Transnational Play : : Piracy, Urban Art, and Mobile Games / / Anne-Marie Schleiner.

Transnational Play makes a case for approaching gameplay as a global industry and set of practices that also includes diverse participation from players and developers located within the global South, in nations outside of the First World. Such participation includes gameplay in cafes, games for reg...

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Bibliographic Details
Superior document:Title is part of eBook package: De Gruyter Amsterdam University Press Complete eBook-Package 2020
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Place / Publishing House:Amsterdam : : Amsterdam University Press, , [2020]
©2020
Year of Publication:2020
Language:English
Series:Games and Play ; 4
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Physical Description:1 online resource (182 p.)
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Table of Contents:
  • Frontmatter
  • Table of Contents
  • Introduction: Transnational Play
  • Section One. Reorienting Player Geographies
  • Section Two. Ludic Perspectives from South of the Border
  • Section Three. From Global to Local Game Development
  • Conclusion: Play Privilege
  • Bibliography
  • About the Author
  • Index