Virtual reality : : the last human narrative? / / by Thorsten Botz-Bornstein.
Is virtual reality the latest grand narrative that humanity has produced? Our civilization is determined by a shift from an “original event” to a virtual “narrative”. This concerns not only virtual reality but also psychoanalysis, gene-technology, and globalization. Psychoanalysis transforms the dre...
Saved in:
Superior document: | Critical Posthumanisms, Volume 1 |
---|---|
VerfasserIn: | |
Place / Publishing House: | Leiden, Netherlands ;, Boston, Massachusetts : : Brill Rodopi,, 2016. ©2016 |
Year of Publication: | 2016 |
Language: | English |
Series: | Critical posthumanisms (Leiden, Netherlands) ;
Volume 1. |
Physical Description: | 1 online resource (242 p.) |
Notes: | Description based upon print version of record. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
id |
993582283004498 |
---|---|
ctrlnum |
(CKB)3710000000442134 (EBL)4540496 (SSID)ssj0001672793 (PQKBManifestationID)16470503 (PQKBTitleCode)TC0001672793 (PQKBWorkID)15012890 (PQKB)10879870 (MiAaPQ)EBC4540496 (OCoLC)918997533 (nllekb)BRILL9789004302303 (EXLCZ)993710000000442134 |
collection |
bib_alma |
record_format |
marc |
spelling |
Botz-Bornstein, Thorsten, author. Virtual reality : the last human narrative? / by Thorsten Botz-Bornstein. Leiden, Netherlands ; Boston, Massachusetts : Brill Rodopi, 2016. ©2016 1 online resource (242 p.) text txt computer c online resource cr Critical Posthumanisms, 1872-0943 ; Volume 1 Description based upon print version of record. English Preliminary Material -- Introduction -- Prelude: Narrated Time and Non-Narrated Time or Why We Are All Dreaming of the Japanese Clock -- 1. Eighteenth-Century Rationalism and the Search for the Absolutely Real: When Friedrich Bouterwek Invented Virtual Reality -- 2. Posthumanism: The “Autistic Condition?” -- 3. From Civilization to Culture: About the Dreamlike Character of Global Civilization -- 4. Genes and Pixels: Bio-Genetics’ Posthuman Aesthetics of the Virtual -- 5. Posthumanism and “Multi-Realism”: Comparing The Matrix with Tarkovsky’s Stalker and Solaris -- 6. The Aesthetics of Frozen Dreams: Jeff Koons and Mariko Mori -- 7. From Perspective to “All-Unity” or the Narrative of Virtual Cosmology -- 8. What Would Nietzsche have Thought about Virtual Reality? Nietzsche and Cyberpunk -- Conclusion -- Bibliography -- Index. Is virtual reality the latest grand narrative that humanity has produced? Our civilization is determined by a shift from an “original event” to a virtual “narrative”. This concerns not only virtual reality but also psychoanalysis, gene-technology, and globalization. Psychoanalysis transforms the dream into a narrative and is able to spell out the dream’s symbols. Gene-technology narrates dynamic, self-evolving evolution as a “gene code”. Discourses on “globalization” let the globe appear as once more globalized because reproduced through narrative. Finally, reality itself has come to be narrated in the form of a second reality that is called “virtual”. This book attempts to disentangle the characteristics of human reality and posthuman virtual reality and asks whether it is possible to reconcile both. Includes bibliographical references and index. Description based on print version record. Virtual reality. Reality. Technology Philosophy. Human-computer interaction. Narration (Rhetoric) Psychoanalysis. Genetic engineering. Biotechnology. Globalization Social aspects. Art Philosophy. 90-420-2109-8 Critical posthumanisms (Leiden, Netherlands) ; Volume 1. |
language |
English |
format |
eBook |
author |
Botz-Bornstein, Thorsten, |
spellingShingle |
Botz-Bornstein, Thorsten, Virtual reality : the last human narrative? / Critical Posthumanisms, Preliminary Material -- Introduction -- Prelude: Narrated Time and Non-Narrated Time or Why We Are All Dreaming of the Japanese Clock -- 1. Eighteenth-Century Rationalism and the Search for the Absolutely Real: When Friedrich Bouterwek Invented Virtual Reality -- 2. Posthumanism: The “Autistic Condition?” -- 3. From Civilization to Culture: About the Dreamlike Character of Global Civilization -- 4. Genes and Pixels: Bio-Genetics’ Posthuman Aesthetics of the Virtual -- 5. Posthumanism and “Multi-Realism”: Comparing The Matrix with Tarkovsky’s Stalker and Solaris -- 6. The Aesthetics of Frozen Dreams: Jeff Koons and Mariko Mori -- 7. From Perspective to “All-Unity” or the Narrative of Virtual Cosmology -- 8. What Would Nietzsche have Thought about Virtual Reality? Nietzsche and Cyberpunk -- Conclusion -- Bibliography -- Index. |
author_facet |
Botz-Bornstein, Thorsten, |
author_variant |
t b b tbb |
author_role |
VerfasserIn |
author_sort |
Botz-Bornstein, Thorsten, |
title |
Virtual reality : the last human narrative? / |
title_sub |
the last human narrative? / |
title_full |
Virtual reality : the last human narrative? / by Thorsten Botz-Bornstein. |
