3D math primer for graphics and game development / Fletcher Dunn, Ian Parberry.

"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics,...

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Year of Publication:2012
Edition:2nd ed.
Language:English
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Physical Description:xxi, 805 p. :; ill. (some col.)
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spelling Dunn, Fletcher.
3D math primer for graphics and game development [electronic resource] / Fletcher Dunn, Ian Parberry.
Three-D math primer for graphics and game development
2nd ed.
Boca Raton : CRC Press, c2012.
xxi, 805 p. : ill. (some col.)
Includes bibliographical references.
"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"-- Provided by publisher.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Computer graphics.
Computer games Programming.
Computer science Mathematics.
Electronic books.
Parberry, Ian.
ProQuest (Firm)
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=800971 Click to View
language English
format Electronic
eBook
author Dunn, Fletcher.
spellingShingle Dunn, Fletcher.
3D math primer for graphics and game development
author_facet Dunn, Fletcher.
Parberry, Ian.
ProQuest (Firm)
ProQuest (Firm)
author_variant f d fd
author2 Parberry, Ian.
ProQuest (Firm)
author2_variant i p ip
author2_role TeilnehmendeR
TeilnehmendeR
author_corporate ProQuest (Firm)
author_sort Dunn, Fletcher.
title 3D math primer for graphics and game development
title_full 3D math primer for graphics and game development [electronic resource] / Fletcher Dunn, Ian Parberry.
title_fullStr 3D math primer for graphics and game development [electronic resource] / Fletcher Dunn, Ian Parberry.
title_full_unstemmed 3D math primer for graphics and game development [electronic resource] / Fletcher Dunn, Ian Parberry.
title_auth 3D math primer for graphics and game development
title_alt Three-D math primer for graphics and game development
title_new 3D math primer for graphics and game development
title_sort 3d math primer for graphics and game development
publisher CRC Press,
publishDate 2012
physical xxi, 805 p. : ill. (some col.)
edition 2nd ed.
isbn 9781439869819 (electronic bk.)
callnumber-first T - Technology
callnumber-subject T - General Technology
callnumber-label T385
callnumber-sort T 3385 D875 42012
genre Electronic books.
genre_facet Electronic books.
url https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=800971
illustrated Illustrated
dewey-hundreds 000 - Computer science, information & general works
dewey-tens 000 - Computer science, knowledge & systems
dewey-ones 006 - Special computer methods
dewey-full 006.6
dewey-sort 16.6
dewey-raw 006.6
dewey-search 006.6
oclc_num 762689262
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