Computer game development / / edited by Branislav Sobota.
Computer games are a billion-dollar business. In 2021, the value of the gaming industry was about 200 billion US dollars. This book describes some modern approaches, procedures, algorithms, and devices in computer gaming. It includes information on classifications and types of games, technical means...
Saved in:
TeilnehmendeR: | |
---|---|
Place / Publishing House: | London : : IntechOpen,, 2022. ©2022. |
Year of Publication: | 2022 |
Language: | English |
Physical Description: | 1 online resource (180 pages) |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Electronic
DOAB Directory of Open Access Books | Available |