Grome terrain modeling with Ogre3D, UDK, and Unity3D : create massive terrains and export them to the most popular game engines / / Richard A. Hawley.
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Superior document: | Community experience distilled |
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: | |
TeilnehmendeR: | |
Year of Publication: | 2013 |
Language: | English |
Series: | Community experience distilled.
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Online Access: | |
Physical Description: | iv, 145 p. :; ill. |
Notes: | Includes index. |
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