Grome terrain modeling with Ogre3D, UDK, and Unity3D : create massive terrains and export them to the most popular game engines / / Richard A. Hawley.

Saved in:
Bibliographic Details
Superior document:Community experience distilled
:
TeilnehmendeR:
Year of Publication:2013
Language:English
Series:Community experience distilled.
Online Access:
Physical Description:iv, 145 p. :; ill.
Notes:Includes index.
Tags: Add Tag
No Tags, Be the first to tag this record!