Playing Utopia : : Futures in Digital Games / / ed. by Hanns Christian Schmidt, Gundolf S. Freyermuth, Benjamin Beil.

Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for th...

Full description

Saved in:
Bibliographic Details
Funder:
MitwirkendeR:
HerausgeberIn:
:
Place / Publishing House:Bielefeld : : transcript Verlag, , [2019]
©2019
Year of Publication:2019
Language:English
Series:Bild und Bit ; 10
Online Access:
Physical Description:1 online resource (332 p.)
Tags: Add Tag
No Tags, Be the first to tag this record!
id 9783839450505
ctrlnum (DE-B1597)539348
(OCoLC)1128471132
collection bib_alma
record_format marc
spelling Playing Utopia : Futures in Digital Games / ed. by Hanns Christian Schmidt, Gundolf S. Freyermuth, Benjamin Beil.
Bielefeld : transcript Verlag, [2019]
©2019
1 online resource (332 p.)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
text file PDF rda
Bild und Bit ; 10
Frontmatter -- Table of Contents -- Preface and Acknowledgements -- Utopian Futures. A Brief History of Their Conception and Representation in Modern Media—From Literature to Digital Games -- Utopias in Digital Games -- Tinkering with Political Utopias and Dystopias in DEMOCRACY 3. An Educational Perspective -- The Concept of Utopia in Digital Games -- “Everything is true; nothing is permitted”. Utopia, Religion and Conspiracy in ASSASSIN’S CREED -- Beyond the Holonovel. The Holographic Interactive Digital Entertainment Utopia of STAR TREK -- Utopias of Digital Games -- Feminist Interventions for Better Futures of Digital Games -- Ludopian Visions. On the Speculative Potential of Games in Times of Algorithmic Work and Play -- Playful Utopias. Sandboxes for the Future -- Building Utopia, Brick by Brick? Selling Subversiveness in LEGO DIMENSIONS -- We have won this battle ;) Modding and Swapping as a Utopian Video Game Practice -- The Utopia of Getting Over It -- Contributors
restricted access http://purl.org/coar/access_right/c_16ec online access with authorization star
Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, Games feature utopias much less frequently. Why?This anthology examines playful utopias from two perspectives. It investigates utopias in digital Games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future.
funded by TH Köln
Mode of access: Internet via World Wide Web.
In English.
Description based on online resource; title from PDF title page (publisher's Web site, viewed 03. Jul 2024)
Computer Games.
Digital Media.
Future.
Media Aesthetics.
Media Studies.
Media.
Playfulness.
Popular Culture.
Utopia.
SOCIAL SCIENCE / Media Studies. bisacsh
Beil, Benjamin, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Beil, Benjamin, editor. edt http://id.loc.gov/vocabulary/relators/edt
Czauderna, André, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Dippel, Anne, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Farca, Gerald, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Freyermuth, Gundolf S., contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Freyermuth, Gundolf S., editor. edt http://id.loc.gov/vocabulary/relators/edt
Harvey, Alison, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Hawranke, Thomas, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Koenitz, Hartmut, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Schmidt, Hanns Christian, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Schmidt, Hanns Christian, editor. edt http://id.loc.gov/vocabulary/relators/edt
