Battlefields of negotiation : : control, agency, and ownership in World of Warcraft / / René Glas.

The massively multiplayer online role-playing game World of Warcraft has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the...

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Bibliographic Details
Superior document:MediaMatters
VerfasserIn:
Place / Publishing House:Amsterdam, The Netherlands : : Amsterdam University Press,, 2012.
©2012
Year of Publication:2012
Language:English
Series:MediaMatters
Physical Description:1 online resource (220 pages) :; digital, PDF file(s).
Notes:Description based upon print version of record.
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