Battlefields of Negotiation : : Control, Agency, and Ownership in World of Warcraft / / Rene Glas.

The massively multiplayer online role-playing game 'World of Warcraft' has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate an...

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Superior document:MediaMatters
VerfasserIn:
Place / Publishing House:Amsterdam : : Amsterdam University Press,, 2012.
Year of Publication:2012
Language:English
Series:MediaMatters.
Physical Description:1 online resource (220 pages).
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spelling Glas, Rene, author.
Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft / Rene Glas.
Battlefields of Negotiation
Amsterdam : Amsterdam University Press, 2012.
1 online resource (220 pages).
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
MediaMatters
Description based on online resource; title from PDF title page (Amsterdam University Press, viewed February 16, 2023).
The massively multiplayer online role-playing game 'World of Warcraft' has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the game to their own wishes, resulting in highly diverse forms of play and participation. This illuminating study frames 'World of Warcraft' as a complex socio-cultural phenomenon defined by and evolving as a result of the negotiations between groups of players as well as the game's owners, throwing new light on complex consumer- producer relationships in the increasingly participatory but still tightly controlled media of online games.
English.
Video games.
World of Warcraft (Game)
1-306-20811-4
MediaMatters.
language English
format eBook
author Glas, Rene,
spellingShingle Glas, Rene,
Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft /
MediaMatters
author_facet Glas, Rene,
author_variant r g rg
author_role VerfasserIn
author_sort Glas, Rene,
title Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft /
title_sub Control, Agency, and Ownership in World of Warcraft /
title_full Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft / Rene Glas.
title_fullStr Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft / Rene Glas.
title_full_unstemmed Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft / Rene Glas.
title_auth Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft /
title_alt Battlefields of Negotiation
title_new Battlefields of Negotiation :
title_sort battlefields of negotiation : control, agency, and ownership in world of warcraft /
series MediaMatters
series2 MediaMatters
publisher Amsterdam University Press,
publishDate 2012
physical 1 online resource (220 pages).
isbn 1-306-20811-4
callnumber-first G - Geography, Anthropology, Recreation
callnumber-subject GV - Leisure and Recreation
callnumber-label GV1469
callnumber-sort GV 41469.37 G537 42012
illustrated Not Illustrated
dewey-hundreds 700 - Arts & recreation
dewey-tens 790 - Sports, games & entertainment
dewey-ones 794 - Indoor games of skill
dewey-full 794.8
dewey-sort 3794.8
dewey-raw 794.8
dewey-search 794.8
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hierarchy_parent_title MediaMatters
is_hierarchy_title Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft /
container_title MediaMatters
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