Decoding Digital Culture with Science Fiction : : Hyper-Modernism, Hyperreality, and Posthumanism.
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Year of Publication: | 2024 |
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Shapiro, Alan N. Decoding Digital Culture with Science Fiction : Hyper-Modernism, Hyperreality, and Posthumanism. 1st ed. Bielefeld : transcript Verlag, 2024. ©2024. 1 online resource (375 pages) text txt rdacontent computer c rdamedia online resource cr rdacarrier Digitale Gesellschaft Series Description based on publisher supplied metadata and other sources. Cover -- Contents -- Acknowledgements -- Introduction -- The Three Central Hypotheses -- The Logical Progression of the Three Concepts or Hypotheses -- Part One - Hyper‐Modernism: Digital Media Technologies and Science Fiction -- Part One to Part Two: From Hyper‐Modernism to Hyperreality -- Part Two - Hyperreality: Reevaluation of Jean Baudrillard's Media Theory and the Simulacrum -- Part Two to Part Three: From Hyperreality to Post‐Humanism and Creative Coding -- Part Three - Posthumanism: N. Katherine Hayles' History of Cybernetics, Creative Coding, and the Future of Informatics -- Originally Published Versions -- Methodology -- Thirty Minute Statement at my Ph.D. Oral Defense Alan N. Shapiro, April 12, 2024 -- Part One - Hyper‐Modernism: Digital Media Technologies and Science Fiction -- Overview of Part One -- Short Definitions of Modernity, Postmodernism, and Hyper‐Modernism -- The Three Essays of Part One -- Mobility and Science Fiction -- Introduction -- We Do Not Live in a Society Where Mobility is Encouraged -- The Dream of the Tomorrow‐Car -- Henri Matisse Paints "the Vision Machine" -- The New Vision Machine -- Close Encounters of the Third Kind: The Menace of Verticality -- The "Spinner" Flying Cars of Blade Runner: Simulation and Surveillance -- Blade Runner: We Are All Replicants -- Blade Runner 2049: Android Liberation Between Old and New Informatic Power -- Minority Report: The Utopia/Dystopia of Surveillance Technologies -- The Fifth Element: When Manhattan has no More Ways to Expand -- Back to the Future: A Speed So Fast that the Laws of Spacetime Get Shattered -- Total Recall: You're in a Johnny Cab -- Robots Versus Androids -- Self‐Owning Cars -- Enhance the Physical World -- The Simulacra, Do Androids Dream of Electric Sheep?, and Dr. Bloodmoney -- The "Science Fiction World" of Philip K. Dick's Ubik. Who Is Jory Miller and What is Ubik? -- Fredric Jameson on Postmodernism -- Sonja Yeh on the Postmodern Media Theorists -- Donna J. Haraway's "A Manifesto for Cyborgs" -- Science Fiction Heterotopia: The Economy of the Future -- Introduction: Foucault's Heterotopia -- The Technologizing of Memory -- Black Mirror: "The Entire History of You" - Scenes from a Marriage -- Similar Technologies in the Real World Today -- Brain‐Computer Interface -- Designing the Brain‐Computer Interface -- Hyper‐Modernist Literature -- The Economy of the Future -- Post‐Capitalism and Technological Anarchism -- Star Trek Replicators and Star Trek Economics -- Ecologically Aware or Sustainable 3D Printers -- Additive Manufacturing and Living Organisms -- Andre Gorz: Human Liberation Beyond Work -- Murray Bookchin, Post‐Scarcity Anarchism -- Yanis Varoufakis' Vision of Post‐Capitalism -- Conclusion -- Geert Lovink on Post‐Capitalism -- Blockchain Decentralized Idealism -- Smart Contracts -- Between Law and Code -- Decentralized Autonomous Organization -- Between Corporate Intellectual Property Rights and the Rights of Users -- Fiction and Power in Postmodernism -- Cornelius Castoriadis, The Imaginary Institution of Society -- Donna J. Haraway on the Informatics of Domination -- Michel Foucault's Analytics of Power -- Jean Baudrillard, Forget Foucault -- Gilles Deleuze, "Postscript on the Societies of Control" -- Fiction, Power, and Codes in Hyper‐Modernism -- John Armitage on Hyper‐Modernism -- Albert Borgmann on Hyper‐Modernism -- Gilles Lipovetsky on Hyper‐Modernism -- What is Hyper‐Modernism? -- Introduction -- Access to History -- The Carnivalesque -- Modernity, Postmodernism, Hyper‐Modernism -- Gustave Flaubert: To Write a Novel About Nothing -- Hyper‐Modernist Creativity -- Body, Self, and Code in Hyper‐Modernism -- Sincerity and Authenticity. Darko Suvin on Science Fiction Studies -- Carl Freedman on Science Fiction Studies -- Istvan Ciscsery‐Ronay, Jr. on Science Fiction Studies -- Part Two - Hyperreality: Reevaluation of Jean Baudrillard's Media Theory and the Simulacrum -- Overview of Part Two -- Defining the Simulacrum and Hyperreality -- Thinking Hyperreality: From Rhetoric to Code -- Baudrillard's Importance for the Future -- Baudrillard and the Situationists -- Baudrillard and Trump -- Baudrillard's Importance for the Future -- The Controversy Around Baudrillard -- Yes - Everything is Simulation! -- Early Baudrillard: The Consumer Society and For a Critique of the Political Economy of the Sign -- Symbolic Exchange and the Gift Economy -- The First Order of Simulacra: The Student of Prague -- The Second Order of Simulacra: The First Industrial Revolution -- The Third Order of Simulacra: Simulation and Hyperreality -- First‐Wave Digitalization as Interactive Performance -- The Fourth Order of Simulacra: Value Radiates in All Directions -- From Descartes