Persuasive games : the expressive power of videogames / / Ian Bogost.
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Year of Publication: | 2007 |
Language: | English |
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Physical Description: | xii, 450 p. :; ill. |
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Table of Contents:
- Procedural rhetoric
- Political processes
- Ideological frames
- Digital democracy
- Advertising logic
- Licensing and product placement
- Advergames
- Procedural literacy
- Values and aspirations
- Exercise
- Purposes of persuasion.