CryENGINE 3 game development : eginner's guide / / Sean Tracy, Paul Reindell.
Saved in:
: | |
---|---|
TeilnehmendeR: | |
Year of Publication: | 2012 |
Language: | English |
Online Access: | |
Physical Description: | vii, 332 p. :; ill. |
Notes: | Includes index. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Mastering CryENGINE : : use CryENGINE at a professional level and master the engine's features to build AAA quality games / / Sascha Gundlach, Michelle K. Martin.
by: Gundlach, Sascha,
Published: (2014.) -
CryENGINE game programming with C++, C#, and Lua / / Filip Lundgren, Ruan Pearce-Authers.
by: Lundgren, Filip.
Published: (2013.) -
CryENGINE 3 cookbook : over 90 recipes written by Crytek developers for creating third-generation real-time games / / Dan Tracy, Sean Tracy.
by: Tracy, Dan.
Published: (2011.) -
Panda3D 1.6 game engine beginner's guide / David Brian Mathews.
by: Mathews, David Brian.
Published: (2011.) -
Godot Engine game development projects : : build five cross-platform 2D and 3D games with Godot 3.0 / / Chris Bradfield.
by: Bradfield, Chris,
Published: (2018.)