DOOM : SCARYDARKFAST / / Dan Pinchbeck.

A close examination about what is considered the most important first-person video game ever made and its influence on how we play games today.

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Place / Publishing House:Ann Arbor : : University of Michigan Press,, c2013.
Year of Publication:2013
Language:English
Series:Landmark video games
Landmark Video Games
Physical Description:1 online resource (198 pages) :; illustrations.
Notes:Description based upon print version of record.
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spelling Pinchbeck, Daniel, author.
DOOM [electronic resource] : SCARYDARKFAST / Dan Pinchbeck.
Ann Arbor : University of Michigan Press, c2013.
1 online resource (198 pages) : illustrations.
text txt
computer c
online resource cr
text file rda
Landmark video games
Description based upon print version of record.
Includes bibliographical references and index.
""Contents""; ""Introduction: There Are a Lot of People Totally Opposed to Violence. They're All Dead.""; ""1. Eva! Auf Wiedersehen! : The Birth of a Genre""; ""2. The Speed of Light Sucks: The Rise of id""; ""3. Beefy Chunklets from Bible to Beta""; ""4. The Fastest Texture Mapping in Town: id Tech 1""; ""5. DOOM by Numbers""; ""6. A Soundtrack for Mayhem""; ""7. All Hell Breaks Loose: Launch, Sales, and Critical Reception""; ""8. A "Shot-by-Shot" Analysis of DOOM, Part 1: Knee Deep in the Dead""; ""9. A "Shot-by-Shot" Analysis of DOOM, Part 2: The Shores of Hell""
""10. A "Shot-by-Shot" Analysis of DOOM, Part 3: Inferno""""11. Endgame: Why DOOM Is a Masterpiece of Game Design""; ""12. A Handful of Vertebrae and a Headful of Mad: Modding DOOM""; ""13. Not if I Frag You First: DOOM Multiplayer""; ""14. Fucked in the Dark: Ports, Sequels, and Other Unholy Offspring""; ""15. You Gibbed It Here First: DOOM as the Prototypical FPS Game""; ""16. SCARY DARKFAST: The Legacy of DOOM""; ""Notes""; ""Glossary""; ""References""; ""Further Reading""; ""Index""
English
Also available in print form.
Description based on print version record.
A close examination about what is considered the most important first-person video game ever made and its influence on how we play games today.
Doom 64 (Game)
Print version: 9780472028931
Landmark Video Games
language English
format Electronic
eBook
author Pinchbeck, Daniel,
spellingShingle Pinchbeck, Daniel,
DOOM SCARYDARKFAST /
Landmark video games
""Contents""; ""Introduction: There Are a Lot of People Totally Opposed to Violence. They're All Dead.""; ""1. Eva! Auf Wiedersehen! : The Birth of a Genre""; ""2. The Speed of Light Sucks: The Rise of id""; ""3. Beefy Chunklets from Bible to Beta""; ""4. The Fastest Texture Mapping in Town: id Tech 1""; ""5. DOOM by Numbers""; ""6. A Soundtrack for Mayhem""; ""7. All Hell Breaks Loose: Launch, Sales, and Critical Reception""; ""8. A "Shot-by-Shot" Analysis of DOOM, Part 1: Knee Deep in the Dead""; ""9. A "Shot-by-Shot" Analysis of DOOM, Part 2: The Shores of Hell""
""10. A "Shot-by-Shot" Analysis of DOOM, Part 3: Inferno""""11. Endgame: Why DOOM Is a Masterpiece of Game Design""; ""12. A Handful of Vertebrae and a Headful of Mad: Modding DOOM""; ""13. Not if I Frag You First: DOOM Multiplayer""; ""14. Fucked in the Dark: Ports, Sequels, and Other Unholy Offspring""; ""15. You Gibbed It Here First: DOOM as the Prototypical FPS Game""; ""16. SCARY DARKFAST: The Legacy of DOOM""; ""Notes""; ""Glossary""; ""References""; ""Further Reading""; ""Index""
author_facet Pinchbeck, Daniel,
author_variant d p dp
author_role VerfasserIn
author_sort Pinchbeck, Daniel,
title DOOM SCARYDARKFAST /
title_sub SCARYDARKFAST /
title_full DOOM [electronic resource] : SCARYDARKFAST / Dan Pinchbeck.
title_fullStr DOOM [electronic resource] : SCARYDARKFAST / Dan Pinchbeck.
title_full_unstemmed DOOM [electronic resource] : SCARYDARKFAST / Dan Pinchbeck.
title_auth DOOM SCARYDARKFAST /
title_new DOOM
title_sort doom scarydarkfast /
series Landmark video games
series2 Landmark video games
publisher University of Michigan Press,
publishDate 2013
physical 1 online resource (198 pages) : illustrations.
Also available in print form.
contents ""Contents""; ""Introduction: There Are a Lot of People Totally Opposed to Violence. They're All Dead.""; ""1. Eva! Auf Wiedersehen! : The Birth of a Genre""; ""2. The Speed of Light Sucks: The Rise of id""; ""3. Beefy Chunklets from Bible to Beta""; ""4. The Fastest Texture Mapping in Town: id Tech 1""; ""5. DOOM by Numbers""; ""6. A Soundtrack for Mayhem""; ""7. All Hell Breaks Loose: Launch, Sales, and Critical Reception""; ""8. A "Shot-by-Shot" Analysis of DOOM, Part 1: Knee Deep in the Dead""; ""9. A "Shot-by-Shot" Analysis of DOOM, Part 2: The Shores of Hell""
""10. A "Shot-by-Shot" Analysis of DOOM, Part 3: Inferno""""11. Endgame: Why DOOM Is a Masterpiece of Game Design""; ""12. A Handful of Vertebrae and a Headful of Mad: Modding DOOM""; ""13. Not if I Frag You First: DOOM Multiplayer""; ""14. Fucked in the Dark: Ports, Sequels, and Other Unholy Offspring""; ""15. You Gibbed It Here First: DOOM as the Prototypical FPS Game""; ""16. SCARY DARKFAST: The Legacy of DOOM""; ""Notes""; ""Glossary""; ""References""; ""Further Reading""; ""Index""
isbn 9780472900268 (ebook)
9780472028931
callnumber-first G - Geography, Anthropology, Recreation
callnumber-subject GV - Leisure and Recreation
callnumber-label GV1469
callnumber-sort GV 41469.35 D68
illustrated Illustrated
dewey-hundreds 700 - Arts & recreation
dewey-tens 790 - Sports, games & entertainment
dewey-ones 794 - Indoor games of skill
dewey-full 794.8
dewey-sort 3794.8
dewey-raw 794.8
dewey-search 794.8
oclc_num 867740530
work_keys_str_mv AT pinchbeckdaniel doomscarydarkfast
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