Intermedia games--games inter media : : video games and intermediality / / edited by Michael Fuchs and Jeff Thoss.
"While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players t...
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Place / Publishing House: | London, England : : Bloomsbury Publishing,, 2019. |
Year of Publication: | 2019 |
Edition: | First edition. |
Language: | English |
Physical Description: | 1 online resource (297 pages) |
Notes: | Includes index. |
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Summary: | "While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players to explore transmedia storyworlds. At the same time, video games are frequently thematized and remediated in film, television, and literature. Indeed, the central role video games assume in intermedial networks provides testament to their significance in the contemporary media environment. In this volume, an international group of contributors discuss not only intermedial phenomena in video games, but also the intermedial networks surrounding them. Intermedia Games--Games Inter Media will deepen readers' understanding of the convergence culture of the early twenty-first century and video games' role in it."-- |
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Bibliography: | Includes bibliographical references and index. |
ISBN: | 1501330527 1501330519 1501330500 |
Hierarchical level: | Monograph |
Statement of Responsibility: | edited by Michael Fuchs and Jeff Thoss. |