to Baudrillard: The "Evil Demon" of Images -- Arthur C. Clarke, "The Nine Billion Names of God" -- The Trapdoor Escape Hatch Way Out of Hyperreality -- High Life: The Black Hole of Humanity's Extinction and New Hope -- Poetic Resolution in Baudrillard's Thought -- Daniel Boorstin, The Image: Hyperreality Overtakes America -- Umberto Eco, Travels in Hyperreality -- Roland Barthes, Mythologies -- Taking the Side of Objects -- Plato and the Simulacrum -- Plato as Software Designer -- Brian Gogan on Plato, Baudrillard, and Rhetoric -- Deleuze on "Plato and the Simulacrum" -- Upgrading Hyperreality and the Simulacrum for Digitalization -- Personalized Advertising -- Transdisciplinarity is Good for (Post‑)Humanity -- Virtual Reality, Augmented Reality, and the Metaverse -- Baudrillard and the Situationists -- Introduction. "Taking the Side of Objects" and the Situationists -- Baudrillard's Paradigm Shift -- Is Baudrillard Fair to the Situationists? -- "Baudrillard and the Situationists" Commentators Douglas Kellner and Sadie Plant, and the Tension between Critical Theory and Fatal Theory -- Exhibit A (Baudrillard self‐simplifies): -- Exhibit B (Baudrillard's critique of the Situationists is reductionist): -- Exhibit C (Sadie Plant's critique of Baudrillard is reductionist): -- Situationist Practices -- Wandering or the Drift - Le Dérive -- Psycho‐Geography -- The Diverting of Technologies - Le détournement -- The Making or Creating or Construction of Situations -- The Radical Illusion Beyond Art -- Neo‐Situationism in the Field of Advanced Digital Technologies -- Urban and Street Art Activism -- Augmented Reality versus Wall Street -- Conclusion -- McKenzie Wark on the Situationists -- Play Don't Work -- Existential Encounter with the Object -- From the Subject to the Object in Jean‐Paul Sartre's Nausea -- The Myth of Sisyphus: Albert Camus on the Side of Objects -- Simone de Beauvoir, The Ethics of Ambiguity -- Jean Baudrillard and the Donald: Is Trump a Fascist or is He the Parody of Fascism? -- Epistemology of True and False -- Society of the Spectacle and Hyperreality -- Donald Trump the Empty Signifier -- From Simulation to the Grotesque and the Self‐Parody -- Springtime for Hitler -- Serge Latouche Remembers Baudrillard -- Biosphere 2: The Artificial Paradise of Nature -- Reality TV and Baudrillard's Telemorphosis -- The Truman Show: "The Last Thing That I Would Ever Do is Lie to You" -- My Two Key Differences from Baudrillard -- Part Three - Posthumanism: N. Katherine Hayles' History of Cybernetics, Creative Coding, and the Future of Informatics -- Overview of Part Three -- The Science Fiction of Star Trek. Star Trek's Spock, Data, and Seven of Nine and the Three Orders of Cybernetics -- What is Posthumanism? -- The Concept of Nature in Whitehead and Merleau‐Ponty -- Rosi Braidotti's Celebratory Posthuman Philosophy -- A Fully Posthuman Situation -- Wendy Chun on Software Code -- Software Code as Expanded Narration -- The Software of the Future -- Star Trek: Technologies of Disappearance -- Technoscience and Storytelling -- From Liberal Humanism to Posthumanism -- Cyborg Spock and NASA's Cyborg -- First Order Cybernetics -- How Information Lost Its Body -- Claus Pias on First‐Order Cybernetics -- Gene Roddenberry Designs His First Alien -- "The Devil in the Dark": Empathy for Radical Otherness -- Second Order Cybernetics -- Bernhard Dotzler on Second‐Order Cybernetics -- The Android Data of Star Trek: The Next Generation -- "The Offspring": Data's Daughter Lal -- Third Order Cybernetics -- "Becoming‐Borg" Seven of Nine -- Star Trek: Picard, "Remembrance" -- "Embodied Informatics" is a Science Fiction Idea -- Hayles on Writing and Software Code -- Hyper‐Modernist Science -- I, Robot and the Moral Dilemmas of the Three Laws of Robotics -- The Zeroth Law of Robotics and the Robot Unconscious -- Hayles on the Cognitive Nonconscious -- Marie‐Luise Angerer Critiques Hayles -- Judith Butler and Gender Theory -- Ex Machina and the Turing Test -- Ex Machina: The Performance of Female and Human -- Monique Wittig, The Straight Mind -- Software Code as Expanded Narration -- Software Code as Expressive Media -- Friedrich Kittler: The Numeric Kernel is Decisive -- Kittler's Media Archaeology -- Wolfgang Hagen on Programming Languages -- Ten Paradigms of Informatics and Programming -- The First Hyper‐Modern Computers -- Enter Software Studies -- Enter Creative Coding -- Alan Turing: The Imitation Game and Befriending the Evil Demon. Alan Turing: The Scientific and Cultural Levels of Computing. 9783837672428 |
language |
English |
format |
eBook |
author |
Shapiro, Alan N. |
spellingShingle |
