Multidisciplinary Aspects of Design : : Objects, Processes, Experiences and Narratives.
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Superior document: | Springer Series in Design and Innovation Series ; v.37. |
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TeilnehmendeR: | |
Place / Publishing House: | Cham : : Springer International Publishing AG,, 2024. ©2024. |
Year of Publication: | 2024 |
Edition: | First edition. |
Language: | English |
Series: | Springer series in design and innovation
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Physical Description: | 1 online resource (783 pages) |
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Table of Contents:
- Intro
- Introduction
- Contents
- OBJECTS
- Beyond the Beauty-Utility Diatribe
- 1 Introduction
- 2 Sustainable Design Between Ethics and Aesthetics
- 3 Frugality as an Aesthetic Category for Ecodesign
- 4 Conclusion
- References
- "The Useful-Beautiful Couplet": On the Aesthetic Appraisal of Designed Objects
- References
- Imaginative Object and Mimetic Object
- 1 Introduction
- 2 Aesthetics of Toys
- 3 Mimesis, Imagination, Pleasure
- References
- OBJECTS. Objects Between Anthropology and Material Culture
- Seaweed Fabrics for Fashion Design. A Field Research Experience
- 1 Introduction
- 2 New Materialism Within the Water
- 3 A Workshop with Fashion Design Students
- 4 From Seaweed to Bodies
- 5 Conclusions
- References
- Material Objects as Dispositive of Memory
- 1 Research Methodology
- 2 Deductive Method: Designing Material Objects
- 2.1 Design Methodology
- 2.2 Design Tools
- 2.3 Design Outcome: Manufactured Artifacts
- 3 Abduction
- 3.1 Phenomenological Inquiry: Dubai World Expo as Object of Interest
- 3.2 Place-Making as Object of Memory
- 4 Conclusion
- References
- Objects Between Material Culture and Visual Culture
- 1 Visual culture and objects
- 2 Empirical Attempts of Analysis: Kitchen Objects in the American Filmography of the Last Twenty years
- 3 Conclusion
- References
- Puppets' Tales. New Design Perspectives for a Multimedia Archive of a Humanity's Intangible Heritage
- 1 Puppets in the UNESCO's Intangible Heritages List
- 2 New Approaches for Preserving Puppets' Heritage
- 2.1 Puppets' Museums: An Overview
- 2.2 Puppets' Multimedia Archive
- 2.3 Docudramas on Puppets Traditions
- 3 A Didactic Experiment
- 3.1 Objectives
- 3.2 Context and Methodology
- 3.3 Final Outputs: Description and Analysis
- 4 Measuring Impacts: A Democratized Knowledge
- References.
- Anonima Castelli. Objects, Design and Cultural Heritage
- 1 Design as a Cultural Heritage Asset
- 2 The Anonima Castelli Company
- 3 From the Archive to the Market: Current Production, Educational Experiences and the Research Project
- References
- OBJECTS. Political and Social Value of Objects
- Through the Mirror. Concept Maps to not Lose (One's Way Between) Objects
- 1 "Psychological Reaction" Objects
- 2 Functions and Meanings
- 2.1 Recognise and Discover Oneself
- 2.2 Double - Splitting
- 2.3 Door to Fantasy
- 2.4 Vanitas
- 2.5 Mirror and Soul
- 2.6 Mirror and Sexuality
- 3 Techniques
- 3.1 Double Mirror - Multiplication or "Mise en Abyme"
- 3.2 In photography and Cinema
- 3.3 Deforming Mirrors
- 3.4 "Functional" Mirrors
- 4 Conclusions
- References
- For F☆ck's Sake. The Political Narrative of Sex Toys in the Communication of MySecretCase
- 1 Introduction
- 2 Research Background
- 3 Methodology
- 4 Analysis
- 5 Discussion and Conclusions
- References
- Telephones in Italy, the Italtel Study-Case
- 1 Methodology and Sources
- 2 From Sit-Siemens to Italtel
- 3 The Eighties
- 4 Conclusion
- References
- Design and Self-reproduction: A Theoretical-Political Perspective
- References
- OBJECTS. Philosophy and Representation
- Everyday Design: The Aesthetic Dimension of Alternative Use
- 1 Introduction
- 2 Functional Accounts of Design Aesthetic Appreciation
- 2.1 An Alternative Paradigm
- 2.2 The Role that the Notion of "Function" Plays within FADAA
- 2.3 From Acknowledged to Prescribed Function
- 3 Appreciating Everyday Design
- 3.1 Possible Objections
- 3.2 A New Framework for the Aesthetics of Design
- 4 Conclusion
- References
- Digital Objects' Aesthetic Features. Virtuality and Fluid Materiality in the Aesthetic Education
- 1 Digital Objects and Virtual Bodies.
- 1.1 A Wide Variety of Materiality
- 2 The Issue of Immateriality and New Forms of Aesthetic Education
- 2.1 From the "Systems Esthetic" to the Aesthetics of Communication
- 2.2 Material Engagement Theory and "Digital Materiality"
- 2.3 From Virtual to Physical Object: Towards New Forms of Aesthetic Education
- 2.4 Conclusions
- References
- The Value System of Objects Through the Interpretation of Photographic Language
- 1 Functional Values (But Not Only)
- 2 The Photographer's Creativity as Added Value
- 3 Narrative, Symbolic and Experiential-Relational Values
- 4 The Designer Photographer
- 5 Conclusion
- References
- Objects, Things, Hyperobjects. A Philosophical Gaze on Contemporary Design
- 1 Transition 1: From Object to Thing
- 2 Transition 2 - From Thing to Organism
- 3 Transition 3 - From Organism to Hyperobject
- 4 Hyperobjects: A Philosophical-Based Design Research
- 5 Conclusions
- References
- OBJECTS. Symbolic Value and Use Value
- The Evolution of Yacht: From Status-Symbol to Values' Source
- 1 Research Context
- 1.1 Yacht Design Discipline
- 1.2 Raising Market Trends
- 2 Problem Framing
- 2.1 Status-Symbol Object Objects: The Yachts
- 2.2 Luxury and Sustainability: Conflict or Synergy?
