Grome terrain modeling with Ogre3D, UDK, and Unity3D : create massive terrains and export them to the most popular game engines / / Richard A. Hawley.

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Superior document:Community experience distilled
:
TeilnehmendeR:
Year of Publication:2013
Language:English
Series:Community experience distilled.
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Physical Description:iv, 145 p. :; ill.
Notes:Includes index.
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record_format marc
spelling Hawley, Richard A.
Grome terrain modeling with Ogre3D, UDK, and Unity3D [electronic resource] : create massive terrains and export them to the most popular game engines / Richard A. Hawley.
Birmingham : Packt Pub., 2013.
iv, 145 p. : ill.
Community experience distilled
Includes index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Computer games Programming.
Electronic books.
ProQuest (Firm)
Community experience distilled.
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=1140133 Click to View
language English
format Electronic
eBook
author Hawley, Richard A.
spellingShingle Hawley, Richard A.
Grome terrain modeling with Ogre3D, UDK, and Unity3D create massive terrains and export them to the most popular game engines /
Community experience distilled
author_facet Hawley, Richard A.
ProQuest (Firm)
ProQuest (Firm)
author_variant r a h ra rah
author2 ProQuest (Firm)
author2_role TeilnehmendeR
author_corporate ProQuest (Firm)
author_sort Hawley, Richard A.
title Grome terrain modeling with Ogre3D, UDK, and Unity3D create massive terrains and export them to the most popular game engines /
title_sub create massive terrains and export them to the most popular game engines /
title_full Grome terrain modeling with Ogre3D, UDK, and Unity3D [electronic resource] : create massive terrains and export them to the most popular game engines / Richard A. Hawley.
title_fullStr Grome terrain modeling with Ogre3D, UDK, and Unity3D [electronic resource] : create massive terrains and export them to the most popular game engines / Richard A. Hawley.
title_full_unstemmed Grome terrain modeling with Ogre3D, UDK, and Unity3D [electronic resource] : create massive terrains and export them to the most popular game engines / Richard A. Hawley.
title_auth Grome terrain modeling with Ogre3D, UDK, and Unity3D create massive terrains and export them to the most popular game engines /
title_new Grome terrain modeling with Ogre3D, UDK, and Unity3D
title_sort grome terrain modeling with ogre3d, udk, and unity3d create massive terrains and export them to the most popular game engines /
series Community experience distilled
series2 Community experience distilled
publisher Packt Pub.,
publishDate 2013
physical iv, 145 p. : ill.
isbn 9781849699402 (electronic bk.)
callnumber-first Q - Science
callnumber-subject QA - Mathematics
callnumber-label QA76
callnumber-sort QA 276.76 C672 H39 42013
genre Electronic books.
genre_facet Electronic books.
url https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=1140133
illustrated Illustrated
oclc_num 830162820
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