Ambisonics : : A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality.

Saved in:
Bibliographic Details
Superior document:Springer Topics in Signal Processing Series ; v.19
:
TeilnehmendeR:
Place / Publishing House:Cham : : Springer International Publishing AG,, 2019.
©2019.
Year of Publication:2019
Edition:1st ed.
Language:English
Series:Springer Topics in Signal Processing Series
Online Access:
Physical Description:1 online resource (223 pages)
Tags: Add Tag
No Tags, Be the first to tag this record!
id 5005770997
ctrlnum (MiAaPQ)5005770997
(Au-PeEL)EBL5770997
(OCoLC)1119622662
collection bib_alma
record_format marc
spelling Zotter, Franz.
Ambisonics : A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality.
1st ed.
Cham : Springer International Publishing AG, 2019.
©2019.
1 online resource (223 pages)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Springer Topics in Signal Processing Series ; v.19
Intro -- Preface -- Acknowledgements -- Outline -- Contents -- 1 XY, MS, and First-Order Ambisonics -- 1.1 Blumlein Pair: XY Recording and Playback -- 1.2 MS Recording and Playback -- 1.3 First-Order Ambisonics (FOA) -- 1.3.1 2D First-Order Ambisonic Recording and Playback -- 1.3.2 3D First-Order Ambisonic Recording and Playback -- 1.4 Practical Free-Software Examples -- 1.4.1 Pd with Iemmatrix, Iemlib, and Zexy -- 1.4.2 Ambix VST Plugins -- 1.5 Motivation of Higher-Order Ambisonics -- References -- 2 Auditory Events of Multi-loudspeaker Playback -- 2.1 Loudness -- 2.2 Direction -- 2.2.1 Time Differences on Frontal, Horizontal Loudspeaker Pair -- 2.2.2 Level Differences on Frontal, Horizontal Loudspeaker Pair -- 2.2.3 Level Differences on Horizontally Surrounding Pairs -- 2.2.4 Level Differences on Frontal, Horizontal to Vertical Pairs -- 2.2.5 Vector Models for Horizontal Loudspeaker Pairs -- 2.2.6 Level Differences on Frontal Loudspeaker Triangles -- 2.2.7 Level Differences on Frontal Loudspeaker Rectangles -- 2.2.8 Vector Model for More than 2 Loudspeakers -- 2.2.9 Vector Model for Off-Center Listening Positions -- 2.3 Width -- 2.3.1 Model of the Perceived Width -- 2.4 Coloration -- 2.5 Open Listening Experiment Data -- References -- 3 Amplitude Panning Using Vector Bases -- 3.1 Vector-Base Amplitude Panning (VBAP) -- 3.2 Multiple-Direction Amplitude Panning (MDAP) -- 3.3 Challenges in 3D Triangulation: Imaginary Loudspeaker Insertion and Downmix -- 3.4 Practical Free-Software Examples -- 3.4.1 VBAP/MDAP Object for Pd -- 3.4.2 SPARTA Panner Plugin -- References -- 4 Ambisonic Amplitude Panning and Decoding in Higher Orders -- 4.1 Direction Spread in First-Order 2D Ambisonics -- 4.2 Higher-Order Polynomials and Harmonics -- 4.3 Angular/Directional Harmonics in 2D and 3D -- 4.4 Panning with Circular Harmonics in 2D.
4.5 Ambisonics Encoding and Optimal Decoding in 2D -- 4.6 Listening Experiments on 2D Ambisonics -- 4.7 Panning with Spherical Harmonics in 3D -- 4.8 Ambisonic Encoding and Optimal Decoding in 3D -- 4.9 Ambisonic Decoding to Loudspeakers -- 4.9.1 Sampling Ambisonic Decoder (SAD) -- 4.9.2 Mode Matching Decoder (MAD) -- 4.9.3 Energy Preservation on Optimal Layouts -- 4.9.4 Loudness Deficiencies on Sub-optimal Layouts -- 4.9.5 Energy-Preserving Ambisonic Decoder (EPAD) -- 4.9.6 All-Round Ambisonic Decoding (AllRAD) -- 4.9.7 EPAD and AllRAD on Sub-optimal Layouts -- 4.9.8 Decoding to Hemispherical 3D Loudspeaker Layouts -- 4.10 Practical Studio/Sound Reinforcement Application Examples -- 4.11 Ambisonic Decoding to Headphones -- 4.11.1 High-Frequency Time-Aligned Binaural Decoding (TAC) -- 4.11.2 Magnitude Least Squares (MagLS) -- 4.11.3 Diffuse-Field Covariance Constraint -- 4.12 Practical Free-Software Examples -- 4.12.1 Pd and Circular/Spherical Harmonics -- 4.12.2 Ambix Encoder, IEM MultiEncoder, and IEM AllRADecoder -- 4.12.3 Reaper, IEM RoomEncoder, and IEM BinauralDecoder -- References -- 5 Signal Flow and Effects in Ambisonic Productions -- 5.1 Embedding of Channel-Based, Spot-Microphone, and First-Order Recordings -- 5.2 Frequency-Independent Ambisonic Effects -- 5.2.1 Mirror -- 5.2.2 3D Rotation -- 5.2.3 Directional Level Modification/Windowing -- 5.2.4 Warping -- 5.3 Parametric Equalization -- 5.4 Dynamic Processing/Compression -- 5.5 Widening (Distance/Diffuseness/Early Lateral Reflections) -- 5.6 Feedback Delay Networks for Diffuse Reverberation -- 5.7 Reverberation by Measured Room Impulse Responses and Spatial Decomposition Method in Ambisonics -- 5.8 Resolution Enhancement: DirAC, HARPEX, COMPASS -- 5.9 Practical Free-Software Examples -- 5.9.1 IEM, ambix, and mcfx Plug-In Suites -- 5.9.2 Aalto SPARTA -- 5.9.3 Røde -- References.
