Software takes command : : extending the language of new media / / by Lev Manovich.

This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Software has replaced a diverse array of physical, mechanical, and electronic technologies used before 21st century to create, store, distribute and interact with cul...

Full description

Saved in:
Bibliographic Details
VerfasserIn:
Place / Publishing House:New York ;, London : : Bloomsbury,, 2013.
Year of Publication:2013
Language:English
Series:International texts in critical media aesthetics ; Volume 5.
Physical Description:1 online resource (370 p.)
Notes:Description based upon print version of record.
Tags: Add Tag
No Tags, Be the first to tag this record!
id 993547648304498
ctrlnum (CKB)2670000000388381
(EBL)1224268
(OCoLC)852757969
(SSID)ssj0000916363
(PQKBManifestationID)12393306
(PQKBTitleCode)TC0000916363
(PQKBWorkID)10875429
(PQKB)10236157
(MiAaPQ)EBC1224268
(WaSeSS)IndRDA00058275
(OCoLC)854569645
(UkLoBP)bpp09255633
(MiAaPQ)EBC6714275
(Au-PeEL)EBL6714275
(oapen)https://directory.doabooks.org/handle/20.500.12854/92815
(EXLCZ)992670000000388381
collection bib_alma
record_format marc
spelling Manovich, Lev, author.
Software takes command : extending the language of new media / by Lev Manovich.
New York ; London : Bloomsbury, 2013.
1 online resource (370 p.)
text txt
computer c
online resource cr
International texts in critical media aesthetics
Description based upon print version of record.
English
Also issued in printing.
Intro -- International Texts In Critical Media Aesthetics -- Title -- Copyright -- Dedication -- Contents -- Acknowledgments -- Introduction -- Understanding media -- Software, or the engine of contemporary societies -- What is software studies? -- Cultural software -- Media applications -- From documents to performances -- Why the history of cultural software does not exist -- Summary of the book's narrative -- PART 1 Inventing media software -- 1 Alan Kay's universal media machine -- Appearance versus function -- "Simulation is the central notion of the Dynabook" -- The permanent extendibility -- The computer as a metamedium -- 2 Understanding metamedia -- The building blocks -- Media-independent vs. media-specific techniques -- Inside Photoshop -- There is only software -- PART 2 Hybridization and evolution -- 3 Hybridization -- Hybridity vs. multimedia -- The evolution of a computer metamedium -- Hybridity: examples -- Strategies of hybridization -- 4 Soft evolution -- Algorithms and data structures -- What is a "medium"? -- The metamedium or the monomedium? -- The evolution of media species -- PART 3 Software in action -- 5 Media design -- After Effects and the invisible revolution -- The aesthetics of hybridity -- Deep remixability -- Layers, transparency, compositing -- After Effects interface: from "time-based" to "composition-based" -- 3D space as a media design platform -- Import/export: design workflow -- Variable form -- Amplification -- Conclusion -- Software, hardware, and social media -- Media after software -- Software epistemology -- Index.
This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Software has replaced a diverse array of physical, mechanical, and electronic technologies used before 21st century to create, store, distribute and interact with cultural artifacts. It has become our interface to the world, to others, to our memory and our imagination - a universal language through which the world speaks, and a universal engine on which the world runs. What electricity and combustion engine were to the early 20th century, software is to the early 21st century. Offering the the first theoretical and historical account of software for media authoring and its effects on the practice and the very concept of 'media,' the author of The Language of New Media (2001) develops his own theory for this rapidly-growing, always-changing field. What was the thinking and motivations of people who in the 1960 and 1970s created concepts and practical techniques that underlie contemporary media software such as Photoshop, Illustrator, Maya, Final Cut and After Effects? How do their interfaces and tools shape the visual aesthetics of contemporary media and design? What happens to the idea of a 'medium' after previously media-specific tools have been simulated and extended in software? Is it still meaningful to talk about different mediums at all? Lev Manovich answers these questions and supports his theoretical arguments by detailed analysis of key media applications such as Photoshop and After Effects, popular web services such as Google Earth, and the projects in motion graphics, interactive environments, graphic design and architecture. Software Takes Command is a must for all practicing designers and media artists and scholars concerned with contemporary media.
