Intermedia games--games inter media : : video games and intermediality / / edited by Michael Fuchs and Jeff Thoss.

"While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players t...

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TeilnehmendeR:
Place / Publishing House:London, England : : Bloomsbury Publishing,, 2019.
Year of Publication:2019
Edition:First edition.
Language:English
Physical Description:1 online resource (297 pages)
Notes:Includes index.
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id 993543901404498
ctrlnum (CKB)4100000007188322
(MiAaPQ)EBC5609667
(MiAaPQ)EBC6156033
(OCoLC)1077292162
(UkLoBP)9781501330520
(oapen)https://directory.doabooks.org/handle/20.500.12854/77404
(EXLCZ)994100000007188322
collection bib_alma
record_format marc
spelling Intermedia games--games inter media : video games and intermediality / edited by Michael Fuchs and Jeff Thoss.
First edition.
London, England : Bloomsbury Publishing, 2019.
1 online resource (297 pages)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Includes index.
Also available in printing.
English
Includes bibliographical references and index.
Introduction / Jeff Thoss and Michael Fuchs -- Video games' incorporation of other media -- The spectacular design of first-person shooters : remediating cinematic spectacle in call of duty : advanced warfare and battlefield / Håvard Vibeto -- The discourse community's cut : video games and the notion of montage / Bernard Perron, Hugo Montembeault, Andréane Morin-Simard, and Carl Therrien -- Camera ludica : reflections on photography in video games / Sebastian Möring and Marco de Mutiis -- Inscribing the lone and level sands : technoromanticism at play in elegy for a dead world / Jason I. Kolkey -- Lost in the static? : comics in video games / Armin Lippitz -- Intermedial exchanges between video games and other media -- Game and watch : machinimas, let's plays, streams, and the linearization of digital play / Riccardo Fassone -- Videogaming in(to) literature : virtual corporeality in Chloé Delaume's Corpus Simsi / Laurent Milesi -- Edgar Allan Poe simulators : on dream logic, game narratives, and Poesque atmospheres / Marco Caracciolo -- Interference as artistic strategy : video game art between transparency and opacity / Stephan Schwingeler -- Video games and their transmedial environments -- Music across the transmedial frontier : Star Trek video games / Tim Summers -- Transmediality and the brick : differences and similarities between analogue and digital lego play / Mattia Thibault -- Transfictionality, thetic space, and doctrinal transtexts : the procedural expansion of Gor in second life's Gorean role-playing games / Christophe Duret.
"While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players to explore transmedia storyworlds. At the same time, video games are frequently thematized and remediated in film, television, and literature. Indeed, the central role video games assume in intermedial networks provides testament to their significance in the contemporary media environment. In this volume, an international group of contributors discuss not only intermedial phenomena in video games, but also the intermedial networks surrounding them. Intermedia Games--Games Inter Media will deepen readers' understanding of the convergence culture of the early twenty-first century and video games' role in it."-- Provided by publisher.
Video games Design.
Multimedia systems.
Intermediality.
Game Design (Design)
Game Design (Film & Media)
Game Studies
1-5013-6812-5
1-5013-3049-7
Fuchs, Michael, 1981- editor.
Thoss, Jeff, editor.