6 Higher-Order Ambisonic Microphones and the Wave Equation (Linear, Lossless) -- 6.1 Equation of Compression -- 6.2 Equation of Motion -- 6.3 Wave Equation -- 6.3.1 Elementary Inhomogeneous Solution: Green's Function (Free Field) -- 6.4 Basis Solutions in Spherical Coordinates -- 6.5 Scattering by Rigid Higher-Order Microphone Surface -- 6.6 Higher-Order Microphone Array Encoding -- 6.7 Discrete Sound Pressure Samples in Spherical Harmonics -- 6.8 Regularizing Filter Bank for Radial Filters -- 6.9 Loudness-Normalized Sub-band Side-Lobe Suppression -- 6.10 Influence of Gain Matching, Noise, Side-Lobe Suppression -- 6.11 Practical Free-Software Examples -- 6.11.1 Eigenmike Em32 Encoding Using Mcfx and IEM Plug-In Suites -- 6.11.2 SPARTA Array2SH -- References -- 7 Compact Spherical Loudspeaker Arrays -- 7.1 Auditory Events of Ambisonically Controlled Directivity -- 7.1.1 Perceived Distance -- 7.1.2 Perceived Direction -- 7.2 First-Order Compact Loudspeaker Arrays and Cubes -- 7.3 Higher-Order Compact Spherical Loudspeaker Arrays and IKO -- 7.3.1 Directivity Control -- 7.3.2 Control System and Verification Based on Measurements -- 7.4 Auditory Objects of the IKO -- 7.4.1 Static Auditory Objects -- 7.4.2 Moving Auditory Objects -- 7.5 Practical Free-Software Examples -- 7.5.1 IEM Room Encoder and Directivity Shaper -- 7.5.2 IEM Cubes 5.1 Player and Surround with Depth -- 7.5.3 IKO -- References -- Appendix -- A.1 Harmonic Functions -- A.2 Laplacian in Orthogonal Coordinates -- A.3 Laplacian in Spherical Coordinates -- A.3.1 The Radial Part -- A.3.2 The Azimuthal Part -- A.3.3 The Zenithal Part -- A.3.4 Azimuthal Solution in 2D and 3D -- A.3.5 Towards Spherical Harmonics (3D) -- A.3.6 Zenithal Solution: Associated Legendre Differential Equation -- A.3.7 Spherical Harmonics -- A.4 Encoding to SH and Decoding to SH.
A.5 Covariance Constraint for Binaural Ambisonic Decoding -- A.6 Physics of the Helmholtz Equation -- A.6.1 Adiabatic Compression -- A.6.2 Potential and Kinetic Sound Energies, Intensity, Diffuseness -- A.6.3 Green's Function in 3 Cartesian Dimensions -- A.6.4 Radial Solution of the Helmholtz Equation -- A.6.5 Green's Function in Spherical Solutions, Angular Distributions, Plane Waves -- A.7 Sine and Tangent Law -- References.
Description based on publisher supplied metadata and other sources.
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Electronic books.
Frank, Matthias.
Print version: Zotter, Franz Ambisonics Cham : Springer International Publishing AG,c2019 9783030172060
ProQuest (Firm)
Springer Topics in Signal Processing Series
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=5770997 Click to View
language English
format eBook
author Zotter, Franz.
spellingShingle Zotter, Franz.
Ambisonics : A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality.