- 2.3 Research Questions
- 3 Applied Methodology
- 4 Findings and Research Evidence: The Yachting Evolution
- 4.1 Formal Evolution
- 4.2 New Values for Sustainable Luxury in Yachting
- 5 Conclusion
- 6 Further Research
- References
- Liberating the Imprisoned Soul of Dorian Gray: Cultural Affordance as Design Tool to Rediscover Cultural Values
- 1 Introduction
- 1.1 The Picture of Dorian Gray as Reflection of Semantic Crisis
- 1.2 Problem Statement and its Interpretation
- 1.3 Research Hypothesis and Structure of the Paper
- 2 Review on Concepts and Their Intrinsic Problematic.
- 2.1 A Review About Affordance Theory and Cultural Contribution to Such Concept
- 2.2 Universality or Context Oriented
- 3 Review on Examples from Egypt and Iran
- 3.1 Critical Design Approach in Egypt to Explore People's Awareness of Cultural Content
- 3.2 Example from Iran
- 4 References for Detecting Cultural Affordances: Reflective Translation
- 5 Design as a Manifestation and Further Considerations
- References
- The Extraordinary Everyday. The Post-Crafts in the Historical City
- 1 Where is the Craftsman?
- 2 Ordinary vs. Extraordinary
- 3 Anna Maria Fundarò: Design as Material Culture
- 4 New Craft in the Historic Centre
- 5 New Domestic and Autobiographical Dimensions: Projects
- 6 Conclusion
- References
- PROCESSES
- Archives and Processes
- 1 Processes and Archives
- 2 Through the 1970s
- 2.1 Bruno Munari. The Rule and Chance
- 2.2 Enzo Mari Design and Archive
- 2.3 Alessandro Mendini. The Vertigo of the List and the Theory of Fragment
- 3 Conclusions
- References
- 25 Ways to Hammer a Nail. "Postcrocian" Aesthetics and Everyday Life's Poetics in Enzo Mari
- 1 Beyond Croce. Towards a Revaluation of the Operating and Fruitive Processes
- 1.1 Design, Process, Form
- 1.2 Design and The Poetics Of Everyday Life
- References
- PROCESSES. Contemporary Strategies and Perspectives
- Design Through Body Memory for the Regeneration of Urban Areas
- 1 Introduction
- 2 Memory and Reinvention
- 3 Place and Memory: The Lazzaretto Nuovo in Venice
- 3.1 Research Objectives
- 3.2 Methodology
- 3.3 Results
- 4 Role of Design
- References
- Environmental Re-design of the Top San No Touch 2.0 Portable Toilet: The Contribution of the Bio-inspired Approach
- 1 Introduction
- 2 Research, Selection, Analysis of Case Study for Biomimetic Design Experimentation.
- 3 Bio-inspired Product Re-design and Comparative Environmental Analysis
- 4 Conclusions
- References
- How to Use Strategic Design Process to Address Complex Challenges
- 1 Introduction
- 2 Theoretical Background
- 3 Research Methodology
- 4 Results
- 4.1 Mapping the Company and Assessing the Market
- 4.2 Analyzing the Most Important Stakeholders
- 4.3 Building Scenarios
- 4.4 Developing Both a New Services Set and a New Identity
- 5 Discussion
- References
- Design for Emergencies
- 1 Emergency and Its Dichotomy Within the Project Culture
- 2 Cycles and Waves: A Considered Overview on Strategies Applied by Design for Emergency
- 2.1 Strategies and Products in Response to Cyclical Emergencies
- 2.2 Strategies and Products in Response to Wave Emergencies
- 3 Conclusions
- References
- PROCESSES. Histories of Processes and Processes for History
- Exhibiting Design as a Process
- 1 Exhibiting Design as a Process
- 2 The Digital Models
- 3 Case Study 1: The Ettore Sottsass Archive
- 4 Case Study 2: The Typeline Project
- References
- Toward Paris! 45 Years of Domus for a Design à la Français
- References
- Archival Projects. Tools and Methods for Promoting the Corporate Culture Starting from Historical Brand
- 1 Introduction
- 2 The project
- 2.1 MaToSto.it - Marchi Torinesi nella Storia
- 2.2 The Developed and Adopted Methodology
- 2.3 Research and Quantitative Analysis
- 2.4 Qualitative Analysis
- 2.5 Exploratory Analysis and Definition of Project Outputs
- 3 Conclusions
- References
- Working in Regress and Beyond, with Rural Material Culture [1]
- 1 Introduction
- 1.1 Claudio Costa's Indagine su una cultura
- 1.2 Superstudio's Cultura Materiale Extraurbana
- 1.3 Mario Cresci's Misurazioni
- 2 To Conclude
- References
- PROCESSES. Design Methodological Processes.
- Air as a Design Tool: Raw Material, Infra-material Space, and Transformative Matter.