Mapping the digital : : cultures and territories of play / / edited by Lindsey Joyce; Brian Quinn.
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Place / Publishing House: | Oxford, England : : Inter-Disciplinary Press,, [2016] ©2016 |
Year of Publication: | 2016 |
Language: | English |
Physical Description: | 1 online resource. |
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245 | 0 | 0 | |a Mapping the digital : |b cultures and territories of play / |c edited by Lindsey Joyce; Brian Quinn. |
264 | 1 | |a Oxford, England : |b Inter-Disciplinary Press, |c [2016] | |
264 | 4 | |c ©2016 | |
300 | |a 1 online resource. | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |2 rdacarrier | ||
504 | |a Includes bibliographical references and index. | ||
505 | 0 | 0 | |t Preliminary Material / |r Lindsey Joyce and Brian Quinn -- |t The Creation of a New Language: Videogaming Slang / |r Giuseppina Zisa -- |t The Entertainment Applications of Home Computers and Their Early Extensive Household Appropriation (Spain, 1980s) / |r Ignasi Medà -- |t Rapid Design of Cutscenes for Serious Games / |r Daniel Riha -- |t Violent Encounters: The Hobbesian State of Nature in DayZ / |r Tero Pasanen -- |t Towards a Digital Humanity: Transhumanism and Cyber-Citizenship in Videogaming / |r René Schallegger -- |t The ‘Bro Gamer’: an (Imaginary?) Intruder in Videogame Culture / |r Joe Baxter-Webb -- |t Immersion and Gamer’s Experience Issue in ‘Beyond: Two Souls’ / |r Adam Flamma -- |t Agency in Meaning and Intent: Limitations of Morality Systems in Interactive Narrative Games / |r Lindsey Joyce -- |t The Politics of the Representation of the Dandy in East-Asian Video Games / |r Gaspard Pelurson -- |t Serious Gaming, Serious Modding and Serious Diverting… Are You Serious?! / |r Catherine Bouko and Julian Alvarez -- |t CODE RED: MOBILE, a Live\Synthetic Test Bed for Firefighter Training / |r Brian Quinn -- |t Ghosts! A Location-Based Bluetooth LE Mobile Game for Museum Exploration / |r Tommy Nilsson , Alan F. Blackwell , Carl Hogsden and David Scruton -- |t The Nike Brand Embodied as a Playful Experience / |r Marcelo Simão de Vasconcellos and Vicente Martin Mastrocola. |
588 | |a Description based on print version record. | ||
650 | 0 | |a Social sciences. | |
776 | |z 90-04-37442-6 | ||
700 | 1 | |a Joyce, Lindsey, |e editor. | |
700 | 1 | |a Quinn, Brian, |e editor. | |
797 | 2 | |a ebrary | |
906 | |a BOOK | ||
ADM | |b 2023-02-28 12:16:02 Europe/Vienna |d 00 |f System |c marc21 |a 2019-12-15 09:13:23 Europe/Vienna |g false | ||
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