Springer Topics in Signal Processing Series ;
Intro -- Preface -- Acknowledgements -- Outline -- Contents -- 1 XY, MS, and First-Order Ambisonics -- 1.1 Blumlein Pair: XY Recording and Playback -- 1.2 MS Recording and Playback -- 1.3 First-Order Ambisonics (FOA) -- 1.3.1 2D First-Order Ambisonic Recording and Playback -- 1.3.2 3D First-Order Ambisonic Recording and Playback -- 1.4 Practical Free-Software Examples -- 1.4.1 Pd with Iemmatrix, Iemlib, and Zexy -- 1.4.2 Ambix VST Plugins -- 1.5 Motivation of Higher-Order Ambisonics -- References -- 2 Auditory Events of Multi-loudspeaker Playback -- 2.1 Loudness -- 2.2 Direction -- 2.2.1 Time Differences on Frontal, Horizontal Loudspeaker Pair -- 2.2.2 Level Differences on Frontal, Horizontal Loudspeaker Pair -- 2.2.3 Level Differences on Horizontally Surrounding Pairs -- 2.2.4 Level Differences on Frontal, Horizontal to Vertical Pairs -- 2.2.5 Vector Models for Horizontal Loudspeaker Pairs -- 2.2.6 Level Differences on Frontal Loudspeaker Triangles -- 2.2.7 Level Differences on Frontal Loudspeaker Rectangles -- 2.2.8 Vector Model for More than 2 Loudspeakers -- 2.2.9 Vector Model for Off-Center Listening Positions -- 2.3 Width -- 2.3.1 Model of the Perceived Width -- 2.4 Coloration -- 2.5 Open Listening Experiment Data -- References -- 3 Amplitude Panning Using Vector Bases -- 3.1 Vector-Base Amplitude Panning (VBAP) -- 3.2 Multiple-Direction Amplitude Panning (MDAP) -- 3.3 Challenges in 3D Triangulation: Imaginary Loudspeaker Insertion and Downmix -- 3.4 Practical Free-Software Examples -- 3.4.1 VBAP/MDAP Object for Pd -- 3.4.2 SPARTA Panner Plugin -- References -- 4 Ambisonic Amplitude Panning and Decoding in Higher Orders -- 4.1 Direction Spread in First-Order 2D Ambisonics -- 4.2 Higher-Order Polynomials and Harmonics -- 4.3 Angular/Directional Harmonics in 2D and 3D -- 4.4 Panning with Circular Harmonics in 2D.
4.5 Ambisonics Encoding and Optimal Decoding in 2D -- 4.6 Listening Experiments on 2D Ambisonics -- 4.7 Panning with Spherical Harmonics in 3D -- 4.8 Ambisonic Encoding and Optimal Decoding in 3D -- 4.9 Ambisonic Decoding to Loudspeakers -- 4.9.1 Sampling Ambisonic Decoder (SAD) -- 4.9.2 Mode Matching Decoder (MAD) -- 4.9.3 Energy Preservation on Optimal Layouts -- 4.9.4 Loudness Deficiencies on Sub-optimal Layouts -- 4.9.5 Energy-Preserving Ambisonic Decoder (EPAD) -- 4.9.6 All-Round Ambisonic Decoding (AllRAD) -- 4.9.7 EPAD and AllRAD on Sub-optimal Layouts -- 4.9.8 Decoding to Hemispherical 3D Loudspeaker Layouts -- 4.10 Practical Studio/Sound Reinforcement Application Examples -- 4.11 Ambisonic Decoding to Headphones -- 4.11.1 High-Frequency Time-Aligned Binaural Decoding (TAC) -- 4.11.2 Magnitude Least Squares (MagLS) -- 4.11.3 Diffuse-Field Covariance Constraint -- 4.12 Practical Free-Software Examples -- 4.12.1 Pd and Circular/Spherical Harmonics -- 4.12.2 Ambix Encoder, IEM MultiEncoder, and IEM AllRADecoder -- 4.12.3 Reaper, IEM RoomEncoder, and IEM BinauralDecoder -- References -- 5 Signal Flow and Effects in Ambisonic Productions -- 5.1 Embedding of Channel-Based, Spot-Microphone, and First-Order Recordings -- 5.2 Frequency-Independent Ambisonic Effects -- 5.2.1 Mirror -- 5.2.2 3D Rotation -- 5.2.3 Directional Level Modification/Windowing -- 5.2.4 Warping -- 5.3 Parametric Equalization -- 5.4 Dynamic Processing/Compression -- 5.5 Widening (Distance/Diffuseness/Early Lateral Reflections) -- 5.6 Feedback Delay Networks for Diffuse Reverberation -- 5.7 Reverberation by Measured Room Impulse Responses and Spatial Decomposition Method in Ambisonics -- 5.8 Resolution Enhancement: DirAC, HARPEX, COMPASS -- 5.9 Practical Free-Software Examples -- 5.9.1 IEM, ambix, and mcfx Plug-In Suites -- 5.9.2 Aalto SPARTA -- 5.9.3 Røde -- References.