Includes bibliographical references and index.
Computer software Social aspects.
Social media.
Computers and civilization.
Mass media Technological innovations.
Computer graphics.
1-62356-817-X
1-62356-745-9
International texts in critical media aesthetics ; Volume 5.
language English
format eBook
author Manovich, Lev,
spellingShingle Manovich, Lev,
Software takes command : extending the language of new media /
International texts in critical media aesthetics
Intro -- International Texts In Critical Media Aesthetics -- Title -- Copyright -- Dedication -- Contents -- Acknowledgments -- Introduction -- Understanding media -- Software, or the engine of contemporary societies -- What is software studies? -- Cultural software -- Media applications -- From documents to performances -- Why the history of cultural software does not exist -- Summary of the book's narrative -- PART 1 Inventing media software -- 1 Alan Kay's universal media machine -- Appearance versus function -- "Simulation is the central notion of the Dynabook" -- The permanent extendibility -- The computer as a metamedium -- 2 Understanding metamedia -- The building blocks -- Media-independent vs. media-specific techniques -- Inside Photoshop -- There is only software -- PART 2 Hybridization and evolution -- 3 Hybridization -- Hybridity vs. multimedia -- The evolution of a computer metamedium -- Hybridity: examples -- Strategies of hybridization -- 4 Soft evolution -- Algorithms and data structures -- What is a "medium"? -- The metamedium or the monomedium? -- The evolution of media species -- PART 3 Software in action -- 5 Media design -- After Effects and the invisible revolution -- The aesthetics of hybridity -- Deep remixability -- Layers, transparency, compositing -- After Effects interface: from "time-based" to "composition-based" -- 3D space as a media design platform -- Import/export: design workflow -- Variable form -- Amplification -- Conclusion -- Software, hardware, and social media -- Media after software -- Software epistemology -- Index.
author_facet Manovich, Lev,
author_variant l m lm
author_role VerfasserIn
author_sort Manovich, Lev,
title Software takes command : extending the language of new media /
title_sub extending the language of new media /
title_full Software takes command : extending the language of new media / by Lev Manovich.
title_fullStr Software takes command : extending the language of new media / by Lev Manovich.
title_full_unstemmed Software takes command : extending the language of new media / by Lev Manovich.
title_auth Software takes command : extending the language of new media /
title_new Software takes command :
title_sort software takes command : extending the language of new media /
series International texts in critical media aesthetics
series2 International texts in critical media aesthetics
publisher Bloomsbury,
publishDate 2013
physical 1 online resource (370 p.)
Also issued in printing.
contents Intro -- International Texts In Critical Media Aesthetics -- Title -- Copyright -- Dedication -- Contents -- Acknowledgments -- Introduction -- Understanding media -- Software, or the engine of contemporary societies -- What is software studies? -- Cultural software -- Media applications -- From documents to performances -- Why the history of cultural software does not exist -- Summary of the book's narrative -- PART 1 Inventing media software -- 1 Alan Kay's universal media machine -- Appearance versus function -- "Simulation is the central notion of the Dynabook" -- The permanent extendibility -- The computer as a metamedium -- 2 Understanding metamedia -- The building blocks -- Media-independent vs. media-specific techniques -- Inside Photoshop -- There is only software -- PART 2 Hybridization and evolution -- 3 Hybridization -- Hybridity vs. multimedia -- The evolution of a computer metamedium -- Hybridity: examples -- Strategies of hybridization -- 4 Soft evolution -- Algorithms and data structures -- What is a "medium"? -- The metamedium or the monomedium? -- The evolution of media species -- PART 3 Software in action -- 5 Media design -- After Effects and the invisible revolution -- The aesthetics of hybridity -- Deep remixability -- Layers, transparency, compositing -- After Effects interface: from "time-based" to "composition-based" -- 3D space as a media design platform -- Import/export: design workflow -- Variable form -- Amplification -- Conclusion -- Software, hardware, and social media -- Media after software -- Software epistemology -- Index.