title_fullStr |
Virtual reality : the last human narrative? / by Thorsten Botz-Bornstein. |
title_full_unstemmed |
Virtual reality : the last human narrative? / by Thorsten Botz-Bornstein. |
title_auth |
Virtual reality : the last human narrative? / |
title_new |
Virtual reality : |
title_sort |
virtual reality : the last human narrative? / |
series |
Critical Posthumanisms, |
series2 |
Critical Posthumanisms, |
publisher |
Brill Rodopi, |
publishDate |
2016 |
physical |
1 online resource (242 p.) |
contents |
Preliminary Material -- Introduction -- Prelude: Narrated Time and Non-Narrated Time or Why We Are All Dreaming of the Japanese Clock -- 1. Eighteenth-Century Rationalism and the Search for the Absolutely Real: When Friedrich Bouterwek Invented Virtual Reality -- 2. Posthumanism: The “Autistic Condition?” -- 3. From Civilization to Culture: About the Dreamlike Character of Global Civilization -- 4. Genes and Pixels: Bio-Genetics’ Posthuman Aesthetics of the Virtual -- 5. Posthumanism and “Multi-Realism”: Comparing The Matrix with Tarkovsky’s Stalker and Solaris -- 6. The Aesthetics of Frozen Dreams: Jeff Koons and Mariko Mori -- 7. From Perspective to “All-Unity” or the Narrative of Virtual Cosmology -- 8. What Would Nietzsche have Thought about Virtual Reality? Nietzsche and Cyberpunk -- Conclusion -- Bibliography -- Index. |
isbn |
90-04-30230-1 90-420-2109-8 |
issn |
1872-0943 ; |
callnumber-first |
B - Philosophy, Psychology, Religion |
callnumber-subject |
BD - Speculative Philosophy |
callnumber-label |
BD311 |
callnumber-sort |
BD 3311 B689 42016 |
illustrated |
Illustrated |
dewey-hundreds |
100 - Philosophy & psychology |
dewey-tens |
110 - Metaphysics |
dewey-ones |
111 - Ontology |
dewey-full |
111 |
dewey-sort |
3111 |
dewey-raw |
111 |
dewey-search |
111 |
oclc_num |
918997533 |
work_keys_str_mv |
AT botzbornsteinthorsten virtualrealitythelasthumannarrative |
status_str |
n |
ids_txt_mv |
(CKB)3710000000442134 (EBL)4540496 (SSID)ssj0001672793 (PQKBManifestationID)16470503 (PQKBTitleCode)TC0001672793 (PQKBWorkID)15012890 (PQKB)10879870 (MiAaPQ)EBC4540496 (OCoLC)918997533 (nllekb)BRILL9789004302303 (EXLCZ)993710000000442134 |
carrierType_str_mv |
cr |
hierarchy_parent_title |
Critical Posthumanisms, Volume 1 |
hierarchy_sequence |
Volume 1. |
is_hierarchy_title |
Virtual reality : the last human narrative? / |
container_title |
Critical Posthumanisms, Volume 1 |
_version_ |
1796652858116931584 |
fullrecord |
<?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>03794nam a2200637 i 4500</leader><controlfield tag="001">993582283004498</controlfield><controlfield tag="005">20230126212951.0</controlfield><controlfield tag="006">m o d | </controlfield><controlfield tag="007">cr -n---------</controlfield><controlfield tag="008">160624t20162016ne a ob 001 0 eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">90-04-30230-1</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1163/9789004302303</subfield><subfield code="2">DOI</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(CKB)3710000000442134</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(EBL)4540496</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(SSID)ssj0001672793</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(PQKBManifestationID)16470503</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(PQKBTitleCode)TC0001672793</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(PQKBWorkID)15012890</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(PQKB)10879870</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(MiAaPQ)EBC4540496</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)918997533</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(nllekb)BRILL9789004302303</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(EXLCZ)993710000000442134</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">MiAaPQ</subfield><subfield code="b">eng</subfield><subfield code="e">rda</subfield><subfield code="e">pn</subfield><subfield code="c">MiAaPQ</subfield><subfield code="d">MiAaPQ</subfield></datafield><datafield tag="041" ind1=" " ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="050" ind1=" " ind2="4"><subfield code="a">BD311</subfield><subfield code="b">.B689 2016</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">HPCF</subfield><subfield code="2">bicssc</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">PHI016000</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">111</subfield><subfield code="2">23</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Botz-Bornstein, Thorsten,</subfield><subfield code="e">author.</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Virtual reality :</subfield><subfield code="b">the last human narrative? /</subfield><subfield code="c">by Thorsten Botz-Bornstein.