Games and Game Playing in European Art and Literature, 16th-17th Centuries / / ed. by Robin O'Bryan.

This collection of essays examines the vogue for games and game playing as expressed in art and literature in sixteenth- and seventeenth-century Europe. Focusing on games as a leitmotif of creative expression, these scholarly inquiries are framed as a response to two main questions: how were games u...

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Superior document:Title is part of eBook package: De Gruyter Amsterdam University Press Complete eBook-Package 2019
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Place / Publishing House:Amsterdam : : Amsterdam University Press, , [2019]
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Year of Publication:2019
Language:English
Series:Cultures of Play ; 1
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Physical Description:1 online resource (304 p.)
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spelling Games and Game Playing in European Art and Literature, 16th-17th Centuries / ed. by Robin O'Bryan.
Amsterdam : Amsterdam University Press, [2019]
©2019
1 online resource (304 p.)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
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Cultures of Play ; 1
Frontmatter -- Table of Contents -- List of Illustrations -- Acknowledgments -- Introduction. A Passion for Games -- Part I: Chess and Luxury Playing Cards -- 1. “Mad Chess” with a Mad Dwarf Jester -- 2. Changing Hands. Jean Desmarets, Stefano della Bella, and the Jeux de Cartes -- Part II: Gambling and Games of Chance -- 3. “A game played home”. The Gendered Stakes of Gambling in Shakespeare’s Plays -- 4. “Now if the devil have bones,/ These dice are made of his”. Dice Games on the English Stage in the Seventeenth Century -- 5. The World Upside Down. Giuseppe Maria Mitelli’s Games and the Performance of Identity in the Early Modern World -- Part III: Outdoor and Sportive Games -- 6. “To catch the fellow, and come back again”. Games of Prisoner’s Base in Early Modern English Drama -- 7. Against Opposition (at Home). Middleton and Rowley’s The World Tossed at Tennis as Tennis -- Part IV: Games on Display -- 8. Ordering the World. Games in the Architectural Iconography of Stirling Castle, Scotland -- 9. The Games of Philipp Hainhofer. Ludic Appreciation and Use in Early Modern Art Cabinets -- Index
restricted access http://purl.org/coar/access_right/c_16ec online access with authorization star
This collection of essays examines the vogue for games and game playing as expressed in art and literature in sixteenth- and seventeenth-century Europe. Focusing on games as a leitmotif of creative expression, these scholarly inquiries are framed as a response to two main questions: how were games used to convey special meanings in art and literature, and how did games speak to greater issues in European society? In chapters dealing with chess, playing cards, board games, dice, gambling, and outdoor and sportive games, essayists show how games were used by artists, writers, game makers and collectors, in the service of love and war, didactic and moralistic instruction, commercial enterprise, politics and diplomacy, and assertions of civic and personal identity. Offering innovative iconographical and literary interpretations, their analyses reveal how games“played, written about, illustrated and collected“functioned as metaphors for a host of broader cultural issues related to gender relations and feminine power, class distinctions and status, ethical and sexual comportment, philosophical and religious ideas, and conditions of the mind.
Mode of access: Internet via World Wide Web.
In English.
Description based on online resource; title from PDF title page (publisher's Web site, viewed 25. Jun 2024)
Art, Modern 17th century History.
Games in art.
Games in literature.
Literature, Modern 15th and 16th centuries History and criticism.
Literature, Modern 17th century History and criticism.
AUP Wetenschappelijk.
Amsterdam University Press.
Cultural Studies.
Early Modern Studies.
Game Studies.
History, Art History, and Archaeology.
Literary Theory, Criticism, and History.
ART / History / Renaissance. bisacsh
Cards.
Chess.
Dice.
Early Modern social history.
Game Play.