6 Higher-Order Ambisonic Microphones and the Wave Equation (Linear, Lossless) -- 6.1 Equation of Compression -- 6.2 Equation of Motion -- 6.3 Wave Equation -- 6.3.1 Elementary Inhomogeneous Solution: Green's Function (Free Field) -- 6.4 Basis Solutions in Spherical Coordinates -- 6.5 Scattering by Rigid Higher-Order Microphone Surface -- 6.6 Higher-Order Microphone Array Encoding -- 6.7 Discrete Sound Pressure Samples in Spherical Harmonics -- 6.8 Regularizing Filter Bank for Radial Filters -- 6.9 Loudness-Normalized Sub-band Side-Lobe Suppression -- 6.10 Influence of Gain Matching, Noise, Side-Lobe Suppression -- 6.11 Practical Free-Software Examples -- 6.11.1 Eigenmike Em32 Encoding Using Mcfx and IEM Plug-In Suites -- 6.11.2 SPARTA Array2SH -- References -- 7 Compact Spherical Loudspeaker Arrays -- 7.1 Auditory Events of Ambisonically Controlled Directivity -- 7.1.1 Perceived Distance -- 7.1.2 Perceived Direction -- 7.2 First-Order Compact Loudspeaker Arrays and Cubes -- 7.3 Higher-Order Compact Spherical Loudspeaker Arrays and IKO -- 7.3.1 Directivity Control -- 7.3.2 Control System and Verification Based on Measurements -- 7.4 Auditory Objects of the IKO -- 7.4.1 Static Auditory Objects -- 7.4.2 Moving Auditory Objects -- 7.5 Practical Free-Software Examples -- 7.5.1 IEM Room Encoder and Directivity Shaper -- 7.5.2 IEM Cubes 5.1 Player and Surround with Depth -- 7.5.3 IKO -- References -- Appendix -- A.1 Harmonic Functions -- A.2 Laplacian in Orthogonal Coordinates -- A.3 Laplacian in Spherical Coordinates -- A.3.1 The Radial Part -- A.3.2 The Azimuthal Part -- A.3.3 The Zenithal Part -- A.3.4 Azimuthal Solution in 2D and 3D -- A.3.5 Towards Spherical Harmonics (3D) -- A.3.6 Zenithal Solution: Associated Legendre Differential Equation -- A.3.7 Spherical Harmonics -- A.4 Encoding to SH and Decoding to SH.
A.5 Covariance Constraint for Binaural Ambisonic Decoding -- A.6 Physics of the Helmholtz Equation -- A.6.1 Adiabatic Compression -- A.6.2 Potential and Kinetic Sound Energies, Intensity, Diffuseness -- A.6.3 Green's Function in 3 Cartesian Dimensions -- A.6.4 Radial Solution of the Helmholtz Equation -- A.6.5 Green's Function in Spherical Solutions, Angular Distributions, Plane Waves -- A.7 Sine and Tangent Law -- References.
author_facet Zotter, Franz.
Frank, Matthias.
author_variant f z fz
author2 Frank, Matthias.
author2_variant m f mf
author2_role TeilnehmendeR
author_sort Zotter, Franz.
title Ambisonics : A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality.
title_sub A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality.
title_full Ambisonics : A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality.
title_fullStr Ambisonics : A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality.
title_full_unstemmed Ambisonics : A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality.
title_auth Ambisonics : A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality.
title_new Ambisonics :
title_sort ambisonics : a practical 3d audio theory for recording, studio production, sound reinforcement, and virtual reality.
series Springer Topics in Signal Processing Series ;
series2 Springer Topics in Signal Processing Series ;
publisher Springer International Publishing AG,
publishDate 2019
physical 1 online resource (223 pages)
edition 1st ed.
