Culture at play : : how video games influence and replicate our world / / edited by Lindsey Joyce, Víctor Navarro-Remesal.

"What is video game culture and video games as culture? Culture at Play avoids easy answers and deceitful single definitions. Instead, the collected essays included here navigate the messy and exciting waters of video games, of culture, and of the meeting of video games and culture, and do so f...

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Superior document:At the Interface/Probing the Boundaries ; Volume 134
TeilnehmendeR:
Place / Publishing House:Leiden ;, Boston : : Brill Rodopi,, [2021]
©2021
Year of Publication:2021
Language:English
Series:At the interface/probing the boundaries ; Volume 134.
Physical Description:1 online resource
Notes:Includes index.
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spelling Culture at play : how video games influence and replicate our world / edited by Lindsey Joyce, Víctor Navarro-Remesal.
Leiden ; Boston : Brill Rodopi, [2021]
©2021
1 online resource
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
At the Interface/Probing the Boundaries ; Volume 134
Includes index.
"What is video game culture and video games as culture? Culture at Play avoids easy answers and deceitful single definitions. Instead, the collected essays included here navigate the messy and exciting waters of video games, of culture, and of the meeting of video games and culture, and do so from four perspectives: Players: Types and Identities; The Human/The Machine: Agents, Ethics, and Affect; Compassion, Recognition, and the Interpersonal; and Learning through Play. As a form of play, video games can greatly affect our lives. As digital objects, they participate in our digital lives. As both, they have a noticeable impact on our relationships with others, with society, and with ourselves, and this is the scope of this book"-- Provided by publisher.
Description based on print version record.
Video games Social aspects.
Print version: Culture at play Leiden ; Boston : Brill | Rodopi, 2020. 9789004373389 (DLC) 2020036633
90-04-37338-1
Navarro-Remesal, Víctor, editor.
Joyce, Lindsey, editor.
At the interface/probing the boundaries ; Volume 134.
language English
format eBook
author2 Navarro-Remesal, Víctor,
Joyce, Lindsey,
author_facet Navarro-Remesal, Víctor,
Joyce, Lindsey,
author2_variant v n r vnr
l j lj
author2_role TeilnehmendeR
TeilnehmendeR
title Culture at play : how video games influence and replicate our world /
spellingShingle Culture at play : how video games influence and replicate our world /
At the Interface/Probing the Boundaries ;
title_sub how video games influence and replicate our world /
title_full Culture at play : how video games influence and replicate our world / edited by Lindsey Joyce, Víctor Navarro-Remesal.
title_fullStr Culture at play : how video games influence and replicate our world / edited by Lindsey Joyce, Víctor Navarro-Remesal.
title_full_unstemmed Culture at play : how video games influence and replicate our world / edited by Lindsey Joyce, Víctor Navarro-Remesal.
title_auth Culture at play : how video games influence and replicate our world /
title_new Culture at play :
title_sort culture at play : how video games influence and replicate our world /
series At the Interface/Probing the Boundaries ;
series2 At the Interface/Probing the Boundaries ;
publisher Brill Rodopi,
publishDate 2021
physical 1 online resource
isbn 90-04-43978-1
9789004373389
90-04-37338-1
callnumber-first G - Geography, Anthropology, Recreation
callnumber-subject GV - Leisure and Recreation
callnumber-label GV1469
callnumber-sort GV 41469.34 S52 C858 42021
illustrated Not Illustrated
dewey-hundreds 700 - Arts & recreation
dewey-tens 790 - Sports, games & entertainment
dewey-ones 794 - Indoor games of skill
dewey-full 794.8
dewey-sort 3794.8
dewey-raw 794.8
dewey-search 794.8
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hierarchy_sequence Volume 134.
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container_title At the Interface/Probing the Boundaries ; Volume 134
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