Sezen, Tonguc Ibrahim, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Wildt, Lars de, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
TH Köln funder. fnd http://id.loc.gov/vocabulary/relators/fnd
https://doi.org/10.1515/9783839450505?locatt=mode:legacy
https://www.degruyter.com/isbn/9783839450505
Cover https://www.degruyter.com/document/cover/isbn/9783839450505/original
language English
format eBook
author2 Beil, Benjamin,
Beil, Benjamin,
Beil, Benjamin,
Beil, Benjamin,
Czauderna, André,
Czauderna, André,
Dippel, Anne,
Dippel, Anne,
Farca, Gerald,
Farca, Gerald,
Freyermuth, Gundolf S.,
Freyermuth, Gundolf S.,
Freyermuth, Gundolf S.,
Freyermuth, Gundolf S.,
Harvey, Alison,
Harvey, Alison,
Hawranke, Thomas,
Hawranke, Thomas,
Koenitz, Hartmut,
Koenitz, Hartmut,
Schmidt, Hanns Christian,
Schmidt, Hanns Christian,
Schmidt, Hanns Christian,
Schmidt, Hanns Christian,
Sezen, Tonguc Ibrahim,
Sezen, Tonguc Ibrahim,
Wildt, Lars de,
Wildt, Lars de,
TH Köln
TH Köln
author_facet Beil, Benjamin,
Beil, Benjamin,
Beil, Benjamin,
Beil, Benjamin,
Czauderna, André,
Czauderna, André,
Dippel, Anne,
Dippel, Anne,
Farca, Gerald,
Farca, Gerald,
Freyermuth, Gundolf S.,
Freyermuth, Gundolf S.,
Freyermuth, Gundolf S.,
Freyermuth, Gundolf S.,
Harvey, Alison,
Harvey, Alison,
Hawranke, Thomas,
Hawranke, Thomas,
Koenitz, Hartmut,
Koenitz, Hartmut,
Schmidt, Hanns Christian,
Schmidt, Hanns Christian,
Schmidt, Hanns Christian,
Schmidt, Hanns Christian,
Sezen, Tonguc Ibrahim,
Sezen, Tonguc Ibrahim,
Wildt, Lars de,
Wildt, Lars de,
TH Köln
TH Köln
TH Köln
author2_variant b b bb
b b bb
b b bb
b b bb
a c ac
a c ac
a d ad
a d ad
g f gf
g f gf
g s f gs gsf
g s f gs gsf
g s f gs gsf
g s f gs gsf
a h ah
a h ah
t h th
t h th
h k hk
h k hk
h c s hc hcs
h c s hc hcs
h c s hc hcs
h c s hc hcs
t i s ti tis
t i s ti tis
l d w ld ldw
l d w ld ldw
author2_role MitwirkendeR
MitwirkendeR
HerausgeberIn
HerausgeberIn
MitwirkendeR
MitwirkendeR
MitwirkendeR
MitwirkendeR
MitwirkendeR
MitwirkendeR
MitwirkendeR
MitwirkendeR
HerausgeberIn
HerausgeberIn
MitwirkendeR
MitwirkendeR
MitwirkendeR
MitwirkendeR
MitwirkendeR
MitwirkendeR
MitwirkendeR
MitwirkendeR
HerausgeberIn
HerausgeberIn
MitwirkendeR
MitwirkendeR
MitwirkendeR
MitwirkendeR
Funder
author_corporate TH Köln
author_corporate_role Funder
author_sort Beil, Benjamin,
title Playing Utopia : Futures in Digital Games /
spellingShingle Playing Utopia : Futures in Digital Games /
Bild und Bit ;
Frontmatter --
Table of Contents --
Preface and Acknowledgements --
Utopian Futures. A Brief History of Their Conception and Representation in Modern Media—From Literature to Digital Games --
Utopias in Digital Games --
Tinkering with Political Utopias and Dystopias in DEMOCRACY 3. An Educational Perspective --
The Concept of Utopia in Digital Games --
“Everything is true; nothing is permitted”. Utopia, Religion and Conspiracy in ASSASSIN’S CREED --
Beyond the Holonovel. The Holographic Interactive Digital Entertainment Utopia of STAR TREK --
Utopias of Digital Games --
Feminist Interventions for Better Futures of Digital Games --
Ludopian Visions. On the Speculative Potential of Games in Times of Algorithmic Work and Play --
Playful Utopias. Sandboxes for the Future --
Building Utopia, Brick by Brick? Selling Subversiveness in LEGO DIMENSIONS --
We have won this battle ;) Modding and Swapping as a Utopian Video Game Practice --
The Utopia of Getting Over It --
Contributors
title_sub Futures in Digital Games /
title_full Playing Utopia : Futures in Digital Games / ed. by Hanns Christian Schmidt, Gundolf S. Freyermuth, Benjamin Beil.