contents Intro -- Preface -- Acknowledgements -- Outline -- Contents -- 1 XY, MS, and First-Order Ambisonics -- 1.1 Blumlein Pair: XY Recording and Playback -- 1.2 MS Recording and Playback -- 1.3 First-Order Ambisonics (FOA) -- 1.3.1 2D First-Order Ambisonic Recording and Playback -- 1.3.2 3D First-Order Ambisonic Recording and Playback -- 1.4 Practical Free-Software Examples -- 1.4.1 Pd with Iemmatrix, Iemlib, and Zexy -- 1.4.2 Ambix VST Plugins -- 1.5 Motivation of Higher-Order Ambisonics -- References -- 2 Auditory Events of Multi-loudspeaker Playback -- 2.1 Loudness -- 2.2 Direction -- 2.2.1 Time Differences on Frontal, Horizontal Loudspeaker Pair -- 2.2.2 Level Differences on Frontal, Horizontal Loudspeaker Pair -- 2.2.3 Level Differences on Horizontally Surrounding Pairs -- 2.2.4 Level Differences on Frontal, Horizontal to Vertical Pairs -- 2.2.5 Vector Models for Horizontal Loudspeaker Pairs -- 2.2.6 Level Differences on Frontal Loudspeaker Triangles -- 2.2.7 Level Differences on Frontal Loudspeaker Rectangles -- 2.2.8 Vector Model for More than 2 Loudspeakers -- 2.2.9 Vector Model for Off-Center Listening Positions -- 2.3 Width -- 2.3.1 Model of the Perceived Width -- 2.4 Coloration -- 2.5 Open Listening Experiment Data -- References -- 3 Amplitude Panning Using Vector Bases -- 3.1 Vector-Base Amplitude Panning (VBAP) -- 3.2 Multiple-Direction Amplitude Panning (MDAP) -- 3.3 Challenges in 3D Triangulation: Imaginary Loudspeaker Insertion and Downmix -- 3.4 Practical Free-Software Examples -- 3.4.1 VBAP/MDAP Object for Pd -- 3.4.2 SPARTA Panner Plugin -- References -- 4 Ambisonic Amplitude Panning and Decoding in Higher Orders -- 4.1 Direction Spread in First-Order 2D Ambisonics -- 4.2 Higher-Order Polynomials and Harmonics -- 4.3 Angular/Directional Harmonics in 2D and 3D -- 4.4 Panning with Circular Harmonics in 2D.
4.5 Ambisonics Encoding and Optimal Decoding in 2D -- 4.6 Listening Experiments on 2D Ambisonics -- 4.7 Panning with Spherical Harmonics in 3D -- 4.8 Ambisonic Encoding and Optimal Decoding in 3D -- 4.9 Ambisonic Decoding to Loudspeakers -- 4.9.1 Sampling Ambisonic Decoder (SAD) -- 4.9.2 Mode Matching Decoder (MAD) -- 4.9.3 Energy Preservation on Optimal Layouts -- 4.9.4 Loudness Deficiencies on Sub-optimal Layouts -- 4.9.5 Energy-Preserving Ambisonic Decoder (EPAD) -- 4.9.6 All-Round Ambisonic Decoding (AllRAD) -- 4.9.7 EPAD and AllRAD on Sub-optimal Layouts -- 4.9.8 Decoding to Hemispherical 3D Loudspeaker Layouts -- 4.10 Practical Studio/Sound Reinforcement Application Examples -- 4.11 Ambisonic Decoding to Headphones -- 4.11.1 High-Frequency Time-Aligned Binaural Decoding (TAC) -- 4.11.2 Magnitude Least Squares (MagLS) -- 4.11.3 Diffuse-Field Covariance Constraint -- 4.12 Practical Free-Software Examples -- 4.12.1 Pd and Circular/Spherical Harmonics -- 4.12.2 Ambix Encoder, IEM MultiEncoder, and IEM AllRADecoder -- 4.12.3 Reaper, IEM RoomEncoder, and IEM BinauralDecoder -- References -- 5 Signal Flow and Effects in Ambisonic Productions -- 5.1 Embedding of Channel-Based, Spot-Microphone, and First-Order Recordings -- 5.2 Frequency-Independent Ambisonic Effects -- 5.2.1 Mirror -- 5.2.2 3D Rotation -- 5.2.3 Directional Level Modification/Windowing -- 5.2.4 Warping -- 5.3 Parametric Equalization -- 5.4 Dynamic Processing/Compression -- 5.5 Widening (Distance/Diffuseness/Early Lateral Reflections) -- 5.6 Feedback Delay Networks for Diffuse Reverberation -- 5.7 Reverberation by Measured Room Impulse Responses and Spatial Decomposition Method in Ambisonics -- 5.8 Resolution Enhancement: DirAC, HARPEX, COMPASS -- 5.9 Practical Free-Software Examples -- 5.9.1 IEM, ambix, and mcfx Plug-In Suites -- 5.9.2 Aalto SPARTA -- 5.9.3 Røde -- References.
