Keys to Play : Music as a Ludic Medium from Apollo to Nintendo / / Roger Moseley.
"How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmati...
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Place / Publishing House: | Berkeley, CA : : University of California Press, , [2016] ©2016 |
Year of Publication: | 2016 |
Edition: | 1st ed. |
Language: | English |
Series: | Open Access e-Books
Knowledge Unlatched |
Physical Description: | 1 online resource (xv, 452 pages) :; illustrations, music. |
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(CKB)3880000000044152 (OCoLC)945804394 (OCoLC)1139839655 (MdBmJHUP)muse72964 (DE-B1597)539725 (DE-B1597)9780520965096 (ScCtBLL)dce6fa2f-7afb-4bed-80aa-f231c5fb2140 (oapen)https://directory.doabooks.org/handle/20.500.12854/36034 (MiAaPQ)EBC31594249 (Au-PeEL)EBL31594249 (EXLCZ)993880000000044152 |
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Moseley, Roger, 1974- author. Keys to Play Music as a Ludic Medium from Apollo to Nintendo / Roger Moseley. 1st ed. University of California Press 2016 Berkeley, CA : University of California Press, [2016] ©2016 1 online resource (xv, 452 pages) : illustrations, music. text txt rdacontent computer c rdamedia online resource cr rdacarrier text file rda Open Access e-Books Knowledge Unlatched Also available in print form. This eBook is made available Open Access under a CC BY-NC-ND 4.0 license: https://creativecommons.org/licenses/by-nc-nd/4.0 https://www.degruyter.com/dg/page/open-access-policy In English. Includes bibliographical references (pages 365-418) and index. Prelude. Press any key to start -- Fields and interfaces of musical play. Ludomusicality. Orders of play ; Beyond work and play ; The sound of gunplay ; Bits and beats ; Playing undead -- Digital analogies. Apollo 1, Marsyas 0 ; Notes on keys ; Interface values ; (Key)board games and temperamental tactics ; Tristan's chord, Schoenberg's voice -- Play by play : improvisation, performance, recreation. The emergence of musical play. Unforeheard circumstances ; Pantomimes and partimenti ; From black box to glassy shell ; The case of Winkel's componium ; The invisible thumb on the scale -- High scores : WAM vs. LVB. Unsettled scores ; Mozart's two-player games ; Concerted action ; Mozart and Mario play the field ; Beethoven's recursive feedback loops -- Play again? Nintendo's brand of ludomusicality ; Analogous digitalities ; The ludomusical emergence of Toshio Iwai ; High scores: Nodame cantabile ; Replay : a cento. "How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry--from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles--enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to play invites readers to unlock ludic dimensions of music that are at once old and new."--Provided by publisher. Description based on print version record. Unrestricted online access star Video games Psychological aspects. Play (Philosophy) Keyboards (Music) History. Music Performance History. Electronic books. beethoven recursive feedback loop. fantasy music. foundations of music. gameplay music. keyboards. mozart. music and games. music and media. music criticism. music history. music in video games. music theory. musical play. nintendo music. super mario music. Print version: 0520291247 |
language |
English |
format |
eBook |
author |
Moseley, Roger, 1974- |
spellingShingle |
