Wandering games / / Melissa Kagen.
"In an increasingly hectic world, walking simulators provide a chance for a meditative online experience. Wandering Games will be the first book to explore this genre"--
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Superior document: | The MIT Press |
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VerfasserIn: | |
Place / Publishing House: | Cambridge, Massachusetts : : The MIT Press,, [2022] |
Year of Publication: | 2022 |
Edition: | 1st ed. |
Language: | English |
Series: | The MIT Press
|
Physical Description: | 1 online resource (203 pages) |
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100 | 1 | |a Kagen, Melissa, |e author. | |
245 | 1 | 0 | |a Wandering games / |c Melissa Kagen. |
250 | |a 1st ed. | ||
264 | 1 | |a Cambridge, Massachusetts : |b The MIT Press, |c [2022] | |
300 | |a 1 online resource (203 pages) | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
490 | 1 | |a The MIT Press | |
505 | 0 | |a Intro -- Title Page -- Copyright -- Table of Contents -- Acknowledgments -- 1. Introduction -- Work -- Gender -- Colonialism -- Death -- Subversive Walks -- Pedestrian Performance -- Digressive Literature -- Walking in Games -- 2. Late Capitalism: Caring for Corpses in Return of the Obra Dinn -- An Archive of Corpses -- Death and Its Aftermath -- Rendering the "Moment" -- Late Capitalism -- 3. Romantic Precarity: Eastshade as a Fantasy of Work -- Romantic Wandering -- A Labor of Love -- Playing with Precarity -- 4. Walking in Circles: Bodily Constraints in Ritual of the Moon -- Women in Space -- Temporalities under Constraint -- Wandering Wombs -- 5. Traveling Through: Decentering the Explorer in 80 Days -- The Politics of Empty Space -- Traveling Through -- Turning Space into Time -- 6. Language Worlds: Empire and Undoing in Heaven's Vault -- Worlds Made of Words -- Language of Empire -- Decolonial Digressions -- 7. After Life: Death Stranding and The Last of Us Part II -- Postapocalyptic Pastorals -- Endless Wandering -- 8. Conclusion -- Bibliography -- Ludography -- Filmography -- Index. | |
546 | |a English | ||
520 | |a "In an increasingly hectic world, walking simulators provide a chance for a meditative online experience. Wandering Games will be the first book to explore this genre"-- |c Provided by publisher. | ||
588 | |a OCLC-licensed vendor bibliographic record. | ||
650 | 0 | |a Walking simulator games. | |
650 | 0 | |a Video games. | |
653 | |a GAMES & ACTIVITIES / Video & Mobile | ||
653 | |a COMPUTERS / Virtual & Augmented Reality | ||
653 | |a SOCIAL SCIENCE / Popular Culture | ||
776 | |z 0-262-54424-5 | ||
906 | |a BOOK | ||
ADM | |b 2023-07-08 07:07:42 Europe/Vienna |d 00 |f system |c marc21 |a 2022-05-29 08:26:04 Europe/Vienna |g false | ||
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