The videogame industry does not exist : : why we should think beyond commercial game production / / Brendan Keogh.

The precarious reality of videogame production beyond the corporate blockbuster studios of North America. The videogame industry, we're invariably told, is a multibillion-dollar, high-tech business conducted by large corporations in certain North American, European, and East Asian cities. But m...

Full description

Saved in:
Bibliographic Details
VerfasserIn:
Place / Publishing House:Cambridge, MA : : The MIT Press,, 2023
Year of Publication:2023
Edition:1st ed.
Language:English
Series:The MIT Press Series
Physical Description:1 online resource (267 pages)
Tags: Add Tag
No Tags, Be the first to tag this record!