</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Leiden, Netherlands ;</subfield><subfield code="a">Boston, Massachusetts :</subfield><subfield code="b">Brill Rodopi,</subfield><subfield code="c">2016.</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">©2016</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (242 p.)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">text</subfield><subfield code="b">txt</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">computer</subfield><subfield code="b">c</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">online resource</subfield><subfield code="b">cr</subfield></datafield><datafield tag="490" ind1="1" ind2=" "><subfield code="a">Critical Posthumanisms,</subfield><subfield code="x">1872-0943 ;</subfield><subfield code="v">Volume 1</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Description based upon print version of record.</subfield></datafield><datafield tag="546" ind1=" " ind2=" "><subfield code="a">English</subfield></datafield><datafield tag="505" ind1="0" ind2="0"><subfield code="a">Preliminary Material -- Introduction -- Prelude: Narrated Time and Non-Narrated Time or Why We Are All Dreaming of the Japanese Clock -- 1. Eighteenth-Century Rationalism and the Search for the Absolutely Real: When Friedrich Bouterwek Invented Virtual Reality -- 2. Posthumanism: The “Autistic Condition?” -- 3. From Civilization to Culture: About the Dreamlike Character of Global Civilization -- 4. Genes and Pixels: Bio-Genetics’ Posthuman Aesthetics of the Virtual -- 5. Posthumanism and “Multi-Realism”: Comparing The Matrix with Tarkovsky’s Stalker and Solaris -- 6. The Aesthetics of Frozen Dreams: Jeff Koons and Mariko Mori -- 7. From Perspective to “All-Unity” or the Narrative of Virtual Cosmology -- 8. What Would Nietzsche have Thought about Virtual Reality? Nietzsche and Cyberpunk -- Conclusion -- Bibliography -- Index.</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">Is virtual reality the latest grand narrative that humanity has produced? Our civilization is determined by a shift from an “original event” to a virtual “narrative”. This concerns not only virtual reality but also psychoanalysis, gene-technology, and globalization. Psychoanalysis transforms the dream into a narrative and is able to spell out the dream’s symbols. Gene-technology narrates dynamic, self-evolving evolution as a “gene code”. Discourses on “globalization” let the globe appear as once more globalized because reproduced through narrative. Finally, reality itself has come to be narrated in the form of a second reality that is called “virtual”. This book attempts to disentangle the characteristics of human reality and posthuman virtual reality and asks whether it is possible to reconcile both.</subfield></datafield><datafield tag="504" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references and index.</subfield></datafield><datafield tag="588" ind1=" " ind2=" "><subfield code="a">Description based on print version record.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Virtual reality.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Reality.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Technology</subfield><subfield code="x">Philosophy.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Human-computer interaction.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Narration (Rhetoric)</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Psychoanalysis.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Genetic engineering.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Biotechnology.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Globalization</subfield><subfield code="x">Social aspects.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Art</subfield><subfield code="x">Philosophy.</subfield></datafield><datafield tag="776" ind1=" " ind2=" "><subfield code="z">90-420-2109-8</subfield></datafield><datafield tag="830" ind1=" " ind2="0"><subfield code="a">Critical posthumanisms (Leiden, Netherlands) ;</subfield><subfield code="v">Volume 1.</subfield></datafield><datafield tag="906" ind1=" " ind2=" "><subfield code="a">BOOK</subfield></datafield><datafield tag="ADM" ind1=" " ind2=" "><subfield code="b">2023-02-28 11:46:16 Europe/Vienna</subfield><subfield code="f">System</subfield><subfield code="c">marc21</subfield><subfield code="a">2015-07-11 20:43:07 Europe/Vienna</subfield><subfield code="g">false</subfield></datafield><datafield tag="AVE" ind1=" " ind2=" "><subfield code="i">Brill</subfield><subfield code="P">EBA Brill All</subfield><subfield code="x">https://eu02.alma.exlibrisgroup.com/view/uresolver/43ACC_OEAW/openurl?u.ignore_date_coverage=true&portfolio_pid=5343269030004498&Force_direct=true</subfield><subfield code="Z">5343269030004498</subfield><subfield code="b">Available</subfield><subfield code="8">5343269030004498</subfield></datafield></record></collection> |