Playing Utopia : : Futures in Digital Games / / ed. by Hanns Christian Schmidt, Benjamin Beil, Gundolf S. Freyermuth.
Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for th...
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Superior document: | Title is part of eBook package: De Gruyter DG Plus eBook-Package 2019 |
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Place / Publishing House: | Bielefeld : : transcript Verlag, , [2019] ©2019 |
Year of Publication: | 2019 |
Language: | English |
Series: | Bild und Bit ;
10 |
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Physical Description: | 1 online resource (332 p.) |
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Table of Contents:
- Frontmatter
- Table of Contents
- Preface and Acknowledgements
- Utopian Futures. A Brief History of Their Conception and Representation in Modern Media-From Literature to Digital Games
- Utopias in Digital Games
- Tinkering with Political Utopias and Dystopias in DEMOCRACY 3. An Educational Perspective
- The Concept of Utopia in Digital Games
- "Everything is true; nothing is permitted". Utopia, Religion and Conspiracy in ASSASSIN'S CREED
- Beyond the Holonovel. The Holographic Interactive Digital Entertainment Utopia of STAR TREK
- Utopias of Digital Games
- Feminist Interventions for Better Futures of Digital Games
- Ludopian Visions. On the Speculative Potential of Games in Times of Algorithmic Work and Play
- Playful Utopias. Sandboxes for the Future
- Building Utopia, Brick by Brick? Selling Subversiveness in LEGO DIMENSIONS
- We have won this battle ;) Modding and Swapping as a Utopian Video Game Practice
- The Utopia of Getting Over It
- Contributors