Tempest : : geometries of play / / Judd Ethan Ruggill and Ken S. McAllister.

Atari's 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game's initial play difficul...

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Bibliographic Details
Superior document:Landmark video games
VerfasserIn:
TeilnehmendeR:
Place / Publishing House:Ann Arbor : : University of Michigan Press,, 2015.
Year of Publication:2015
Edition:1st ed.
Language:English
Series:Landmark video games
Digitalculturebooks
Physical Description:1 online resource (167 pages) :; digital, PDF file(s)
Notes:Description based upon print version of record.
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