Resonant games : : design principles for learning games that connect hearts, minds, and the everyday / / Eric Klopfer, Jason Haas, Scot Osterweil, and Louisa Rosenheck.
Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives.
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Superior document: | The John D. and Catherine T. Macarthur Foundation series on digital media and learning |
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Place / Publishing House: | Cambridge, Massachusetts : : The MIT Press,, [2018] |
Year of Publication: | 2018 |
Language: | English |
Series: | John D. and Catherine T. MacArthur Foundation series on digital media and learning.
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Physical Description: | 1 online resource (267 pages). |
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Klopfer, Eric, author. Resonant games : design principles for learning games that connect hearts, minds, and the everyday / Eric Klopfer, Jason Haas, Scot Osterweil, and Louisa Rosenheck. Cambridge, Massachusetts : The MIT Press, [2018] 1 online resource (267 pages). text txt rdacontent computer c rdamedia online resource cr rdacarrier The John D. and Catherine T. Macarthur Foundation series on digital media and learning Also available in print. Includes bibliographical references and index. Our game could be your life -- Resonant learning -- In a game, you can be whoever you want to be -- I wish I could go on here forever -- Discovering the secret world of Ysola -- Beetles, beasties, and bunnies in your back pocket -- Doorway to games -- Measuring resonant success -- Games not gamification. English Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives. OCLC-licensed vendor bibliographic record. Video games in education. GAME STUDIES/Games in Education EDUCATION/General GAME STUDIES/Video Game Programming Education Arcade (Project) 0-262-03780-7 Haas, Jason, author. Osterweil, Scot, author. Rosenheck, Louisa, author. John D. and Catherine T. MacArthur Foundation series on digital media and learning. |
language |
English |
format |
eBook |
author |
Klopfer, Eric, Haas, Jason, Osterweil, Scot, Rosenheck, Louisa, |
spellingShingle |
Klopfer, Eric, Haas, Jason, Osterweil, Scot, Rosenheck, Louisa, Resonant games : design principles for learning games that connect hearts, minds, and the everyday / The John D. and Catherine T. Macarthur Foundation series on digital media and learning Our game could be your life -- Resonant learning -- In a game, you can be whoever you want to be -- I wish I could go on here forever -- Discovering the secret world of Ysola -- Beetles, beasties, and bunnies in your back pocket -- Doorway to games -- Measuring resonant success -- Games not gamification. |
author_facet |
Klopfer, Eric, Haas, Jason, Osterweil, Scot, Rosenheck, Louisa, Haas, Jason, Osterweil, Scot, Rosenheck, Louisa, |
author_variant |
e k ek j h jh s o so l r lr |
author_role |
VerfasserIn VerfasserIn VerfasserIn VerfasserIn |
author2 |
Haas, Jason, Osterweil, Scot, Rosenheck, Louisa, |
author2_role |
TeilnehmendeR TeilnehmendeR TeilnehmendeR |
author_sort |
Klopfer, Eric, |
title |
Resonant games : design principles for learning games that connect hearts, minds, and the everyday / |
title_sub |
design principles for learning games that connect hearts, minds, and the everyday / |
title_full |
Resonant games : design principles for learning games that connect hearts, minds, and the everyday / Eric Klopfer, Jason Haas, Scot Osterweil, and Louisa Rosenheck. |
title_fullStr |
Resonant games : design principles for learning games that connect hearts, minds, and the everyday / Eric Klopfer, Jason Haas, Scot Osterweil, and Louisa Rosenheck. |
title_full_unstemmed |
Resonant games : design principles for learning games that connect hearts, minds, and the everyday / Eric Klopfer, Jason Haas, Scot Osterweil, and Louisa Rosenheck. |
title_auth |
Resonant games : design principles for learning games that connect hearts, minds, and the everyday / |
title_new |
Resonant games : |
title_sort |
resonant games : design principles for learning games that connect hearts, minds, and the everyday / |
series |
The John D. and Catherine T. Macarthur Foundation series on digital media and learning |
series2 |
The John D. and Catherine T. Macarthur Foundation series on digital media and learning |
publisher |
The MIT Press, |
publishDate |
2018 |
physical |
1 online resource (267 pages). Also available in print. |
contents |
Our game could be your life -- Resonant learning -- In a game, you can be whoever you want to be -- I wish I could go on here forever -- Discovering the secret world of Ysola -- Beetles, beasties, and bunnies in your back pocket -- Doorway to games -- Measuring resonant success -- Games not gamification. |
isbn |
0-262-34608-7 0-262-34607-9 0-262-03780-7 |
callnumber-first |
L - Education |
callnumber-subject |
LB - Theory and Practice of Education |
callnumber-label |
LB1028 |
callnumber-sort |
LB 41028.75 K56 42018EB |
illustrated |
Not Illustrated |
dewey-hundreds |
300 - Social sciences |
dewey-tens |
370 - Education |
dewey-ones |
371 - Schools & their activities; special education |
dewey-full |
371.337 |
dewey-sort |
3371.337 |
dewey-raw |
371.337 |
dewey-search |
371.337 |
oclc_num |
1045194812 |
work_keys_str_mv |
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The John D. and Catherine T. Macarthur Foundation series on digital media and learning |
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Resonant games : design principles for learning games that connect hearts, minds, and the everyday / |
container_title |
The John D. and Catherine T. Macarthur Foundation series on digital media and learning |
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