isbn 1-62356-261-9
1-4725-4498-6
1-62356-672-X
1-62356-817-X
1-62356-745-9
callnumber-first Q - Science
callnumber-subject QA - Mathematics
callnumber-label QA76
callnumber-sort QA 276.9 C66 M3625 42013
illustrated Illustrated
dewey-hundreds 000 - Computer science, information & general works
dewey-tens 000 - Computer science, knowledge & systems
dewey-ones 006 - Special computer methods
dewey-full 006.7
dewey-sort 16.7
dewey-raw 006.7
dewey-search 006.7
oclc_num 852757969
854569645
work_keys_str_mv AT manovichlev softwaretakescommandextendingthelanguageofnewmedia
status_str n
ids_txt_mv (CKB)2670000000388381
(EBL)1224268
(OCoLC)852757969
(SSID)ssj0000916363
(PQKBManifestationID)12393306
(PQKBTitleCode)TC0000916363
(PQKBWorkID)10875429
(PQKB)10236157
(MiAaPQ)EBC1224268
(WaSeSS)IndRDA00058275
(OCoLC)854569645
(UkLoBP)bpp09255633
(MiAaPQ)EBC6714275
(Au-PeEL)EBL6714275
(oapen)https://directory.doabooks.org/handle/20.500.12854/92815
(EXLCZ)992670000000388381
carrierType_str_mv cr
hierarchy_sequence Volume 5.
is_hierarchy_title Software takes command : extending the language of new media /
_version_ 1796652159335399424
fullrecord <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>02292nam a22005411i 4500</leader><controlfield tag="001">993547648304498</controlfield><controlfield tag="005">20200514202323.0</controlfield><controlfield tag="006">m d </controlfield><controlfield tag="007">cr#-n---------</controlfield><controlfield tag="008">140929s2013 nyua ob 001 0 eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1-62356-261-9</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1-4725-4498-6</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1-62356-672-X</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.5040/9781472544988</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(CKB)2670000000388381</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(EBL)1224268</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)852757969</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(SSID)ssj0000916363</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(PQKBManifestationID)12393306</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(PQKBTitleCode)TC0000916363</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(PQKBWorkID)10875429</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(PQKB)10236157</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(MiAaPQ)EBC1224268</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(WaSeSS)IndRDA00058275</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)854569645</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(UkLoBP)bpp09255633</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(MiAaPQ)EBC6714275</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(Au-PeEL)EBL6714275</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(oapen)https://directory.doabooks.org/handle/20.500.12854/92815</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(EXLCZ)992670000000388381</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">UtOrBLW</subfield><subfield code="b">eng</subfield><subfield code="c">UtOrBLW</subfield><subfield code="d">UkLoBP</subfield><subfield code="e">rda</subfield><subfield code="e">pn</subfield></datafield><datafield tag="041" ind1=" " ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="050" ind1="0" ind2="0"><subfield code="a">QA76.9.C66</subfield><subfield code="b">M3625 2013</subfield></datafield><datafield tag="082" ind1="0" ind2="0"><subfield code="a">006.7</subfield><subfield code="2">23</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Manovich, Lev,</subfield><subfield code="e">author.</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Software takes command :</subfield><subfield code="b">extending the language of new media /</subfield><subfield code="c">by Lev Manovich.</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">New York ;</subfield><subfield code="a">London :</subfield><subfield code="b">Bloomsbury,</subfield><subfield code="c">2013.</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (370 p.)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">text</subfield><subfield code="b">txt</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">computer</subfield><subfield code="b">c</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">online resource</subfield><subfield code="b">cr</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">International texts in critical media aesthetics</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Description based upon print version of record.</subfield></datafield><datafield tag="546" ind1=" " ind2=" "><subfield code="a">English</subfield></datafield><datafield tag="530" ind1=" " ind2=" "><subfield code="a">Also issued in printing.