The past as a digital playground : archaeology, virtual reality and video games / a cura di Stefano Bertoldi, Samanta Mariotti
This book collects the contributions to a two-day conference which illustrate a digital project developed at the Archaeological and Technological Park of Poggibonsi (Siena, Tuscany), where Virtual Reality and an educational video game are being used to enhance the archaeological content deriving fro...
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Place / Publishing House: | Oxford : Archaeopress, 2022 |
Year of Publication: | 2022 |
Language: | English Italian |
Physical Description: | 124 pages; Illustrationen; H 276 x W 203 mm |
Notes: | Enthält Literaturangaben |
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