The Pop Theology of Videogames : : Producing and Playing with Religion / / Lars de Wildt.
Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin's Creed to find out how and why the Pop Theology of Videogames is so appealing to m...
Saved in:
Superior document: | Games and Play ; 8. |
---|---|
VerfasserIn: | |
Place / Publishing House: | Amsterdam : : Amsterdam University Press,, 2023. |
Year of Publication: | 2023 |
Edition: | First edition. |
Language: | English |
Series: | Games and play (Amsterdam, Netherlands)
|
Physical Description: | 1 online resource (158 pages) :; illustrations |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
The Pop Theology of Videogames : : Producing and Playing with Religion.
by: de Wildt, Lars.
Published: (2023.) -
Metagaming : : playing, competing, spectating, cheating, trading, making, and breaking videogames / / Stephanie Boluk and Patrick LeMieux.
by: Boluk, Stephanie,
Published: (2017.) -
Videogames and agency / / Bettina Bodi.
by: Bodi, Bettina,
Published: ([2023]) -
Videogames and agency / / Bettina Bódi.
by: Bódi, Bettina,
Published: ([2023]) -
The art of videogames / Grant Tavinor.
by: Tavinor, Grant.
Published: (2009.)