</subfield></datafield><datafield tag="505" ind1="0" ind2=" "><subfield code="a">Intro -- International Texts In Critical Media Aesthetics -- Title -- Copyright -- Dedication -- Contents -- Acknowledgments -- Introduction -- Understanding media -- Software, or the engine of contemporary societies -- What is software studies? -- Cultural software -- Media applications -- From documents to performances -- Why the history of cultural software does not exist -- Summary of the book's narrative -- PART 1 Inventing media software -- 1 Alan Kay's universal media machine -- Appearance versus function -- "Simulation is the central notion of the Dynabook" -- The permanent extendibility -- The computer as a metamedium -- 2 Understanding metamedia -- The building blocks -- Media-independent vs. media-specific techniques -- Inside Photoshop -- There is only software -- PART 2 Hybridization and evolution -- 3 Hybridization -- Hybridity vs. multimedia -- The evolution of a computer metamedium -- Hybridity: examples -- Strategies of hybridization -- 4 Soft evolution -- Algorithms and data structures -- What is a "medium"? -- The metamedium or the monomedium? -- The evolution of media species -- PART 3 Software in action -- 5 Media design -- After Effects and the invisible revolution -- The aesthetics of hybridity -- Deep remixability -- Layers, transparency, compositing -- After Effects interface: from "time-based" to "composition-based" -- 3D space as a media design platform -- Import/export: design workflow -- Variable form -- Amplification -- Conclusion -- Software, hardware, and social media -- Media after software -- Software epistemology -- Index.</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Software has replaced a diverse array of physical, mechanical, and electronic technologies used before 21st century to create, store, distribute and interact with cultural artifacts. It has become our interface to the world, to others, to our memory and our imagination - a universal language through which the world speaks, and a universal engine on which the world runs. What electricity and combustion engine were to the early 20th century, software is to the early 21st century. Offering the the first theoretical and historical account of software for media authoring and its effects on the practice and the very concept of 'media,' the author of The Language of New Media (2001) develops his own theory for this rapidly-growing, always-changing field. What was the thinking and motivations of people who in the 1960 and 1970s created concepts and practical techniques that underlie contemporary media software such as Photoshop, Illustrator, Maya, Final Cut and After Effects? How do their interfaces and tools shape the visual aesthetics of contemporary media and design? What happens to the idea of a 'medium' after previously media-specific tools have been simulated and extended in software? Is it still meaningful to talk about different mediums at all? Lev Manovich answers these questions and supports his theoretical arguments by detailed analysis of key media applications such as Photoshop and After Effects, popular web services such as Google Earth, and the projects in motion graphics, interactive environments, graphic design and architecture. Software Takes Command is a must for all practicing designers and media artists and scholars concerned with contemporary media.</subfield></datafield><datafield tag="504" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references and index.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Computer software</subfield><subfield code="x">Social aspects.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Social media.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Computers and civilization.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Mass media</subfield><subfield code="x">Technological innovations.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Computer graphics.</subfield></datafield><datafield tag="776" ind1=" " ind2=" "><subfield code="z">1-62356-817-X</subfield></datafield><datafield tag="776" ind1=" " ind2=" "><subfield code="z">1-62356-745-9</subfield></datafield><datafield tag="830" ind1=" " ind2="0"><subfield code="a">International texts in critical media aesthetics ;</subfield><subfield code="v">Volume 5.</subfield></datafield><datafield tag="906" ind1=" " ind2=" "><subfield code="a">BOOK</subfield></datafield><datafield tag="ADM" ind1=" " ind2=" "><subfield code="b">2024-03-05 08:49:22 Europe/Vienna</subfield><subfield code="f">system</subfield><subfield code="c">marc21</subfield><subfield code="a">2013-07-27 19:27:16 Europe/Vienna</subfield><subfield code="g">false</subfield></datafield><datafield tag="AVE" ind1=" " ind2=" "><subfield code="i">DOAB Directory of Open Access Books</subfield><subfield code="P">DOAB Directory of Open Access Books</subfield><subfield code="x">https://eu02.alma.exlibrisgroup.com/view/uresolver/43ACC_OEAW/openurl?u.ignore_date_coverage=true&amp;portfolio_pid=5340438830004498&amp;Force_direct=true</subfield><subfield code="Z">5340438830004498</subfield><subfield code="b">Available</subfield><subfield code="8">5340438830004498</subfield></datafield></record></collection>