First-person shooter videogames / / Alberto Oya.
"This book offers a comprehensive and accessible characterisation of the first-person shooter videogame genre. After providing an overview of the history of the first-person shooter videogame genre, Alberta Oya comments on the various defining peculiarities of the first-person shooter videogame...
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Superior document: | Brill Research Perspectives in Popular Culture |
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VerfasserIn: | |
Place / Publishing House: | Boston : : Brill Academic Publishers,, 2023. |
Year of Publication: | 2023 |
Edition: | 1st ed. |
Language: | English |
Series: | Popular culture (Brill Academic Publishers)
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Physical Description: | 1 online resource (xi, 102 pages). |
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100 | 1 | |a Oya, Alberto, |e author. | |
245 | 1 | 0 | |a First-person shooter videogames / |c Alberto Oya. |
250 | |a 1st ed. | ||
264 | 1 | |a Boston : |b Brill Academic Publishers, |c 2023. | |
300 | |a 1 online resource (xi, 102 pages). | ||
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338 | |a online resource |b cr |2 rdacarrier | ||
490 | 1 | |a Brill Research Perspectives in Popular Culture | |
588 | |a Description based on publisher supplied metadata and other sources. | ||
520 | |a "This book offers a comprehensive and accessible characterisation of the first-person shooter videogame genre. After providing an overview of the history of the first-person shooter videogame genre, Alberta Oya comments on the various defining peculiarities of the first-person shooter videogame genre, namely the first-person perspective, the shooting gaming mechanics, the heroic in-game narrative or background story, and multiplayer gaming. Oya explores these features and uses them to argue that educators can use first-person shooter videogames to encourage their students to reflect on historical and philosophical issues"-- |c Provided by publisher. | ||
505 | 0 | |a Intro -- Contents -- Figures -- Preface -- First-Person Shooter Videogames -- Abstract -- Keywords -- 1 Introduction -- 2 History of the First-Person Shooter Videogame Genre -- 3 "First-Person" in First-Person Shooter Videogames -- 3.1 The Visual Peculiarity of the First-Person Shooter Videogame Genre -- 3.2 First-Person Shooter Videogames, Cinema and Film Pornography -- 3.3 First-Person Perspective and the Identity of the Playable Videogame Character -- 4 "Shooting" in First-Person Shooter Videogames -- 5 The Heroic Narrative in First-Person Shooter Videogames -- 6 Multiplayer Gaming in First-Person Shooter Videogames -- 7 How to Take Pedagogical Advantage of a First-Person Shooter Videogame -- Conclusion -- References -- Videogames Cited -- Films Cited -- Index. | |
650 | 0 | |a Video games. | |
776 | 0 | 8 | |z 9789004691452 |
830 | 0 | |a Popular culture (Brill Academic Publishers) | |
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