title_fullStr Playing Utopia : Futures in Digital Games / ed. by Hanns Christian Schmidt, Gundolf S. Freyermuth, Benjamin Beil.
title_full_unstemmed Playing Utopia : Futures in Digital Games / ed. by Hanns Christian Schmidt, Gundolf S. Freyermuth, Benjamin Beil.
title_auth Playing Utopia : Futures in Digital Games /
title_alt Frontmatter --
Table of Contents --
Preface and Acknowledgements --
Utopian Futures. A Brief History of Their Conception and Representation in Modern Media—From Literature to Digital Games --
Utopias in Digital Games --
Tinkering with Political Utopias and Dystopias in DEMOCRACY 3. An Educational Perspective --
The Concept of Utopia in Digital Games --
“Everything is true; nothing is permitted”. Utopia, Religion and Conspiracy in ASSASSIN’S CREED --
Beyond the Holonovel. The Holographic Interactive Digital Entertainment Utopia of STAR TREK --
Utopias of Digital Games --
Feminist Interventions for Better Futures of Digital Games --
Ludopian Visions. On the Speculative Potential of Games in Times of Algorithmic Work and Play --
Playful Utopias. Sandboxes for the Future --
Building Utopia, Brick by Brick? Selling Subversiveness in LEGO DIMENSIONS --
We have won this battle ;) Modding and Swapping as a Utopian Video Game Practice --
The Utopia of Getting Over It --
Contributors
title_new Playing Utopia :
title_sort playing utopia : futures in digital games /
series Bild und Bit ;
series2 Bild und Bit ;
publisher transcript Verlag,
publishDate 2019
physical 1 online resource (332 p.)
contents Frontmatter --
Table of Contents --
Preface and Acknowledgements --
Utopian Futures. A Brief History of Their Conception and Representation in Modern Media—From Literature to Digital Games --
Utopias in Digital Games --
Tinkering with Political Utopias and Dystopias in DEMOCRACY 3. An Educational Perspective --
The Concept of Utopia in Digital Games --
“Everything is true; nothing is permitted”. Utopia, Religion and Conspiracy in ASSASSIN’S CREED --
Beyond the Holonovel. The Holographic Interactive Digital Entertainment Utopia of STAR TREK --
Utopias of Digital Games --
Feminist Interventions for Better Futures of Digital Games --
Ludopian Visions. On the Speculative Potential of Games in Times of Algorithmic Work and Play --
Playful Utopias. Sandboxes for the Future --
Building Utopia, Brick by Brick? Selling Subversiveness in LEGO DIMENSIONS --
We have won this battle ;) Modding and Swapping as a Utopian Video Game Practice --
The Utopia of Getting Over It --
Contributors
isbn 9783839450505
url https://doi.org/10.1515/9783839450505?locatt=mode:legacy
https://www.degruyter.com/isbn/9783839450505
https://www.degruyter.com/document/cover/isbn/9783839450505/original
illustrated Not Illustrated
doi_str_mv 10.1515/9783839450505?locatt=mode:legacy
oclc_num 1128471132
work_keys_str_mv AT beilbenjamin playingutopiafuturesindigitalgames
AT czaudernaandre playingutopiafuturesindigitalgames
AT dippelanne playingutopiafuturesindigitalgames
AT farcagerald playingutopiafuturesindigitalgames
AT freyermuthgundolfs playingutopiafuturesindigitalgames
AT harveyalison playingutopiafuturesindigitalgames
AT hawrankethomas playingutopiafuturesindigitalgames
AT koenitzhartmut playingutopiafuturesindigitalgames
AT schmidthannschristian playingutopiafuturesindigitalgames
AT sezentongucibrahim playingutopiafuturesindigitalgames
AT wildtlarsde playingutopiafuturesindigitalgames
AT thkoln playingutopiafuturesindigitalgames
status_str n
ids_txt_mv (DE-B1597)539348
(OCoLC)1128471132
carrierType_str_mv cr
is_hierarchy_title Playing Utopia : Futures in Digital Games /
author2_original_writing_str_mv noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
noLinkedField
_version_ 1806145820971499520
fullrecord <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>05519nam a2200937 4500 </leader><controlfield tag="001">9783839450505</controlfield><controlfield tag="003">DE-B1597</controlfield><controlfield tag="005">20240703114541.0</controlfield><controlfield tag="006">m|||||o||d||||||||</controlfield><controlfield tag="007">cr || ||||||||</controlfield><controlfield tag="008">240703t20192019gw fo d z eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9783839450505</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1515/9783839450505</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-B1597)539348</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1128471132</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-B1597</subfield><subfield code="b">eng</subfield><subfield code="c">DE-B1597</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="044" ind1=" " ind2=" "><subfield code="a">gw</subfield><subfield code="c">DE</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">SOC052000</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="245" ind1="0" ind2="0"><subfield code="a">Playing Utopia :</subfield><subfield code="b">Futures in Digital Games /</subfield><subfield code="c">ed. by Hanns Christian Schmidt, Gundolf S. Freyermuth, Benjamin Beil.