Games and bereavement : : how video games represent attachment, loss, and grief / / Sabine Harrer.

How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficul...

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Place / Publishing House:Bielefeld, Germany : : Transcript Verlag,, [2019]
©2019
Year of Publication:2018
2019
Edition:1st ed.
Language:English
Series:Edition Medienwissenschaft
Physical Description:1 online resource (274 p.)
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Summary:How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficult personal feelings tangible. After a brief literary review of grief concepts and videogame theory, the book deep-dives into examples of tragic inter-character relationships from videogame history. Building on these examples, the book presents a case study on pregnancy loss as a potential grief experience that can be validated through game design dialogue.
Bibliography:Includes bibliographical references.
ISBN:3839444152
Hierarchical level:Monograph
Statement of Responsibility: Sabine Harrer.