Multidisciplinary Aspects of Design : : Objects, Processes, Experiences and Narratives.

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Superior document:Springer Series in Design and Innovation Series ; v.37.
:
TeilnehmendeR:
Place / Publishing House:Cham : : Springer International Publishing AG,, 2024.
©2024.
Year of Publication:2024
Edition:First edition.
Language:English
Series:Springer series in design and innovation
Physical Description:1 online resource (783 pages)
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245 1 0 |a Multidisciplinary Aspects of Design :  |b Objects, Processes, Experiences and Narratives. 
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490 1 |a Springer Series in Design and Innovation Series ;  |v v.37. 
588 |a Description based on publisher supplied metadata and other sources. 
505 0 |a Intro -- Introduction -- Contents -- OBJECTS -- Beyond the Beauty-Utility Diatribe -- 1 Introduction -- 2 Sustainable Design Between Ethics and Aesthetics -- 3 Frugality as an Aesthetic Category for Ecodesign -- 4 Conclusion -- References -- "The Useful-Beautiful Couplet": On the Aesthetic Appraisal of Designed Objects -- References -- Imaginative Object and Mimetic Object -- 1 Introduction -- 2 Aesthetics of Toys -- 3 Mimesis, Imagination, Pleasure -- References -- OBJECTS. Objects Between Anthropology and Material Culture -- Seaweed Fabrics for Fashion Design. A Field Research Experience -- 1 Introduction -- 2 New Materialism Within the Water -- 3 A Workshop with Fashion Design Students -- 4 From Seaweed to Bodies -- 5 Conclusions -- References -- Material Objects as Dispositive of Memory -- 1 Research Methodology -- 2 Deductive Method: Designing Material Objects -- 2.1 Design Methodology -- 2.2 Design Tools -- 2.3 Design Outcome: Manufactured Artifacts -- 3 Abduction -- 3.1 Phenomenological Inquiry: Dubai World Expo as Object of Interest -- 3.2 Place-Making as Object of Memory -- 4 Conclusion -- References -- Objects Between Material Culture and Visual Culture -- 1 Visual culture and objects -- 2 Empirical Attempts of Analysis: Kitchen Objects in the American Filmography of the Last Twenty years -- 3 Conclusion -- References -- Puppets' Tales. New Design Perspectives for a Multimedia Archive of a Humanity's Intangible Heritage -- 1 Puppets in the UNESCO's Intangible Heritages List -- 2 New Approaches for Preserving Puppets' Heritage -- 2.1 Puppets' Museums: An Overview -- 2.2 Puppets' Multimedia Archive -- 2.3 Docudramas on Puppets Traditions -- 3 A Didactic Experiment -- 3.1 Objectives -- 3.2 Context and Methodology -- 3.3 Final Outputs: Description and Analysis -- 4 Measuring Impacts: A Democratized Knowledge -- References. 