Shapiro, Alan N. Decoding Digital Culture with Science Fiction : Hyper-Modernism, Hyperreality, and Posthumanism. Digitale Gesellschaft Series Cover -- Contents -- Acknowledgements -- Introduction -- The Three Central Hypotheses -- The Logical Progression of the Three Concepts or Hypotheses -- Part One - Hyper‐Modernism: Digital Media Technologies and Science Fiction -- Part One to Part Two: From Hyper‐Modernism to Hyperreality -- Part Two - Hyperreality: Reevaluation of Jean Baudrillard's Media Theory and the Simulacrum -- Part Two to Part Three: From Hyperreality to Post‐Humanism and Creative Coding -- Part Three - Posthumanism: N. Katherine Hayles' History of Cybernetics, Creative Coding, and the Future of Informatics -- Originally Published Versions -- Methodology -- Thirty Minute Statement at my Ph.D. Oral Defense Alan N. Shapiro, April 12, 2024 -- Part One - Hyper‐Modernism: Digital Media Technologies and Science Fiction -- Overview of Part One -- Short Definitions of Modernity, Postmodernism, and Hyper‐Modernism -- The Three Essays of Part One -- Mobility and Science Fiction -- Introduction -- We Do Not Live in a Society Where Mobility is Encouraged -- The Dream of the Tomorrow‐Car -- Henri Matisse Paints "the Vision Machine" -- The New Vision Machine -- Close Encounters of the Third Kind: The Menace of Verticality -- The "Spinner" Flying Cars of Blade Runner: Simulation and Surveillance -- Blade Runner: We Are All Replicants -- Blade Runner 2049: Android Liberation Between Old and New Informatic Power -- Minority Report: The Utopia/Dystopia of Surveillance Technologies -- The Fifth Element: When Manhattan has no More Ways to Expand -- Back to the Future: A Speed So Fast that the Laws of Spacetime Get Shattered -- Total Recall: You're in a Johnny Cab -- Robots Versus Androids -- Self‐Owning Cars -- Enhance the Physical World -- The Simulacra, Do Androids Dream of Electric Sheep?, and Dr. Bloodmoney -- The "Science Fiction World" of Philip K. Dick's Ubik. Who Is Jory Miller and What is Ubik? -- Fredric Jameson on Postmodernism -- Sonja Yeh on the Postmodern Media Theorists -- Donna J. Haraway's "A Manifesto for Cyborgs" -- Science Fiction Heterotopia: The Economy of the Future -- Introduction: Foucault's Heterotopia -- The Technologizing of Memory -- Black Mirror: "The Entire History of You" - Scenes from a Marriage -- Similar Technologies in the Real World Today -- Brain‐Computer Interface -- Designing the Brain‐Computer Interface -- Hyper‐Modernist Literature -- The Economy of the Future -- Post‐Capitalism and Technological Anarchism -- Star Trek Replicators and Star Trek Economics -- Ecologically Aware or Sustainable 3D Printers -- Additive Manufacturing and Living Organisms -- Andre Gorz: Human Liberation Beyond Work -- Murray Bookchin, Post‐Scarcity Anarchism -- Yanis Varoufakis' Vision of Post‐Capitalism -- Conclusion -- Geert Lovink on Post‐Capitalism -- Blockchain Decentralized Idealism -- Smart Contracts -- Between Law and Code -- Decentralized Autonomous Organization -- Between Corporate Intellectual Property Rights and the Rights of Users -- Fiction and Power in Postmodernism -- Cornelius Castoriadis, The Imaginary Institution of Society -- Donna J. Haraway on the Informatics of Domination -- Michel Foucault's Analytics of Power -- Jean Baudrillard, Forget Foucault -- Gilles Deleuze, "Postscript on the Societies of Control" -- Fiction, Power, and Codes in Hyper‐Modernism -- John Armitage on Hyper‐Modernism -- Albert Borgmann on Hyper‐Modernism -- Gilles Lipovetsky on Hyper‐Modernism -- What is Hyper‐Modernism? -- Introduction -- Access to History -- The Carnivalesque -- Modernity, Postmodernism, Hyper‐Modernism -- Gustave Flaubert: To Write a Novel About Nothing -- Hyper‐Modernist Creativity -- Body, Self, and Code in Hyper‐Modernism -- Sincerity and Authenticity. Darko Suvin on Science Fiction Studies -- Carl Freedman on Science Fiction Studies -- Istvan Ciscsery‐Ronay, Jr. on Science Fiction Studies -- Part Two - Hyperreality: Reevaluation of Jean Baudrillard's Media Theory and the Simulacrum -- Overview of Part Two -- Defining the Simulacrum and Hyperreality -- Thinking Hyperreality: From Rhetoric to Code -- Baudrillard's Importance for the Future -- Baudrillard and the Situationists -- Baudrillard and Trump -- Baudrillard's Importance for the Future -- The Controversy Around Baudrillard -- Yes - Everything is Simulation! -- Early Baudrillard: The Consumer Society and For a Critique of the Political Economy of the Sign -- Symbolic Exchange and the Gift Economy -- The First Order of Simulacra: The Student of Prague -- The Second Order of Simulacra: The First Industrial Revolution -- The Third Order of Simulacra: Simulation and Hyperreality -- First‐Wave Digitalization as Interactive Performance -- The Fourth Order of Simulacra: Value Radiates in All Directions -- From Descartes to Baudrillard: The "Evil Demon" of Images -- Arthur C. Clarke, "The Nine Billion Names of God" -- The Trapdoor Escape Hatch Way Out of Hyperreality -- High Life: The Black Hole of Humanity's Extinction and New Hope -- Poetic Resolution in Baudrillard's Thought -- Daniel Boorstin, The Image: Hyperreality Overtakes America -- Umberto Eco, Travels in Hyperreality -- Roland Barthes, Mythologies -- Taking the Side of Objects -- Plato and the Simulacrum -- Plato as Software Designer -- Brian Gogan on Plato, Baudrillard, and Rhetoric -- Deleuze on "Plato and the Simulacrum" -- Upgrading Hyperreality and the Simulacrum for Digitalization -- Personalized Advertising -- Transdisciplinarity is Good for (Post‑)Humanity -- Virtual Reality, Augmented Reality, and the Metaverse -- Baudrillard and the Situationists -- Introduction. "Taking the Side of Objects" and the Situationists -- Baudrillard's Paradigm Shift -- Is Baudrillard Fair to the Situationists? -- "Baudrillard and the Situationists" Commentators Douglas Kellner and Sadie Plant, and the Tension between Critical Theory and Fatal Theory -- Exhibit A (Baudrillard