6 Higher-Order Ambisonic Microphones and the Wave Equation (Linear, Lossless) -- 6.1 Equation of Compression -- 6.2 Equation of Motion -- 6.3 Wave Equation -- 6.3.1 Elementary Inhomogeneous Solution: Green's Function (Free Field) -- 6.4 Basis Solutions in Spherical Coordinates -- 6.5 Scattering by Rigid Higher-Order Microphone Surface -- 6.6 Higher-Order Microphone Array Encoding -- 6.7 Discrete Sound Pressure Samples in Spherical Harmonics -- 6.8 Regularizing Filter Bank for Radial Filters -- 6.9 Loudness-Normalized Sub-band Side-Lobe Suppression -- 6.10 Influence of Gain Matching, Noise, Side-Lobe Suppression -- 6.11 Practical Free-Software Examples -- 6.11.1 Eigenmike Em32 Encoding Using Mcfx and IEM Plug-In Suites -- 6.11.2 SPARTA Array2SH -- References -- 7 Compact Spherical Loudspeaker Arrays -- 7.1 Auditory Events of Ambisonically Controlled Directivity -- 7.1.1 Perceived Distance -- 7.1.2 Perceived Direction -- 7.2 First-Order Compact Loudspeaker Arrays and Cubes -- 7.3 Higher-Order Compact Spherical Loudspeaker Arrays and IKO -- 7.3.1 Directivity Control -- 7.3.2 Control System and Verification Based on Measurements -- 7.4 Auditory Objects of the IKO -- 7.4.1 Static Auditory Objects -- 7.4.2 Moving Auditory Objects -- 7.5 Practical Free-Software Examples -- 7.5.1 IEM Room Encoder and Directivity Shaper -- 7.5.2 IEM Cubes 5.1 Player and Surround with Depth -- 7.5.3 IKO -- References -- Appendix -- A.1 Harmonic Functions -- A.2 Laplacian in Orthogonal Coordinates -- A.3 Laplacian in Spherical Coordinates -- A.3.1 The Radial Part -- A.3.2 The Azimuthal Part -- A.3.3 The Zenithal Part -- A.3.4 Azimuthal Solution in 2D and 3D -- A.3.5 Towards Spherical Harmonics (3D) -- A.3.6 Zenithal Solution: Associated Legendre Differential Equation -- A.3.7 Spherical Harmonics -- A.4 Encoding to SH and Decoding to SH.
A.5 Covariance Constraint for Binaural Ambisonic Decoding -- A.6 Physics of the Helmholtz Equation -- A.6.1 Adiabatic Compression -- A.6.2 Potential and Kinetic Sound Energies, Intensity, Diffuseness -- A.6.3 Green's Function in 3 Cartesian Dimensions -- A.6.4 Radial Solution of the Helmholtz Equation -- A.6.5 Green's Function in Spherical Solutions, Angular Distributions, Plane Waves -- A.7 Sine and Tangent Law -- References.
isbn 9783030172077
9783030172060
callnumber-first T - Technology
callnumber-subject TK - Electrical and Nuclear Engineering
callnumber-label TK5102
callnumber-sort TK 45102.9
genre Electronic books.
genre_facet Electronic books.
url https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=5770997
illustrated Not Illustrated
oclc_num 1119622662
work_keys_str_mv AT zotterfranz ambisonicsapractical3daudiotheoryforrecordingstudioproductionsoundreinforcementandvirtualreality
AT frankmatthias ambisonicsapractical3daudiotheoryforrecordingstudioproductionsoundreinforcementandvirtualreality
status_str n
ids_txt_mv (MiAaPQ)5005770997
(Au-PeEL)EBL5770997
(OCoLC)1119622662
carrierType_str_mv cr
hierarchy_parent_title Springer Topics in Signal Processing Series ; v.19
is_hierarchy_title Ambisonics : A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality.
