The Player's Power to Change the Game : : Ludic Mutation / / Anne-Marie Schleiner.

In recent decades, what could be considered a gamification of the world has occurred, as the ties between games and activism, games and war, and games and the city grow ever stronger. In this book, Anne-Marie Schleiner explores a concept she calls "ludic mutation," a transformative process...

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Bibliographic Details
Superior document:Title is part of eBook package: De Gruyter AUP eBook Package 2016-2018
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Place / Publishing House:Amsterdam : : Amsterdam University Press, , [2017]
©2017
Year of Publication:2017
Language:English
Series:MediaMatters
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Physical Description:1 online resource (160 p.) :; 11 color plates, 3 halftones, 1 line drawing
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Table of Contents:
  • Frontmatter
  • Contents
  • Introduction - The Player'S Power To Change The Game
  • 1. Lightness Of Digital Doll Play
  • 2. Game Modding: Cross-Over Mutation And Unwelcome Gifts
  • 3. Activist Game Rhetoric : Clockwork Worlds, Broken Toys, And Harrowing Missions
  • 4. City As Military Playground: Contested Urban Terrain
  • 5. Toys Of Biopolis
  • 6. A Tactical Sketchbook For Ludic Mutation
  • Notes
  • Bibliography
  • Index