self‐simplifies): -- Exhibit B (Baudrillard's critique of the Situationists is reductionist): -- Exhibit C (Sadie Plant's critique of Baudrillard is reductionist): -- Situationist Practices -- Wandering or the Drift - Le Dérive -- Psycho‐Geography -- The Diverting of Technologies - Le détournement -- The Making or Creating or Construction of Situations -- The Radical Illusion Beyond Art -- Neo‐Situationism in the Field of Advanced Digital Technologies -- Urban and Street Art Activism -- Augmented Reality versus Wall Street -- Conclusion -- McKenzie Wark on the Situationists -- Play Don't Work -- Existential Encounter with the Object -- From the Subject to the Object in Jean‐Paul Sartre's Nausea -- The Myth of Sisyphus: Albert Camus on the Side of Objects -- Simone de Beauvoir, The Ethics of Ambiguity -- Jean Baudrillard and the Donald: Is Trump a Fascist or is He the Parody of Fascism? -- Epistemology of True and False -- Society of the Spectacle and Hyperreality -- Donald Trump the Empty Signifier -- From Simulation to the Grotesque and the Self‐Parody -- Springtime for Hitler -- Serge Latouche Remembers Baudrillard -- Biosphere 2: The Artificial Paradise of Nature -- Reality TV and Baudrillard's Telemorphosis -- The Truman Show: "The Last Thing That I Would Ever Do is Lie to You" -- My Two Key Differences from Baudrillard -- Part Three - Posthumanism: N. Katherine Hayles' History of Cybernetics, Creative Coding, and the Future of Informatics -- Overview of Part Three -- The Science Fiction of Star Trek. Star Trek's Spock, Data, and Seven of Nine and the Three Orders of Cybernetics -- What is Posthumanism? -- The Concept of Nature in Whitehead and Merleau‐Ponty -- Rosi Braidotti's Celebratory Posthuman Philosophy -- A Fully Posthuman Situation -- Wendy Chun on Software Code -- Software Code as Expanded Narration -- The Software of the Future -- Star Trek: Technologies of Disappearance -- Technoscience and Storytelling -- From Liberal Humanism to Posthumanism -- Cyborg Spock and NASA's Cyborg -- First Order Cybernetics -- How Information Lost Its Body -- Claus Pias on First‐Order Cybernetics -- Gene Roddenberry Designs His First Alien -- "The Devil in the Dark": Empathy for Radical Otherness -- Second Order Cybernetics -- Bernhard Dotzler on Second‐Order Cybernetics -- The Android Data of Star Trek: The Next Generation -- "The Offspring": Data's Daughter Lal -- Third Order Cybernetics -- "Becoming‐Borg" Seven of Nine -- Star Trek: Picard, "Remembrance" -- "Embodied Informatics" is a Science Fiction Idea -- Hayles on Writing and Software Code -- Hyper‐Modernist Science -- I, Robot and the Moral Dilemmas of the Three Laws of Robotics -- The Zeroth Law of Robotics and the Robot Unconscious -- Hayles on the Cognitive Nonconscious -- Marie‐Luise Angerer Critiques Hayles -- Judith Butler and Gender Theory -- Ex Machina and the Turing Test -- Ex Machina: The Performance of Female and Human -- Monique Wittig, The Straight Mind -- Software Code as Expanded Narration -- Software Code as Expressive Media -- Friedrich Kittler: The Numeric Kernel is Decisive -- Kittler's Media Archaeology -- Wolfgang Hagen on Programming Languages -- Ten Paradigms of Informatics and Programming -- The First Hyper‐Modern Computers -- Enter Software Studies -- Enter Creative Coding -- Alan Turing: The Imitation Game and Befriending the Evil Demon. Alan Turing: The Scientific and Cultural Levels of Computing. |
author_facet |
Shapiro, Alan N. |
author_variant |
a n s an ans |
author_sort |
Shapiro, Alan N. |
title |
Decoding Digital Culture with Science Fiction : Hyper-Modernism, Hyperreality, and Posthumanism. |
title_sub |
Hyper-Modernism, Hyperreality, and Posthumanism. |
title_full |
Decoding Digital Culture with Science Fiction : Hyper-Modernism, Hyperreality, and Posthumanism. |
title_fullStr |
Decoding Digital Culture with Science Fiction : Hyper-Modernism, Hyperreality, and Posthumanism. |
title_full_unstemmed |
Decoding Digital Culture with Science Fiction : Hyper-Modernism, Hyperreality, and Posthumanism. |
title_auth |
Decoding Digital Culture with Science Fiction : Hyper-Modernism, Hyperreality, and Posthumanism. |
title_new |
Decoding Digital Culture with Science Fiction : |
title_sort |
decoding digital culture with science fiction : hyper-modernism, hyperreality, and posthumanism. |
series |
Digitale Gesellschaft Series |
series2 |
Digitale Gesellschaft Series |
publisher |
transcript Verlag, |
publishDate |
2024 |
physical |
1 online resource (375 pages) |
edition |
1st ed. |
contents |