</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Bielefeld : </subfield><subfield code="b">transcript Verlag, </subfield><subfield code="c">[2019]</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">©2019</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (332 p.)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">computer</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">online resource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="347" ind1=" " ind2=" "><subfield code="a">text file</subfield><subfield code="b">PDF</subfield><subfield code="2">rda</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Bild und Bit ;</subfield><subfield code="v">10</subfield></datafield><datafield tag="505" ind1="0" ind2="0"><subfield code="t">Frontmatter -- </subfield><subfield code="t">Table of Contents -- </subfield><subfield code="t">Preface and Acknowledgements -- </subfield><subfield code="t">Utopian Futures. A Brief History of Their Conception and Representation in Modern Media—From Literature to Digital Games -- </subfield><subfield code="t">Utopias in Digital Games -- </subfield><subfield code="t">Tinkering with Political Utopias and Dystopias in DEMOCRACY 3. An Educational Perspective -- </subfield><subfield code="t">The Concept of Utopia in Digital Games -- </subfield><subfield code="t">“Everything is true; nothing is permitted”. Utopia, Religion and Conspiracy in ASSASSIN’S CREED -- </subfield><subfield code="t">Beyond the Holonovel. The Holographic Interactive Digital Entertainment Utopia of STAR TREK -- </subfield><subfield code="t">Utopias of Digital Games -- </subfield><subfield code="t">Feminist Interventions for Better Futures of Digital Games -- </subfield><subfield code="t">Ludopian Visions. On the Speculative Potential of Games in Times of Algorithmic Work and Play -- </subfield><subfield code="t">Playful Utopias. Sandboxes for the Future -- </subfield><subfield code="t">Building Utopia, Brick by Brick? Selling Subversiveness in LEGO DIMENSIONS -- </subfield><subfield code="t">We have won this battle ;) Modding and Swapping as a Utopian Video Game Practice -- </subfield><subfield code="t">The Utopia of Getting Over It -- </subfield><subfield code="t">Contributors</subfield></datafield><datafield tag="506" ind1="0" ind2=" "><subfield code="a">restricted access</subfield><subfield code="u">http://purl.org/coar/access_right/c_16ec</subfield><subfield code="f">online access with authorization</subfield><subfield code="2">star</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, Games feature utopias much less frequently. Why?This anthology examines playful utopias from two perspectives. It investigates utopias in digital Games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future.</subfield></datafield><datafield tag="536" ind1=" " ind2=" "><subfield code="a">funded by TH Köln</subfield></datafield><datafield tag="538" ind1=" " ind2=" "><subfield code="a">Mode of access: Internet via World Wide Web.</subfield></datafield><datafield tag="546" ind1=" " ind2=" "><subfield code="a">In English.</subfield></datafield><datafield tag="588" ind1="0" ind2=" "><subfield code="a">Description based on online resource; title from PDF title page (publisher's Web site, viewed 03. Jul 2024)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer Games.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Digital Media.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Future.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Media Aesthetics.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Media Studies.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Media.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Playfulness.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Popular Culture.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Utopia.</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">SOCIAL SCIENCE / Media Studies.</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Computer Games.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Digital Media.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Future.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Media Aesthetics.