container_title Springer Topics in Signal Processing Series ; v.19
author2_original_writing_str_mv noLinkedField
marc_error Info : No Determination made, defaulting to MARC8 --- [ 856 : z ]
_version_ 1792331056018358272
fullrecord <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>07733nam a22004453i 4500</leader><controlfield tag="001">5005770997</controlfield><controlfield tag="003">MiAaPQ</controlfield><controlfield tag="005">20240229073832.0</controlfield><controlfield tag="006">m o d | </controlfield><controlfield tag="007">cr cnu||||||||</controlfield><controlfield tag="008">240229s2019 xx o ||||0 eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9783030172077</subfield><subfield code="q">(electronic bk.)</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="z">9783030172060</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(MiAaPQ)5005770997</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(Au-PeEL)EBL5770997</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1119622662</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">MiAaPQ</subfield><subfield code="b">eng</subfield><subfield code="e">rda</subfield><subfield code="e">pn</subfield><subfield code="c">MiAaPQ</subfield><subfield code="d">MiAaPQ</subfield></datafield><datafield tag="050" ind1=" " ind2="4"><subfield code="a">TK5102.9</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Zotter, Franz.</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Ambisonics :</subfield><subfield code="b">A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality.</subfield></datafield><datafield tag="250" ind1=" " ind2=" "><subfield code="a">1st ed.</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Cham :</subfield><subfield code="b">Springer International Publishing AG,</subfield><subfield code="c">2019.</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">©2019.</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (223 pages)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">computer</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">online resource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="1" ind2=" "><subfield code="a">Springer Topics in Signal Processing Series ;</subfield><subfield code="v">v.19</subfield></datafield><datafield tag="505" ind1="0" ind2=" "><subfield code="a">Intro -- Preface -- Acknowledgements -- Outline -- Contents -- 1 XY, MS, and First-Order Ambisonics -- 1.1 Blumlein Pair: XY Recording and Playback -- 1.2 MS Recording and Playback -- 1.3 First-Order Ambisonics (FOA) -- 1.3.1 2D First-Order Ambisonic Recording and Playback -- 1.3.2 3D First-Order Ambisonic Recording and Playback -- 1.4 Practical Free-Software Examples -- 1.4.1 Pd with Iemmatrix, Iemlib, and Zexy -- 1.4.2 Ambix VST Plugins -- 1.5 Motivation of Higher-Order Ambisonics -- References -- 2 Auditory Events of Multi-loudspeaker Playback -- 2.1 Loudness -- 2.2 Direction -- 2.2.1 Time Differences on Frontal, Horizontal Loudspeaker Pair -- 2.2.2 Level Differences on Frontal, Horizontal Loudspeaker Pair -- 2.2.3 Level Differences on Horizontally Surrounding Pairs -- 2.2.4 Level Differences on Frontal, Horizontal to Vertical Pairs -- 2.2.5 Vector Models for Horizontal Loudspeaker Pairs -- 2.2.6 Level Differences on Frontal Loudspeaker Triangles -- 2.2.7 Level Differences on Frontal Loudspeaker Rectangles -- 2.2.8 Vector Model for More than 2 Loudspeakers -- 2.2.9 Vector Model for Off-Center Listening Positions -- 2.3 Width -- 2.3.1 Model of the Perceived Width -- 2.4 Coloration -- 2.5 Open Listening Experiment Data -- References -- 3 Amplitude Panning Using Vector Bases -- 3.1 Vector-Base Amplitude Panning (VBAP) -- 3.2 Multiple-Direction Amplitude Panning (MDAP) -- 3.3 Challenges in 3D Triangulation: Imaginary Loudspeaker Insertion and Downmix -- 3.4 Practical Free-Software Examples -- 3.4.1 VBAP/MDAP Object for Pd -- 3.4.2 SPARTA Panner Plugin -- References -- 4 Ambisonic Amplitude Panning and Decoding in Higher Orders -- 4.1 Direction Spread in First-Order 2D Ambisonics -- 4.2 Higher-Order Polynomials and Harmonics -- 4.3 Angular/Directional Harmonics in 2D and 3D -- 4.4 Panning with Circular Harmonics in 2D.