmatter
  • Table of Contents
  • A brief note on Japanese names and words
  • 1. Introducing the dynamic game character
  • 2. Characters in contemporary media
  • 3. How the dynamic game character develops
  • 4. Strategies to control a character's transtextual identities
  • 5. Parasocial relationships with nonplayable characters
  • 6. The construction of transmedia game characters
  • 7. The future of dynamic game characters
  • Glossary: A brief typology of characters
  • General bibliography
  • Index