Cover -- Contents -- Acknowledgements -- Introduction -- The Three Central Hypotheses -- The Logical Progression of the Three Concepts or Hypotheses -- Part One - Hyper‐Modernism: Digital Media Technologies and Science Fiction -- Part One to Part Two: From Hyper‐Modernism to Hyperreality -- Part Two - Hyperreality: Reevaluation of Jean Baudrillard's Media Theory and the Simulacrum -- Part Two to Part Three: From Hyperreality to Post‐Humanism and Creative Coding -- Part Three - Posthumanism: N. Katherine Hayles' History of Cybernetics, Creative Coding, and the Future of Informatics -- Originally Published Versions -- Methodology -- Thirty Minute Statement at my Ph.D. Oral Defense Alan N. Shapiro, April 12, 2024 -- Part One - Hyper‐Modernism: Digital Media Technologies and Science Fiction -- Overview of Part One -- Short Definitions of Modernity, Postmodernism, and Hyper‐Modernism -- The Three Essays of Part One -- Mobility and Science Fiction -- Introduction -- We Do Not Live in a Society Where Mobility is Encouraged -- The Dream of the Tomorrow‐Car -- Henri Matisse Paints "the Vision Machine" -- The New Vision Machine -- Close Encounters of the Third Kind: The Menace of Verticality -- The "Spinner" Flying Cars of Blade Runner: Simulation and Surveillance -- Blade Runner: We Are All Replicants -- Blade Runner 2049: Android Liberation Between Old and New Informatic Power -- Minority Report: The Utopia/Dystopia of Surveillance Technologies -- The Fifth Element: When Manhattan has no More Ways to Expand -- Back to the Future: A Speed So Fast that the Laws of Spacetime Get Shattered -- Total Recall: You're in a Johnny Cab -- Robots Versus Androids -- Self‐Owning Cars -- Enhance the Physical World -- The Simulacra, Do Androids Dream of Electric Sheep?, and Dr. Bloodmoney -- The "Science Fiction World" of Philip K. Dick's Ubik. Who Is Jory Miller and What is Ubik? -- Fredric Jameson on Postmodernism -- Sonja Yeh on the Postmodern Media Theorists -- Donna J. Haraway's "A Manifesto for Cyborgs" -- Science Fiction Heterotopia: The Economy of the Future -- Introduction: Foucault's Heterotopia -- The Technologizing of Memory -- Black Mirror: "The Entire History of You" - Scenes from a Marriage -- Similar Technologies in the Real World Today -- Brain‐Computer Interface -- Designing the Brain‐Computer Interface -- Hyper‐Modernist Literature -- The Economy of the Future -- Post‐Capitalism and Technological Anarchism -- Star Trek Replicators and Star Trek Economics -- Ecologically Aware or Sustainable 3D Printers -- Additive Manufacturing and Living Organisms -- Andre Gorz: Human Liberation Beyond Work -- Murray Bookchin, Post‐Scarcity Anarchism -- Yanis Varoufakis' Vision of Post‐Capitalism -- Conclusion -- Geert Lovink on Post‐Capitalism -- Blockchain Decentralized Idealism -- Smart Contracts -- Between Law and Code -- Decentralized Autonomous Organization -- Between Corporate Intellectual Property Rights and the Rights of Users -- Fiction and Power in Postmodernism -- Cornelius Castoriadis, The Imaginary Institution of Society -- Donna J. Haraway on the Informatics of Domination -- Michel Foucault's Analytics of Power -- Jean Baudrillard, Forget Foucault -- Gilles Deleuze, "Postscript on the Societies of Control" -- Fiction, Power, and Codes in Hyper‐Modernism -- John Armitage on Hyper‐Modernism -- Albert Borgmann on Hyper‐Modernism -- Gilles Lipovetsky on Hyper‐Modernism -- What is Hyper‐Modernism? -- Introduction -- Access to History -- The Carnivalesque -- Modernity, Postmodernism, Hyper‐Modernism -- Gustave Flaubert: To Write a Novel About Nothing -- Hyper‐Modernist Creativity -- Body, Self, and Code in Hyper‐Modernism -- Sincerity and Authenticity. Darko Suvin on Science Fiction Studies -- Carl Freedman on Science Fiction Studies -- Istvan Ciscsery‐Ronay, Jr. on Science Fiction Studies -- Part Two - Hyperreality: Reevaluation of Jean Baudrillard's Media Theory and the Simulacrum -- Overview of Part Two -- Defining the Simulacrum and Hyperreality -- Thinking Hyperreality: From Rhetoric to Code -- Baudrillard's Importance for the Future -- Baudrillard and the Situationists -- Baudrillard and Trump -- Baudrillard's Importance for the Future -- The Controversy Around Baudrillard -- Yes - Everything is Simulation! -- Early Baudrillard: The Consumer Society and For a Critique of the Political Economy of the Sign -- Symbolic Exchange and the Gift Economy -- The First Order of Simulacra: The Student of Prague -- The Second Order of Simulacra: The First Industrial Revolution -- The Third Order of Simulacra: Simulation and Hyperreality -- First‐Wave Digitalization as Interactive Performance -- The Fourth Order of Simulacra: Value Radiates in All Directions -- From Descartes to Baudrillard: The "Evil Demon" of Images -- Arthur C. Clarke, "The Nine Billion Names of God" -- The Trapdoor Escape Hatch Way Out of Hyperreality -- High Life: The Black Hole of Humanity's Extinction and New Hope -- Poetic Resolution in Baudrillard's Thought -- Daniel Boorstin, The Image: Hyperreality Overtakes America -- Umberto Eco, Travels in Hyperreality -- Roland Barthes, Mythologies -- Taking the Side of Objects -- Plato and the Simulacrum -- Plato as Software Designer -- Brian Gogan on Plato, Baudrillard, and Rhetoric -- Deleuze on "Plato and the Simulacrum" -- Upgrading Hyperreality and the Simulacrum for Digitalization -- Personalized Advertising -- Transdisciplinarity is Good for (Post‑)Humanity -- Virtual Reality, Augmented Reality, and the Metaverse -- Baudrillard and the Situationists -- Introduction. "Taking the Side of Objects" and the Situationists -- Baudrillard's Paradigm Shift -- Is Baudrillard Fair to the Situationists? -- "Baudrillard and the Situationists" Commentators Douglas Kellner and Sadie Plant, and the Tension between Critical Theory and Fatal Theory -- Exhibit A (Baudrillard self‐simplifies): -- Exhibit B (Baudrillard's critique of the Situationists is reductionist): -- Exhibit C (Sadie Plant's critique of Baudrillard is reductionist): -- Situationist Practices -- Wandering or the Drift - Le Dérive -- Psycho‐Geography -- The