How video games impact players : : the pitfalls and benefits of a gaming society / / Ryan Rogers.

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Place / Publishing House:Lanham, Maryland : : Lexington Books,, 2016.
2016
Year of Publication:2016
Language:English
Online Access:
Physical Description:1 online resource (173 pages)
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100 1 |a Rogers, Ryan,  |e author. 
245 1 0 |a How video games impact players :  |b the pitfalls and benefits of a gaming society /  |c Ryan Rogers. 
264 1 |a Lanham, Maryland :  |b Lexington Books,  |c 2016. 
264 4 |c 2016 
300 |a 1 online resource (173 pages) 
336 |a text  |2 rdacontent 
337 |a computer  |2 rdamedia 
338 |a online resource  |2 rdacarrier 
504 |a Includes bibliographical references and index. 
588 |a Description based on print version record. 
590 |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2016. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. 
650 0 |a Video games  |x Social aspects. 
655 4 |a Electronic books. 
776 0 8 |i Print version:  |a Rogers, Ryan.  |t How video games impact players : the pitfalls and benefits of a gaming society.  |d Lanham, Maryland : Lexington Books, c2016   |h xvii, 153 pages   |z 9781498513074   |w 2016011886 
797 2 |a ProQuest (Firm) 
856 4 0 |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=4519035  |z Click to View