505 8 |a Anonima Castelli. Objects, Design and Cultural Heritage -- 1 Design as a Cultural Heritage Asset -- 2 The Anonima Castelli Company -- 3 From the Archive to the Market: Current Production, Educational Experiences and the Research Project -- References -- OBJECTS. Political and Social Value of Objects -- Through the Mirror. Concept Maps to not Lose (One's Way Between) Objects -- 1 "Psychological Reaction" Objects -- 2 Functions and Meanings -- 2.1 Recognise and Discover Oneself -- 2.2 Double - Splitting -- 2.3 Door to Fantasy -- 2.4 Vanitas -- 2.5 Mirror and Soul -- 2.6 Mirror and Sexuality -- 3 Techniques -- 3.1 Double Mirror - Multiplication or "Mise en Abyme" -- 3.2 In photography and Cinema -- 3.3 Deforming Mirrors -- 3.4 "Functional" Mirrors -- 4 Conclusions -- References -- For F☆ck's Sake. The Political Narrative of Sex Toys in the Communication of MySecretCase -- 1 Introduction -- 2 Research Background -- 3 Methodology -- 4 Analysis -- 5 Discussion and Conclusions -- References -- Telephones in Italy, the Italtel Study-Case -- 1 Methodology and Sources -- 2 From Sit-Siemens to Italtel -- 3 The Eighties -- 4 Conclusion -- References -- Design and Self-reproduction: A Theoretical-Political Perspective -- References -- OBJECTS. Philosophy and Representation -- Everyday Design: The Aesthetic Dimension of Alternative Use -- 1 Introduction -- 2 Functional Accounts of Design Aesthetic Appreciation -- 2.1 An Alternative Paradigm -- 2.2 The Role that the Notion of "Function" Plays within FADAA -- 2.3 From Acknowledged to Prescribed Function -- 3 Appreciating Everyday Design -- 3.1 Possible Objections -- 3.2 A New Framework for the Aesthetics of Design -- 4 Conclusion -- References -- Digital Objects' Aesthetic Features. Virtuality and Fluid Materiality in the Aesthetic Education -- 1 Digital Objects and Virtual Bodies. 
505 8 |a 1.1 A Wide Variety of Materiality -- 2 The Issue of Immateriality and New Forms of Aesthetic Education -- 2.1 From the "Systems Esthetic" to the Aesthetics of Communication -- 2.2 Material Engagement Theory and "Digital Materiality" -- 2.3 From Virtual to Physical Object: Towards New Forms of Aesthetic Education -- 2.4 Conclusions -- References -- The Value System of Objects Through the Interpretation of Photographic Language -- 1 Functional Values (But Not Only) -- 2 The Photographer's Creativity as Added Value -- 3 Narrative, Symbolic and Experiential-Relational Values -- 4 The Designer Photographer -- 5 Conclusion -- References -- Objects, Things, Hyperobjects. A Philosophical Gaze on Contemporary Design -- 1 Transition 1: From Object to Thing -- 2 Transition 2 - From Thing to Organism -- 3 Transition 3 - From Organism to Hyperobject -- 4 Hyperobjects: A Philosophical-Based Design Research -- 5 Conclusions -- References -- OBJECTS. Symbolic Value and Use Value -- The Evolution of Yacht: From Status-Symbol to Values' Source -- 1 Research Context -- 1.1 Yacht Design Discipline -- 1.2 Raising Market Trends -- 2 Problem Framing -- 2.1 Status-Symbol Object Objects: The Yachts -- 2.2 Luxury and Sustainability: Conflict or Synergy? -- 2.3 Research Questions -- 3 Applied Methodology -- 4 Findings and Research Evidence: The Yachting Evolution -- 4.1 Formal Evolution -- 4.2 New Values for Sustainable Luxury in Yachting -- 5 Conclusion -- 6 Further Research -- References -- Liberating the Imprisoned Soul of Dorian Gray: Cultural Affordance as Design Tool to Rediscover Cultural Values -- 1 Introduction -- 1.1 The Picture of Dorian Gray as Reflection of Semantic Crisis -- 1.2 Problem Statement and its Interpretation -- 1.3 Research Hypothesis and Structure of the Paper -- 2 Review on Concepts and Their Intrinsic Problematic. 
