Games of history : : games and gaming as historical sources / / Apostolos Spanos.

"Games of History provides an understanding of how games as artefacts, textual and visual sources on games and gaming as a pastime or a "serious" activity can be used as sources for the study of history. The book's focus is on board and card games, with reference to physical game...

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Place / Publishing House:Abingdon, Oxon : : Routledge,, 2021.
Year of Publication:2021
Language:English
Physical Description:1 online resource (viii, 189 pages)
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520 |a "Games of History provides an understanding of how games as artefacts, textual and visual sources on games and gaming as a pastime or a "serious" activity can be used as sources for the study of history. The book's focus is on board and card games, with reference to physical games, sports and digital games as well. Offering an alternative approach to the study of history through its focus on games and gaming as historical sources, this is the ideal volume for students considering different types of sources and how they can be used for historical study, as well as students who study games as primary or secondary sources in their history projects"-- Provided by publisher. 
505 0 |a Conceptual approaches to games -- Material approaches to games -- Games of culture -- Games of society -- Games of politics -- Games of metaphysics -- The gladiatorial games as a historical source -- Chess as a historical source -- Sid Meier's Civilization as a historical source. 
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