Studying gaming literacies : : theories to inform classroom practice / / edited by Antero Garcia, Shelbie Witte and Jennifer S. Dail.

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Bibliographic Details
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Place / Publishing House:Leiden, Netherlands : : Brill,, 2020.
Year of Publication:2020
Language:English
Online Access:
Physical Description:1 online resource (120 pages) :; illustrations
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245 0 0 |a Studying gaming literacies :  |b theories to inform classroom practice /  |c edited by Antero Garcia, Shelbie Witte and Jennifer S. Dail. 
264 1 |a Leiden, Netherlands :  |b Brill,  |c 2020. 
300 |a 1 online resource (120 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 |a Description based on print version record. 
590 |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. 
650 0 |a Educational games. 
650 0 |a Video games in education. 
655 4 |a Electronic books. 
700 1 |a Dail, Jennifer S.,  |e editor. 
700 1 |a Witte, Shelbie,  |e editor. 
700 1 |a Garcia, Antero,  |e editor. 
776 0 8 |i Print version:  |t Studying gaming literacies : theories to inform classroom practice.  |d Leiden, Netherlands: Brill, 2020   |h 120 pages   |z 9789004429833   |w (DLC) 2020009343 
797 2 |a ProQuest (Firm) 
856 4 0 |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=6276097  |z Click to View