</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">4.5 Ambisonics Encoding and Optimal Decoding in 2D -- 4.6 Listening Experiments on 2D Ambisonics -- 4.7 Panning with Spherical Harmonics in 3D -- 4.8 Ambisonic Encoding and Optimal Decoding in 3D -- 4.9 Ambisonic Decoding to Loudspeakers -- 4.9.1 Sampling Ambisonic Decoder (SAD) -- 4.9.2 Mode Matching Decoder (MAD) -- 4.9.3 Energy Preservation on Optimal Layouts -- 4.9.4 Loudness Deficiencies on Sub-optimal Layouts -- 4.9.5 Energy-Preserving Ambisonic Decoder (EPAD) -- 4.9.6 All-Round Ambisonic Decoding (AllRAD) -- 4.9.7 EPAD and AllRAD on Sub-optimal Layouts -- 4.9.8 Decoding to Hemispherical 3D Loudspeaker Layouts -- 4.10 Practical Studio/Sound Reinforcement Application Examples -- 4.11 Ambisonic Decoding to Headphones -- 4.11.1 High-Frequency Time-Aligned Binaural Decoding (TAC) -- 4.11.2 Magnitude Least Squares (MagLS) -- 4.11.3 Diffuse-Field Covariance Constraint -- 4.12 Practical Free-Software Examples -- 4.12.1 Pd and Circular/Spherical Harmonics -- 4.12.2 Ambix Encoder, IEM MultiEncoder, and IEM AllRADecoder -- 4.12.3 Reaper, IEM RoomEncoder, and IEM BinauralDecoder -- References -- 5 Signal Flow and Effects in Ambisonic Productions -- 5.1 Embedding of Channel-Based, Spot-Microphone, and First-Order Recordings -- 5.2 Frequency-Independent Ambisonic Effects -- 5.2.1 Mirror -- 5.2.2 3D Rotation -- 5.2.3 Directional Level Modification/Windowing -- 5.2.4 Warping -- 5.3 Parametric Equalization -- 5.4 Dynamic Processing/Compression -- 5.5 Widening (Distance/Diffuseness/Early Lateral Reflections) -- 5.6 Feedback Delay Networks for Diffuse Reverberation -- 5.7 Reverberation by Measured Room Impulse Responses and Spatial Decomposition Method in Ambisonics -- 5.8 Resolution Enhancement: DirAC, HARPEX, COMPASS -- 5.9 Practical Free-Software Examples -- 5.9.1 IEM, ambix, and mcfx Plug-In Suites -- 5.9.2 Aalto SPARTA -- 5.9.3 Røde -- References.</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">6 Higher-Order Ambisonic Microphones and the Wave Equation (Linear, Lossless) -- 6.1 Equation of Compression -- 6.2 Equation of Motion -- 6.3 Wave Equation -- 6.3.1 Elementary Inhomogeneous Solution: Green's Function (Free Field) -- 6.4 Basis Solutions in Spherical Coordinates -- 6.5 Scattering by Rigid Higher-Order Microphone Surface -- 6.6 Higher-Order Microphone Array Encoding -- 6.7 Discrete Sound Pressure Samples in Spherical Harmonics -- 6.8 Regularizing Filter Bank for Radial Filters -- 6.9 Loudness-Normalized Sub-band Side-Lobe Suppression -- 6.10 Influence of Gain Matching, Noise, Side-Lobe Suppression -- 6.11 Practical Free-Software Examples -- 6.11.1 Eigenmike Em32 Encoding Using Mcfx and IEM Plug-In Suites -- 6.11.2 SPARTA Array2SH -- References -- 7 Compact Spherical Loudspeaker Arrays -- 7.1 Auditory Events of Ambisonically Controlled Directivity -- 7.1.1 Perceived Distance -- 7.1.2 Perceived Direction -- 7.2 First-Order Compact Loudspeaker Arrays and Cubes -- 7.3 Higher-Order Compact Spherical Loudspeaker Arrays and IKO -- 7.3.1 Directivity Control -- 7.3.2 Control System and Verification Based on Measurements -- 7.4 Auditory Objects of the IKO -- 7.4.1 Static Auditory Objects -- 7.4.2 Moving Auditory Objects -- 7.5 Practical Free-Software Examples -- 7.5.1 IEM Room Encoder and Directivity Shaper -- 7.5.2 IEM Cubes 5.1 Player and Surround with Depth -- 7.5.3 IKO -- References -- Appendix -- A.1 Harmonic Functions -- A.2 Laplacian in Orthogonal Coordinates -- A.3 Laplacian in Spherical Coordinates -- A.3.1 The Radial Part -- A.3.2 The Azimuthal Part -- A.3.3 The Zenithal Part -- A.3.4 Azimuthal Solution in 2D and 3D -- A.3.5 Towards Spherical Harmonics (3D) -- A.3.6 Zenithal Solution: Associated Legendre Differential Equation -- A.3.7 Spherical Harmonics -- A.4 Encoding to SH and Decoding to SH.</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">A.5 Covariance Constraint for Binaural Ambisonic Decoding -- A.6 Physics of the Helmholtz Equation -- A.6.1 Adiabatic Compression -- A.6.2 Potential and Kinetic Sound Energies, Intensity, Diffuseness -- A.6.3 Green's Function in 3 Cartesian Dimensions -- A.6.4 Radial Solution of the Helmholtz Equation -- A.6.5 Green's Function in Spherical Solutions, Angular Distributions, Plane Waves -- A.7 Sine and Tangent Law -- References.</subfield></datafield><datafield tag="588" ind1=" " ind2=" "><subfield code="a">Description based on publisher supplied metadata and other sources.</subfield></datafield><datafield tag="590" ind1=" " ind2=" "><subfield code="a">Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries. </subfield></datafield><datafield tag="655" ind1=" " ind2="4"><subfield code="a">Electronic books.</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Frank, Matthias.</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Print version:</subfield><subfield code="a">Zotter, Franz</subfield><subfield code="t">Ambisonics</subfield><subfield code="d">Cham : Springer International Publishing AG,c2019</subfield><subfield code="z">9783030172060</subfield></datafield><datafield tag="797" ind1="2" ind2=" "><subfield code="a">ProQuest (Firm)</subfield></datafield><datafield tag="830" ind1=" " ind2="0"><subfield code="a">Springer Topics in Signal Processing Series</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=5770997</subfield><subfield code="z">Click to View</subfield></datafield></record></collection>