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Media Studies.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Media.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Playfulness.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Popular Culture.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Utopia.</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Beil, Benjamin, </subfield><subfield code="e">contributor.</subfield><subfield code="4">ctb</subfield><subfield code="4">https://id.loc.gov/vocabulary/relators/ctb</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Beil, Benjamin, </subfield><subfield code="e">editor.</subfield><subfield code="4">edt</subfield><subfield code="4">http://id.loc.gov/vocabulary/relators/edt</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Czauderna, André, </subfield><subfield code="e">contributor.</subfield><subfield code="4">ctb</subfield><subfield code="4">https://id.loc.gov/vocabulary/relators/ctb</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Dippel, Anne, </subfield><subfield code="e">contributor.</subfield><subfield code="4">ctb</subfield><subfield code="4">https://id.loc.gov/vocabulary/relators/ctb</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Farca, Gerald, </subfield><subfield code="e">contributor.</subfield><subfield code="4">ctb</subfield><subfield code="4">https://id.loc.gov/vocabulary/relators/ctb</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Freyermuth, Gundolf S., </subfield><subfield code="e">contributor.</subfield><subfield code="4">ctb</subfield><subfield code="4">https://id.loc.gov/vocabulary/relators/ctb</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Freyermuth, Gundolf S., </subfield><subfield code="e">editor.</subfield><subfield code="4">edt</subfield><subfield code="4">http://id.loc.gov/vocabulary/relators/edt</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Harvey, Alison, </subfield><subfield code="e">contributor.</subfield><subfield code="4">ctb</subfield><subfield code="4">https://id.loc.gov/vocabulary/relators/ctb</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Hawranke, Thomas, </subfield><subfield code="e">contributor.</subfield><subfield code="4">ctb</subfield><subfield code="4">https://id.loc.gov/vocabulary/relators/ctb</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Koenitz, Hartmut, </subfield><subfield code="e">contributor.</subfield><subfield code="4">ctb</subfield><subfield code="4">https://id.loc.gov/vocabulary/relators/ctb</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Schmidt, Hanns Christian, </subfield><subfield code="e">contributor.</subfield><subfield code="4">ctb</subfield><subfield code="4">https://id.loc.gov/vocabulary/relators/ctb</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Schmidt, Hanns Christian, </subfield><subfield code="e">editor.</subfield><subfield code="4">edt</subfield><subfield code="4">http://id.loc.gov/vocabulary/relators/edt</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Sezen, Tonguc Ibrahim, </subfield><subfield code="e">contributor.</subfield><subfield code="4">ctb</subfield><subfield code="4">https://id.loc.gov/vocabulary/relators/ctb</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Wildt, Lars de, </subfield><subfield code="e">contributor.</subfield><subfield code="4">ctb</subfield><subfield code="4">https://id.loc.gov/vocabulary/relators/ctb</subfield></datafield><datafield tag="710" ind1="2" ind2=" "><subfield code="a">TH Köln</subfield><subfield code="e">funder.</subfield><subfield code="4">fnd</subfield><subfield code="4">http://id.loc.gov/vocabulary/relators/fnd</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.1515/9783839450505?locatt=mode:legacy</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://www.degruyter.com/isbn/9783839450505</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="3">Cover</subfield><subfield code="u">https://www.degruyter.com/document/cover/isbn/9783839450505/original</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_CL_SN</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_EBKALL</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_ECL_SN</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_EEBKALL</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_ESSHALL</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_PPALL</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_SSHALL</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">EBA_STMALL</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV-deGruyter-alles</subfield></datafield></record></collection>