Moseley, Roger, 1974- Keys to Play Music as a Ludic Medium from Apollo to Nintendo / Open Access e-Books Knowledge Unlatched Prelude. Press any key to start -- Fields and interfaces of musical play. Ludomusicality. Orders of play ; Beyond work and play ; The sound of gunplay ; Bits and beats ; Playing undead -- Digital analogies. Apollo 1, Marsyas 0 ; Notes on keys ; Interface values ; (Key)board games and temperamental tactics ; Tristan's chord, Schoenberg's voice -- Play by play : improvisation, performance, recreation. The emergence of musical play. Unforeheard circumstances ; Pantomimes and partimenti ; From black box to glassy shell ; The case of Winkel's componium ; The invisible thumb on the scale -- High scores : WAM vs. LVB. Unsettled scores ; Mozart's two-player games ; Concerted action ; Mozart and Mario play the field ; Beethoven's recursive feedback loops -- Play again? Nintendo's brand of ludomusicality ; Analogous digitalities ; The ludomusical emergence of Toshio Iwai ; High scores: Nodame cantabile ; Replay : a cento. |
author_facet |
Moseley, Roger, 1974- |
author_variant |
r m rm |
author_role |
VerfasserIn |
author_sort |
Moseley, Roger, 1974- |
title |
Keys to Play Music as a Ludic Medium from Apollo to Nintendo / |
title_sub |
Music as a Ludic Medium from Apollo to Nintendo / |
title_full |
Keys to Play Music as a Ludic Medium from Apollo to Nintendo / Roger Moseley. |
title_fullStr |
Keys to Play Music as a Ludic Medium from Apollo to Nintendo / Roger Moseley. |
title_full_unstemmed |
Keys to Play Music as a Ludic Medium from Apollo to Nintendo / Roger Moseley. |
title_auth |
Keys to Play Music as a Ludic Medium from Apollo to Nintendo / |
title_new |
Keys to Play |
title_sort |
keys to play music as a ludic medium from apollo to nintendo / |
series |
Open Access e-Books Knowledge Unlatched |
series2 |
Open Access e-Books Knowledge Unlatched |
publisher |
University of California Press University of California Press, |
publishDate |
2016 |
physical |
1 online resource (xv, 452 pages) : illustrations, music. Also available in print form. |
edition |
1st ed. |
contents |
Prelude. Press any key to start -- Fields and interfaces of musical play. Ludomusicality. Orders of play ; Beyond work and play ; The sound of gunplay ; Bits and beats ; Playing undead -- Digital analogies. Apollo 1, Marsyas 0 ; Notes on keys ; Interface values ; (Key)board games and temperamental tactics ; Tristan's chord, Schoenberg's voice -- Play by play : improvisation, performance, recreation. The emergence of musical play. Unforeheard circumstances ; Pantomimes and partimenti ; From black box to glassy shell ; The case of Winkel's componium ; The invisible thumb on the scale -- High scores : WAM vs. LVB. Unsettled scores ; Mozart's two-player games ; Concerted action ; Mozart and Mario play the field ; Beethoven's recursive feedback loops -- Play again? Nintendo's brand of ludomusicality ; Analogous digitalities ; The ludomusical emergence of Toshio Iwai ; High scores: Nodame cantabile ; Replay : a cento. |
isbn |
0-520-96509-4 0520291247 |
callnumber-first |
M - Music |
callnumber-subject |
ML - Literature on Music |
callnumber-label |
ML457 |
callnumber-sort |
ML 3457 M67 42016 |
genre |
Electronic books. |
genre_facet |
Electronic books. |
illustrated |
Not Illustrated |
dewey-hundreds |
700 - Arts & recreation |
dewey-tens |
780 - Music |
dewey-ones |
786 - Keyboard & other instruments |
dewey-full |
786 |
dewey-sort |
3786 |
dewey-raw |
786 |
dewey-search |
786 |
oclc_num |
945804394 1139839655 |
work_keys_str_mv |
AT moseleyroger keystoplaymusicasaludicmediumfromapollotonintendo |
status_str |
c |
ids_txt_mv |
(CKB)3880000000044152 (OCoLC)945804394 (OCoLC)1139839655 (MdBmJHUP)muse72964 (DE-B1597)539725 (DE-B1597)9780520965096 (ScCtBLL)dce6fa2f-7afb-4bed-80aa-f231c5fb2140 (oapen)https://directory.doabooks.org/handle/20.500.12854/36034 (MiAaPQ)EBC31594249 (Au-PeEL)EBL31594249 (EXLCZ)993880000000044152 |
carrierType_str_mv |
cr |
is_hierarchy_title |
Keys to Play Music as a Ludic Medium from Apollo to Nintendo / |
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1807225784482398208 |
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