language English
format eBook
author2 Fuchs, Michael, 1981-
Thoss, Jeff,
author_facet Fuchs, Michael, 1981-
Thoss, Jeff,
author2_variant m f mf
j t jt
author2_role TeilnehmendeR
TeilnehmendeR
title Intermedia games--games inter media : video games and intermediality /
spellingShingle Intermedia games--games inter media : video games and intermediality /
Introduction / Jeff Thoss and Michael Fuchs -- Video games' incorporation of other media -- The spectacular design of first-person shooters : remediating cinematic spectacle in call of duty : advanced warfare and battlefield / Håvard Vibeto -- The discourse community's cut : video games and the notion of montage / Bernard Perron, Hugo Montembeault, Andréane Morin-Simard, and Carl Therrien -- Camera ludica : reflections on photography in video games / Sebastian Möring and Marco de Mutiis -- Inscribing the lone and level sands : technoromanticism at play in elegy for a dead world / Jason I. Kolkey -- Lost in the static? : comics in video games / Armin Lippitz -- Intermedial exchanges between video games and other media -- Game and watch : machinimas, let's plays, streams, and the linearization of digital play / Riccardo Fassone -- Videogaming in(to) literature : virtual corporeality in Chloé Delaume's Corpus Simsi / Laurent Milesi -- Edgar Allan Poe simulators : on dream logic, game narratives, and Poesque atmospheres / Marco Caracciolo -- Interference as artistic strategy : video game art between transparency and opacity / Stephan Schwingeler -- Video games and their transmedial environments -- Music across the transmedial frontier : Star Trek video games / Tim Summers -- Transmediality and the brick : differences and similarities between analogue and digital lego play / Mattia Thibault -- Transfictionality, thetic space, and doctrinal transtexts : the procedural expansion of Gor in second life's Gorean role-playing games / Christophe Duret.
title_sub video games and intermediality /
title_full Intermedia games--games inter media : video games and intermediality / edited by Michael Fuchs and Jeff Thoss.
title_fullStr Intermedia games--games inter media : video games and intermediality / edited by Michael Fuchs and Jeff Thoss.
title_full_unstemmed Intermedia games--games inter media : video games and intermediality / edited by Michael Fuchs and Jeff Thoss.
title_auth Intermedia games--games inter media : video games and intermediality /
title_new Intermedia games--games inter media :
title_sort intermedia games--games inter media : video games and intermediality /
publisher Bloomsbury Publishing,
publishDate 2019
physical 1 online resource (297 pages)
Also available in printing.
edition First edition.
contents Introduction / Jeff Thoss and Michael Fuchs -- Video games' incorporation of other media -- The spectacular design of first-person shooters : remediating cinematic spectacle in call of duty : advanced warfare and battlefield / Håvard Vibeto -- The discourse community's cut : video games and the notion of montage / Bernard Perron, Hugo Montembeault, Andréane Morin-Simard, and Carl Therrien -- Camera ludica : reflections on photography in video games / Sebastian Möring and Marco de Mutiis -- Inscribing the lone and level sands : technoromanticism at play in elegy for a dead world / Jason I. Kolkey -- Lost in the static? : comics in video games / Armin Lippitz -- Intermedial exchanges between video games and other media -- Game and watch : machinimas, let's plays, streams, and the linearization of digital play / Riccardo Fassone -- Videogaming in(to) literature : virtual corporeality in Chloé Delaume's Corpus Simsi / Laurent Milesi -- Edgar Allan Poe simulators : on dream logic, game narratives, and Poesque atmospheres / Marco Caracciolo -- Interference as artistic strategy : video game art between transparency and opacity / Stephan Schwingeler -- Video games and their transmedial environments -- Music across the transmedial frontier : Star Trek video games / Tim Summers -- Transmediality and the brick : differences and similarities between analogue and digital lego play / Mattia Thibault -- Transfictionality, thetic space, and doctrinal transtexts : the procedural expansion of Gor in second life's Gorean role-playing games / Christophe Duret.
isbn 1-5013-3052-7
1-5013-3051-9
1-5013-3050-0
1-5013-6812-5
1-5013-3049-7
callnumber-first G - Geography, Anthropology, Recreation
callnumber-subject GV - Leisure and Recreation
callnumber-label GV1469
callnumber-sort GV 41469.3 I47 42019EB
illustrated Not Illustrated
dewey-hundreds 700 - Arts & recreation
dewey-tens 790 - Sports, games & entertainment
dewey-ones 794 - Indoor games of skill
dewey-full 794.8/1536
dewey-sort 3794.8 41536
dewey-raw 794.8/1536
dewey-search 794.8/1536
oclc_num 1077292162
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AT thossjeff intermediagamesgamesintermediavideogamesandintermediality
status_str n
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