Keys to Play : Music as a Ludic Medium from Apollo to Nintendo / / Roger Moseley.

"How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmati...

Full description

Saved in:
Bibliographic Details
VerfasserIn:
Place / Publishing House:Berkeley, CA : : University of California Press, , [2016]
©2016
Year of Publication:2016
Edition:1st ed.
Language:English
Series:Open Access e-Books
Knowledge Unlatched
Physical Description:1 online resource (xv, 452 pages) :; illustrations, music.
Tags: Add Tag
No Tags, Be the first to tag this record!
LEADER 04435cam a22008054a 4500
001 993543871704498
005 20240424225745.0
006 m o d
007 cr#mn#nnn|||||
008 160322t20162016cau o 00 0 eng d
010 |z  2016013674 
020 |a 0-520-96509-4 
024 7 |a 10.1525/9780520965096  |2 doi 
035 |a (CKB)3880000000044152 
035 |a (OCoLC)945804394 
035 |a (OCoLC)1139839655 
035 |a (MdBmJHUP)muse72964 
035 |a (DE-B1597)539725 
035 |a (DE-B1597)9780520965096 
035 |a (ScCtBLL)dce6fa2f-7afb-4bed-80aa-f231c5fb2140 
035 |a (oapen)https://directory.doabooks.org/handle/20.500.12854/36034 
035 |a (MiAaPQ)EBC31594249 
035 |a (Au-PeEL)EBL31594249 
035 |a (EXLCZ)993880000000044152 
040 |a MdBmJHUP  |c MdBmJHUP 
041 0 |a eng 
044 |a cau  |c US-CA 
050 0 4 |a ML457  |b .M67 2016 
072 7 |a MUS020000  |2 bisacsh 
082 0 |a 786  |2 23 
100 1 |a Moseley, Roger,  |d 1974-  |e author. 
245 1 0 |a Keys to Play  |b Music as a Ludic Medium from Apollo to Nintendo /  |c Roger Moseley. 
250 |a 1st ed. 
260 |b University of California Press  |c 2016 
264 1 |a Berkeley, CA :   |b University of California Press,   |c [2016] 
264 4 |c ©2016 
300 |a 1 online resource (xv, 452 pages) :  |b illustrations, music. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |2 rda 
490 0 |a Open Access e-Books 
490 0 |a Knowledge Unlatched 
530 |a Also available in print form. 
540 |a This eBook is made available Open Access under a CC BY-NC-ND 4.0 license:   |u https://creativecommons.org/licenses/by-nc-nd/4.0   |u https://www.degruyter.com/dg/page/open-access-policy 
546 |a In English. 
504 |a Includes bibliographical references (pages 365-418) and index. 
505 0 |a Prelude. Press any key to start -- Fields and interfaces of musical play. Ludomusicality. Orders of play ; Beyond work and play ; The sound of gunplay ; Bits and beats ; Playing undead -- Digital analogies. Apollo 1, Marsyas 0 ; Notes on keys ; Interface values ; (Key)board games and temperamental tactics ; Tristan's chord, Schoenberg's voice -- Play by play : improvisation, performance, recreation. The emergence of musical play. Unforeheard circumstances ; Pantomimes and partimenti ; From black box to glassy shell ; The case of Winkel's componium ; The invisible thumb on the scale -- High scores : WAM vs. LVB. Unsettled scores ; Mozart's two-player games ; Concerted action ; Mozart and Mario play the field ; Beethoven's recursive feedback loops -- Play again? Nintendo's brand of ludomusicality ; Analogous digitalities ; The ludomusical emergence of Toshio Iwai ; High scores: Nodame cantabile ; Replay : a cento. 
520 |a "How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry--from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles--enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to play invites readers to unlock ludic dimensions of music that are at once old and new."--Provided by publisher. 
588 |a Description based on print version record. 
536 |a Knowledge Unlatched 
506 0 |f Unrestricted online access  |2 star 
650 0 |a Video games  |x Psychological aspects. 
650 0 |a Play (Philosophy) 
650 0 |a Keyboards (Music)  |x History. 
650 0 |a Music  |x Performance  |x History. 
655 4 |a Electronic books.  
653 |a beethoven recursive feedback loop. 
653 |a fantasy music. 
653 |a foundations of music. 
653 |a gameplay music. 
653 |a keyboards. 
653 |a mozart. 
653 |a music and games. 
653 |a music and media. 
653 |a music criticism. 
653 |a music history. 
653 |a music in video games. 
653 |a music theory. 
653 |a musical play. 
653 |a nintendo music. 
653 |a super mario music. 
776 0 8 |i Print version:  |z 0520291247 
906 |a BOOK 
ADM |b 2024-08-13 00:28:23 Europe/Vienna  |d 00  |f system  |c marc21  |a 2016-12-10 16:03:42 Europe/Vienna  |g false 
AVE |i DOAB Directory of Open Access Books  |P DOAB Directory of Open Access Books  |x https://eu02.alma.exlibrisgroup.com/view/uresolver/43ACC_OEAW/openurl?u.ignore_date_coverage=true&portfolio_pid=5339625750004498&Force_direct=true  |Z 5339625750004498  |b Available  |8 5339625750004498 
AVE |i DOAB Directory of Open Access Books  |P DOAB Directory of Open Access Books  |x https://eu02.alma.exlibrisgroup.com/view/uresolver/43ACC_OEAW/openurl?u.ignore_date_coverage=true&portfolio_pid=5337464010004498&Force_direct=true  |Z 5337464010004498  |b Available  |8 5337464010004498