Games and rules : : game mechanics for the "Magic Circle" / / edited by Beat Suter, Mela Kocher, and René Bauer.

Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motiva...

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Place / Publishing House:Bielefeld, Germany : : Transcript Verlag,, [2019]
©2019
Year of Publication:2019
Edition:1st ed.
Language:English
Series:Edition Medienwissenschaft
Physical Description:1 online resource (322 p.)
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Table of Contents:
  • Frontmatter 1 Contents 5 Introduction 7 Rules of Play as a Framework for the "Magic Circle" 19 Games as a Special Zone 35 Play Computers 47 Requirements for a General Game Mechanics Framework 67 Underneath and Beyond Mechanics 87 Hansel and Gretel 115 The Spectacular Space 139 Nonverbal Guidance Systems 169 Ethics as a Game Mechanism 193 The Player as Puppet 217 The Ethical Avatar 243 Rules Shape Spaces Spaces Shape Rules 259 Game Mechanics of Serious Urban Games 267 NPC and Me 293 When Game Mechanics Come Crawling out of Ant Colonies 299 Authors 317