Video Game Characters and Transmedia Storytelling : : The Dynamic Game Character.
Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book intr...
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Superior document: | Games and Play Series ; v.9 |
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Place / Publishing House: | Amsterdam : : Amsterdam University Press,, 2023. ©2023. |
Year of Publication: | 2023 |
Edition: | 1st ed. |
Language: | English |
Series: | Games and Play Series
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Physical Description: | 1 online resource (210 pages) |
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(CKB)28346848500041 (MiAaPQ)EBC30882769 (Au-PeEL)EBL30882769 (DE-B1597)664218 (DE-B1597)9789048553495 (OCoLC)1382315711 (ScCtBLL)6e35966c-a763-490a-9131-a751f2742239 (EXLCZ)9928346848500041 |
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Blom, Joleen. Video Game Characters and Transmedia Storytelling : The Dynamic Game Character. 1st ed. Amsterdam : Amsterdam University Press, 2023. ©2023. 1 online resource (210 pages) text txt rdacontent computer c rdamedia online resource cr rdacarrier Games and Play Series ; v.9 Description based on publisher supplied metadata and other sources. This eBook is made available Open Access under a CC BY-NC-ND 4.0 license: https://creativecommons.org/licenses/by-nc-nd/4.0https://www.aup.nl/en/publish/open-access Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters' identities and affect their possible destinies. Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology. Frontmatter -- Table of Contents -- A brief note on Japanese names and words -- 1. Introducing the dynamic game character -- 2. Characters in contemporary media -- 3. How the dynamic game character develops -- 4. Strategies to control a character's transtextual identities -- 5. Parasocial relationships with nonplayable characters -- 6. The construction of transmedia game characters -- 7. The future of dynamic game characters -- Glossary: A brief typology of characters -- General bibliography -- Index ART / Mixed Media. bisacsh Dynamic Game Characters, transmedia practices, game studies, reader-response theory. 9789463722957 Games and Play Series |
language |
English |
format |
eBook |
author |
Blom, Joleen. |
spellingShingle |
Blom, Joleen. Video Game Characters and Transmedia Storytelling : The Dynamic Game Character. Games and Play Series ; Frontmatter -- Table of Contents -- A brief note on Japanese names and words -- 1. Introducing the dynamic game character -- 2. Characters in contemporary media -- 3. How the dynamic game character develops -- 4. Strategies to control a character's transtextual identities -- 5. Parasocial relationships with nonplayable characters -- 6. The construction of transmedia game characters -- 7. The future of dynamic game characters -- Glossary: A brief typology of characters -- General bibliography -- Index |
author_facet |
Blom, Joleen. |
author_variant |
j b jb |
author_sort |
Blom, Joleen. |
title |
Video Game Characters and Transmedia Storytelling : The Dynamic Game Character. |
title_sub |
The Dynamic Game Character. |
title_full |
Video Game Characters and Transmedia Storytelling : The Dynamic Game Character. |
title_fullStr |
Video Game Characters and Transmedia Storytelling : The Dynamic Game Character. |
title_full_unstemmed |
Video Game Characters and Transmedia Storytelling : The Dynamic Game Character. |
title_auth |
Video Game Characters and Transmedia Storytelling : The Dynamic Game Character. |
title_alt |
Frontmatter -- Table of Contents -- A brief note on Japanese names and words -- 1. Introducing the dynamic game character -- 2. Characters in contemporary media -- 3. How the dynamic game character develops -- 4. Strategies to control a character's transtextual identities -- 5. Parasocial relationships with nonplayable characters -- 6. The construction of transmedia game characters -- 7. The future of dynamic game characters -- Glossary: A brief typology of characters -- General bibliography -- Index |
title_new |
Video Game Characters and Transmedia Storytelling : |
title_sort |
video game characters and transmedia storytelling : the dynamic game character. |
series |
Games and Play Series ; |
series2 |
Games and Play Series ; |
publisher |
Amsterdam University Press, |
publishDate |
2023 |
physical |
1 online resource (210 pages) |
edition |
1st ed. |
contents |
Frontmatter -- Table of Contents -- A brief note on Japanese names and words -- 1. Introducing the dynamic game character -- 2. Characters in contemporary media -- 3. How the dynamic game character develops -- 4. Strategies to control a character's transtextual identities -- 5. Parasocial relationships with nonplayable characters -- 6. The construction of transmedia game characters -- 7. The future of dynamic game characters -- Glossary: A brief typology of characters -- General bibliography -- Index |
isbn |
90-485-5349-0 9789463722957 |
illustrated |
Not Illustrated |
dewey-hundreds |
000 - Computer science, information & general works |
dewey-tens |
000 - Computer science, knowledge & systems |
dewey-ones |
006 - Special computer methods |
dewey-full |
006.7 |
dewey-sort |
16.7 |
dewey-raw |
006.7 |
dewey-search |
006.7 |
oclc_num |
1382315711 |
work_keys_str_mv |
AT blomjoleen videogamecharactersandtransmediastorytellingthedynamicgamecharacter |
status_str |
n |
ids_txt_mv |
(CKB)28346848500041 (MiAaPQ)EBC30882769 (Au-PeEL)EBL30882769 (DE-B1597)664218 (DE-B1597)9789048553495 (OCoLC)1382315711 (ScCtBLL)6e35966c-a763-490a-9131-a751f2742239 (EXLCZ)9928346848500041 |
carrierType_str_mv |
cr |
hierarchy_parent_title |
Games and Play Series ; v.9 |
is_hierarchy_title |
Video Game Characters and Transmedia Storytelling : The Dynamic Game Character. |
container_title |
Games and Play Series ; v.9 |
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1796653711361048577 |
fullrecord |
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