Diverting of Technologies - Le détournement -- The Making or Creating or Construction of Situations -- The Radical Illusion Beyond Art -- Neo‐Situationism in the Field of Advanced Digital Technologies -- Urban and Street Art Activism -- Augmented Reality versus Wall Street -- Conclusion -- McKenzie Wark on the Situationists -- Play Don't Work -- Existential Encounter with the Object -- From the Subject to the Object in Jean‐Paul Sartre's Nausea -- The Myth of Sisyphus: Albert Camus on the Side of Objects -- Simone de Beauvoir, The Ethics of Ambiguity -- Jean Baudrillard and the Donald: Is Trump a Fascist or is He the Parody of Fascism? -- Epistemology of True and False -- Society of the Spectacle and Hyperreality -- Donald Trump the Empty Signifier -- From Simulation to the Grotesque and the Self‐Parody -- Springtime for Hitler -- Serge Latouche Remembers Baudrillard -- Biosphere 2: The Artificial Paradise of Nature -- Reality TV and Baudrillard's Telemorphosis -- The Truman Show: "The Last Thing That I Would Ever Do is Lie to You" -- My Two Key Differences from Baudrillard -- Part Three - Posthumanism: N. Katherine Hayles' History of Cybernetics, Creative Coding, and the Future of Informatics -- Overview of Part Three -- The Science Fiction of Star Trek. Star Trek's Spock, Data, and Seven of Nine and the Three Orders of Cybernetics -- What is Posthumanism? -- The Concept of Nature in Whitehead and Merleau‐Ponty -- Rosi Braidotti's Celebratory Posthuman Philosophy -- A Fully Posthuman Situation -- Wendy Chun on Software Code -- Software Code as Expanded Narration -- The Software of the Future -- Star Trek: Technologies of Disappearance -- Technoscience and Storytelling -- From Liberal Humanism to Posthumanism -- Cyborg Spock and NASA's Cyborg -- First Order Cybernetics -- How Information Lost Its Body -- Claus Pias on First‐Order Cybernetics -- Gene Roddenberry Designs His First Alien -- "The Devil in the Dark": Empathy for Radical Otherness -- Second Order Cybernetics -- Bernhard Dotzler on Second‐Order Cybernetics -- The Android Data of Star Trek: The Next Generation -- "The Offspring": Data's Daughter Lal -- Third Order Cybernetics -- "Becoming‐Borg" Seven of Nine -- Star Trek: Picard, "Remembrance" -- "Embodied Informatics" is a Science Fiction Idea -- Hayles on Writing and Software Code -- Hyper‐Modernist Science -- I, Robot and the Moral Dilemmas of the Three Laws of Robotics -- The Zeroth Law of Robotics and the Robot Unconscious -- Hayles on the Cognitive Nonconscious -- Marie‐Luise Angerer Critiques Hayles -- Judith Butler and Gender Theory -- Ex Machina and the Turing Test -- Ex Machina: The Performance of Female and Human -- Monique Wittig, The Straight Mind -- Software Code as Expanded Narration -- Software Code as Expressive Media -- Friedrich Kittler: The Numeric Kernel is Decisive -- Kittler's Media Archaeology -- Wolfgang Hagen on Programming Languages -- Ten Paradigms of Informatics and Programming -- The First Hyper‐Modern Computers -- Enter Software Studies -- Enter Creative Coding -- Alan Turing: The Imitation Game and Befriending the Evil Demon. Alan Turing: The Scientific and Cultural Levels of Computing. |
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Decoding Digital Culture with Science Fiction : Hyper-Modernism, Hyperreality, and Posthumanism. |
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<?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>10998nam a22004333i 4500</leader><controlfield tag="001">993683373904498</controlfield><controlfield tag="005">20240617084511.0</controlfield><controlfield tag="006">m o d | </controlfield><controlfield tag="007">cr |||||||||||</controlfield><controlfield tag="008">240617s2024 xx o ||||0 eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9783839472422</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(CKB)32230472200041</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(MiAaPQ)EBC31465788</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(Au-PeEL)EBL31465788</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(EXLCZ)9932230472200041</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">MiAaPQ</subfield><subfield code="b">eng</subfield><subfield code="e">rda</subfield><subfield code="e">pn</subfield><subfield code="c">MiAaPQ</subfield><subfield code="d">MiAaPQ</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Shapiro, Alan N.</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Decoding Digital Culture with Science Fiction :</subfield><subfield code="b">Hyper-Modernism, Hyperreality, and Posthumanism.</subfield></datafield><datafield tag="250" ind1=" " ind2=" "><subfield code="a">1st ed.</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Bielefeld :</subfield><subfield code="b">transcript Verlag,</subfield><subfield code="c">2024.</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">©2024.</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (375 pages)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">computer</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">online resource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="1" ind2=" "><subfield code="a">Digitale Gesellschaft Series</subfield></datafield><datafield tag="588" ind1=" " ind2=" "><subfield code="a">Description based on publisher supplied metadata and other sources.