505 8 |a 2.1 A Review About Affordance Theory and Cultural Contribution to Such Concept -- 2.2 Universality or Context Oriented -- 3 Review on Examples from Egypt and Iran -- 3.1 Critical Design Approach in Egypt to Explore People's Awareness of Cultural Content -- 3.2 Example from Iran -- 4 References for Detecting Cultural Affordances: Reflective Translation -- 5 Design as a Manifestation and Further Considerations -- References -- The Extraordinary Everyday. The Post-Crafts in the Historical City -- 1 Where is the Craftsman? -- 2 Ordinary vs. Extraordinary -- 3 Anna Maria Fundarò: Design as Material Culture -- 4 New Craft in the Historic Centre -- 5 New Domestic and Autobiographical Dimensions: Projects -- 6 Conclusion -- References -- PROCESSES -- Archives and Processes -- 1 Processes and Archives -- 2 Through the 1970s -- 2.1 Bruno Munari. The Rule and Chance -- 2.2 Enzo Mari Design and Archive -- 2.3 Alessandro Mendini. The Vertigo of the List and the Theory of Fragment -- 3 Conclusions -- References -- 25 Ways to Hammer a Nail. "Postcrocian" Aesthetics and Everyday Life's Poetics in Enzo Mari -- 1 Beyond Croce. Towards a Revaluation of the Operating and Fruitive Processes -- 1.1 Design, Process, Form -- 1.2 Design and The Poetics Of Everyday Life -- References -- PROCESSES. Contemporary Strategies and Perspectives -- Design Through Body Memory for the Regeneration of Urban Areas -- 1 Introduction -- 2 Memory and Reinvention -- 3 Place and Memory: The Lazzaretto Nuovo in Venice -- 3.1 Research Objectives -- 3.2 Methodology -- 3.3 Results -- 4 Role of Design -- References -- Environmental Re-design of the Top San No Touch 2.0 Portable Toilet: The Contribution of the Bio-inspired Approach -- 1 Introduction -- 2 Research, Selection, Analysis of Case Study for Biomimetic Design Experimentation. 
505 8 |a 3 Bio-inspired Product Re-design and Comparative Environmental Analysis -- 4 Conclusions -- References -- How to Use Strategic Design Process to Address Complex Challenges -- 1 Introduction -- 2 Theoretical Background -- 3 Research Methodology -- 4 Results -- 4.1 Mapping the Company and Assessing the Market -- 4.2 Analyzing the Most Important Stakeholders -- 4.3 Building Scenarios -- 4.4 Developing Both a New Services Set and a New Identity -- 5 Discussion -- References -- Design for Emergencies -- 1 Emergency and Its Dichotomy Within the Project Culture -- 2 Cycles and Waves: A Considered Overview on Strategies Applied by Design for Emergency -- 2.1 Strategies and Products in Response to Cyclical Emergencies -- 2.2 Strategies and Products in Response to Wave Emergencies -- 3 Conclusions -- References -- PROCESSES. Histories of Processes and Processes for History -- Exhibiting Design as a Process -- 1 Exhibiting Design as a Process -- 2 The Digital Models -- 3 Case Study 1: The Ettore Sottsass Archive -- 4 Case Study 2: The Typeline Project -- References -- Toward Paris! 45 Years of Domus for a Design à la Français -- References -- Archival Projects. Tools and Methods for Promoting the Corporate Culture Starting from Historical Brand -- 1 Introduction -- 2 The project -- 2.1 MaToSto.it - Marchi Torinesi nella Storia -- 2.2 The Developed and Adopted Methodology -- 2.3 Research and Quantitative Analysis -- 2.4 Qualitative Analysis -- 2.5 Exploratory Analysis and Definition of Project Outputs -- 3 Conclusions -- References -- Working in Regress and Beyond, with Rural Material Culture [1] -- 1 Introduction -- 1.1 Claudio Costa's Indagine su una cultura -- 1.2 Superstudio's Cultura Materiale Extraurbana -- 1.3 Mario Cresci's Misurazioni -- 2 To Conclude -- References -- PROCESSES. Design Methodological Processes. 
505 8 |a Air as a Design Tool: Raw Material, Infra-material Space, and Transformative Matter. 
700 1 |a Bosoni, Giampiero. 
700 1 |a Di Stefano, Elisabetta. 
700 1 |a Iannilli, Gioia Laura. 
700 1 |a Matteucci, Giovanni. 
700 1 |a Messori, Rita. 
700 1 |a Trocchianesi, Raffaella. 
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