Games and Theatre in Shakespeare's England / / ed. by Erika T. Lin, Tom Bishop, Gina Bloom.

This collection of essays brings together theories of play and game with theatre and performance to produce new understandings of the history and design of early modern English drama. Through literary analysis and embodied practice, an international team of distinguished scholars examines a wide ran...

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Bibliographic Details
Superior document:Title is part of eBook package: De Gruyter Amsterdam University Press Complete eBook-Package 2021
MitwirkendeR:
HerausgeberIn:
Place / Publishing House:Amsterdam : : Amsterdam University Press, , [2021]
©2021
Year of Publication:2021
Language:English
Series:Cultures of Play ; 3
Online Access:
Physical Description:1 online resource (332 p.)
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Table of Contents:
  • Frontmatter
  • Table of Contents
  • Acknowledgments
  • List of Abbreviations
  • Introduction
  • Part I
  • 1. The Player’s Game
  • 2. “The Madnes of Tenys” and the Commercialization of Pastimes in Early Tudor London
  • 3. The Roll of the Dice and the Whims of Fate in Sixteenth-Century Morality Drama
  • 4. “The games afoote”
  • Part II
  • 5. Playing with Paradoxes in Troilus and Cressida
  • 6. Bowling Alone, or The Whole Point of No Return
  • 7. Playing (in) the Streets
  • Part III
  • 8. The Moods of Gamification in The Tempest
  • 9. Videogames and Hamlet
  • 10. Shakespeare Videogames, Adaptation/ Appropriation , and Collaborative Reception
  • 11. Shakespeare, Game, and Play in Digital Pedagogical Shakespeare Games
  • Epilogue: Field of Play
  • Index