</subfield></datafield><datafield tag="505" ind1="0" ind2=" "><subfield code="a">Cover -- Contents -- Acknowledgements -- Introduction -- The Three Central Hypotheses -- The Logical Progression of the Three Concepts or Hypotheses -- Part One - Hyper‐Modernism: Digital Media Technologies and Science Fiction -- Part One to Part Two: From Hyper‐Modernism to Hyperreality -- Part Two - Hyperreality: Reevaluation of Jean Baudrillard's Media Theory and the Simulacrum -- Part Two to Part Three: From Hyperreality to Post‐Humanism and Creative Coding -- Part Three - Posthumanism: N. Katherine Hayles' History of Cybernetics, Creative Coding, and the Future of Informatics -- Originally Published Versions -- Methodology -- Thirty Minute Statement at my Ph.D. Oral Defense Alan N. Shapiro, April 12, 2024 -- Part One - Hyper‐Modernism: Digital Media Technologies and Science Fiction -- Overview of Part One -- Short Definitions of Modernity, Postmodernism, and Hyper‐Modernism -- The Three Essays of Part One -- Mobility and Science Fiction -- Introduction -- We Do Not Live in a Society Where Mobility is Encouraged -- The Dream of the Tomorrow‐Car -- Henri Matisse Paints "the Vision Machine" -- The New Vision Machine -- Close Encounters of the Third Kind: The Menace of Verticality -- The "Spinner" Flying Cars of Blade Runner: Simulation and Surveillance -- Blade Runner: We Are All Replicants -- Blade Runner 2049: Android Liberation Between Old and New Informatic Power -- Minority Report: The Utopia/Dystopia of Surveillance Technologies -- The Fifth Element: When Manhattan has no More Ways to Expand -- Back to the Future: A Speed So Fast that the Laws of Spacetime Get Shattered -- Total Recall: You're in a Johnny Cab -- Robots Versus Androids -- Self‐Owning Cars -- Enhance the Physical World -- The Simulacra, Do Androids Dream of Electric Sheep?, and Dr. Bloodmoney -- The "Science Fiction World" of Philip K. Dick's Ubik.</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">Who Is Jory Miller and What is Ubik? -- Fredric Jameson on Postmodernism -- Sonja Yeh on the Postmodern Media Theorists -- Donna J. Haraway's "A Manifesto for Cyborgs" -- Science Fiction Heterotopia: The Economy of the Future -- Introduction: Foucault's Heterotopia -- The Technologizing of Memory -- Black Mirror: "The Entire History of You" - Scenes from a Marriage -- Similar Technologies in the Real World Today -- Brain‐Computer Interface -- Designing the Brain‐Computer Interface -- Hyper‐Modernist Literature -- The Economy of the Future -- Post‐Capitalism and Technological Anarchism -- Star Trek Replicators and Star Trek Economics -- Ecologically Aware or Sustainable 3D Printers -- Additive Manufacturing and Living Organisms -- Andre Gorz: Human Liberation Beyond Work -- Murray Bookchin, Post‐Scarcity Anarchism -- Yanis Varoufakis' Vision of Post‐Capitalism -- Conclusion -- Geert Lovink on Post‐Capitalism -- Blockchain Decentralized Idealism -- Smart Contracts -- Between Law and Code -- Decentralized Autonomous Organization -- Between Corporate Intellectual Property Rights and the Rights of Users -- Fiction and Power in Postmodernism -- Cornelius Castoriadis, The Imaginary Institution of Society -- Donna J. Haraway on the Informatics of Domination -- Michel Foucault's Analytics of Power -- Jean Baudrillard, Forget Foucault -- Gilles Deleuze, "Postscript on the Societies of Control" -- Fiction, Power, and Codes in Hyper‐Modernism -- John Armitage on Hyper‐Modernism -- Albert Borgmann on Hyper‐Modernism -- Gilles Lipovetsky on Hyper‐Modernism -- What is Hyper‐Modernism? -- Introduction -- Access to History -- The Carnivalesque -- Modernity, Postmodernism, Hyper‐Modernism -- Gustave Flaubert: To Write a Novel About Nothing -- Hyper‐Modernist Creativity -- Body, Self, and Code in Hyper‐Modernism -- Sincerity and Authenticity.</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">Darko Suvin on Science Fiction Studies -- Carl Freedman on Science Fiction Studies -- Istvan Ciscsery‐Ronay, Jr. on Science Fiction Studies -- Part Two - Hyperreality: Reevaluation of Jean Baudrillard's Media Theory and the Simulacrum -- Overview of Part Two -- Defining the Simulacrum and Hyperreality -- Thinking Hyperreality: From Rhetoric to Code -- Baudrillard's Importance for the Future -- Baudrillard and the Situationists -- Baudrillard and Trump -- Baudrillard's Importance for the Future -- The Controversy Around Baudrillard -- Yes - Everything is Simulation! -- Early Baudrillard: The Consumer Society and For a Critique of the Political Economy of the Sign -- Symbolic Exchange and the Gift Economy -- The First Order of Simulacra: The Student of Prague -- The Second Order of Simulacra: The First Industrial Revolution -- The Third Order of Simulacra: Simulation and Hyperreality -- First‐Wave Digitalization as Interactive Performance -- The Fourth Order of Simulacra: Value Radiates in All Directions -- From Descartes to Baudrillard: The "Evil Demon" of Images -- Arthur C. Clarke, "The Nine Billion Names of God" -- The Trapdoor Escape Hatch Way Out of Hyperreality -- High Life: The Black Hole of Humanity's Extinction and New Hope -- Poetic Resolution in Baudrillard's Thought -- Daniel Boorstin, The Image: Hyperreality Overtakes America -- Umberto Eco, Travels in Hyperreality -- Roland Barthes, Mythologies -- Taking the Side of Objects -- Plato and the Simulacrum -- Plato as Software Designer -- Brian Gogan on Plato, Baudrillard, and Rhetoric -- Deleuze on "Plato and the Simulacrum" -- Upgrading Hyperreality and the Simulacrum for Digitalization -- Personalized Advertising -- Transdisciplinarity is Good for (Post‑)Humanity -- Virtual Reality, Augmented Reality, and the Metaverse -- Baudrillard and the Situationists -- Introduction.</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">"Taking the Side of Objects" and the Situationists -- Baudrillard's Paradigm Shift -- Is Baudrillard Fair to the Situationists? -- "Baudrillard and the Situationists" Commentators Douglas Kellner and Sadie Plant, and the Tension between Critical Theory and Fatal Theory -- Exhibit A (Baudrillard self‐simplifies): -- Exhibit B (Baudrillard's critique of the Situationists is reductionist): -- Exhibit C (Sadie Plant's critique of Baudrillard is reductionist): -- Situationist Practices -- Wandering or the Drift - Le Dérive -- Psycho‐Geography -- The Diverting of Technologies - Le détournement -- The Making or Creating or Construction of Situations -- The Radical Illusion Beyond Art -- Neo‐Situationism in the Field of Advanced Digital Technologies -- Urban and Street Art Activism -- Augmented Reality versus Wall Street -- Conclusion -- McKenzie Wark on the Situationists -- Play Don't Work -- Existential Encounter with the Object -- From the Subject to the Object in Jean‐Paul Sartre's Nausea -- The Myth of Sisyphus: Albert Camus on the Side of Objects -- Simone de Beauvoir, The Ethics of Ambiguity -- Jean Baudrillard and the Donald: Is Trump a Fascist or is He the Parody of Fascism? -- Epistemology of True and False -- Society of the Spectacle and Hyperreality -- Donald Trump the Empty Signifier -- From Simulation to the Grotesque and the Self‐Parody -- Springtime for Hitler -- Serge Latouche Remembers Baudrillard -- Biosphere 2: The Artificial Paradise of Nature -- Reality TV and Baudrillard's Telemorphosis -- The Truman Show: "The Last Thing That I Would Ever Do is Lie to You" -- My Two Key Differences from Baudrillard -- Part Three - Posthumanism: N. Katherine Hayles' History of Cybernetics, Creative Coding, and the Future of Informatics -- Overview of Part Three -- The Science Fiction of Star Trek.</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">Star Trek's Spock, Data, and Seven of Nine and the Three Orders of Cybernetics -- What is Posthumanism? -- The Concept of Nature in Whitehead and Merleau‐Ponty -- Rosi Braidotti's Celebratory Posthuman Philosophy -- A Fully Posthuman Situation -- Wendy Chun on Software Code -- Software Code as Expanded Narration -- The Software of the Future -- Star Trek: Technologies of Disappearance -- Technoscience and Storytelling -- From Liberal Humanism to Posthumanism -- Cyborg Spock and NASA's Cyborg -- First Order Cybernetics -- How Information Lost Its Body -- Claus Pias on First‐Order Cybernetics -- Gene Roddenberry Designs His First Alien -- "The Devil in the Dark": Empathy for Radical Otherness -- Second Order Cybernetics -- Bernhard Dotzler on Second‐Order Cybernetics -- The Android Data of Star Trek: The Next Generation -- "The Offspring": Data's Daughter Lal -- Third Order Cybernetics -- "Becoming‐Borg" Seven of Nine -- Star Trek: Picard, "Remembrance" -- "Embodied Informatics" is a Science Fiction Idea -- Hayles on Writing and Software Code -- Hyper‐Modernist Science -- I, Robot and the Moral Dilemmas of the Three Laws of Robotics -- The Zeroth Law of Robotics and the Robot Unconscious -- Hayles on the Cognitive Nonconscious -- Marie‐Luise Angerer Critiques Hayles -- Judith Butler and Gender Theory -- Ex Machina and the Turing Test -- Ex Machina: The Performance of Female and Human -- Monique Wittig, The Straight Mind -- Software Code as Expanded Narration -- Software Code as Expressive Media -- Friedrich Kittler: The Numeric Kernel is Decisive -- Kittler's Media Archaeology -- Wolfgang Hagen on Programming Languages -- Ten Paradigms of Informatics and Programming -- The First Hyper‐Modern Computers -- Enter Software Studies -- Enter Creative Coding -- Alan Turing: The Imitation Game and Befriending the Evil Demon.</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">Alan Turing: The Scientific and Cultural Levels of Computing.</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="z">9783837672428</subfield></datafield><datafield tag="830" ind1=" " ind2="0"><subfield code="a">Digitale Gesellschaft Series</subfield></datafield><datafield tag="ADM" ind1=" " ind2=" "><subfield code="b">2024-08-05 02:13:25 Europe/Vienna</subfield><subfield code="f">System</subfield><subfield code="c">marc21</subfield><subfield code="a">2024-06-06 19:35:37 Europe/Vienna</subfield><subfield code="g">false</subfield></datafield><datafield tag="AVE" ind1=" " ind2=" "><subfield code="i">DOAB Directory of Open Access Books</subfield><subfield code="P">DOAB Directory of Open Access Books</subfield><subfield code="x">https://eu02.alma.exlibrisgroup.com/view/uresolver/43ACC_OEAW/openurl?u.ignore_date_coverage=true&portfolio_pid=5357041940004498&Force_direct=true</subfield><subfield code="Z">5357041940004498</subfield><subfield code="b">Available</subfield><subfield code="8">5357041940004498</subfield></datafield></record></collection> |