Chovanec, Kevin, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Guidicini, Giovanna, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Herrold, Megan, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Kaethler, Mark, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Lebens, Naomi, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
O'Bryan, Robin, editor. edt http://id.loc.gov/vocabulary/relators/edt
O’Bryan, Robin, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Packard, Bethany, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Rocco, Patricia, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Sundin, Greger, contributor. ctb https://id.loc.gov/vocabulary/relators/ctb
Title is part of eBook package: De Gruyter Amsterdam University Press Complete eBook-Package 2019 9783110661521
Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2019 English 9783110610765
Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2019 9783110664232 ZDB-23-DGG
Title is part of eBook package: De Gruyter EBOOK PACKAGE Literary, Cultural and Area Stud. 2019 English 9783110610369
Title is part of eBook package: De Gruyter EBOOK PACKAGE Literary, Cultural and Area Studies 2019 9783110606348 ZDB-23-DKU
https://doi.org/10.1515/9789048544844?locatt=mode:legacy
https://www.degruyter.com/isbn/9789048544844
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language English
format eBook
author2 Chovanec, Kevin,
Chovanec, Kevin,
Guidicini, Giovanna,
Guidicini, Giovanna,
Herrold, Megan,
Herrold, Megan,
Kaethler, Mark,
Kaethler, Mark,
Lebens, Naomi,
Lebens, Naomi,
O'Bryan, Robin,
O'Bryan, Robin,
O’Bryan, Robin,
O’Bryan, Robin,
Packard, Bethany,
Packard, Bethany,
Rocco, Patricia,
Rocco, Patricia,
Sundin, Greger,
Sundin, Greger,
author_facet Chovanec, Kevin,
Chovanec, Kevin,
Guidicini, Giovanna,
Guidicini, Giovanna,
Herrold, Megan,
Herrold, Megan,
Kaethler, Mark,
Kaethler, Mark,
Lebens, Naomi,
Lebens, Naomi,
O'Bryan, Robin,
O'Bryan, Robin,
O’Bryan, Robin,
O’Bryan, Robin,
Packard, Bethany,
Packard, Bethany,
Rocco, Patricia,
Rocco, Patricia,
Sundin, Greger,
Sundin, Greger,
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author_sort Chovanec, Kevin,
title Games and Game Playing in European Art and Literature, 16th-17th Centuries /
spellingShingle Games and Game Playing in European Art and Literature, 16th-17th Centuries /
Cultures of Play ;
Frontmatter --
Table of Contents --
List of Illustrations --
Acknowledgments --
Introduction. A Passion for Games --
Part I: Chess and Luxury Playing Cards --
1. “Mad Chess” with a Mad Dwarf Jester --
2. Changing Hands. Jean Desmarets, Stefano della Bella, and the Jeux de Cartes --
Part II: Gambling and Games of Chance --
3. “A game played home”. The Gendered Stakes of Gambling in Shakespeare’s Plays --
4. “Now if the devil have bones,/ These dice are made of his”. Dice Games on the English Stage in the Seventeenth Century --
5. The World Upside Down. Giuseppe Maria Mitelli’s Games and the Performance of Identity in the Early Modern World --
Part III: Outdoor and Sportive Games --
6. “To catch the fellow, and come back again”. Games of Prisoner’s Base in Early Modern English Drama --
7. Against Opposition (at Home). Middleton and Rowley’s The World Tossed at Tennis as Tennis --
Part IV: Games on Display --
8. Ordering the World. Games in the Architectural Iconography of Stirling Castle, Scotland --
9. The Games of Philipp Hainhofer. Ludic Appreciation and Use in Early Modern Art Cabinets --
Index
title_full Games and Game Playing in European Art and Literature, 16th-17th Centuries / ed. by Robin O'Bryan.
title_fullStr Games and Game Playing in European Art and Literature, 16th-17th Centuries / ed. by Robin O'Bryan.
title_full_unstemmed Games and Game Playing in European Art and Literature, 16th-17th Centuries / ed. by Robin O'Bryan.
title_auth Games and Game Playing in European Art and Literature, 16th-17th Centuries /
title_alt Frontmatter --
Table of Contents --
List of Illustrations --
Acknowledgments --
Introduction. A Passion for Games --
Part I: Chess and Luxury Playing Cards --
1. “Mad Chess” with a Mad Dwarf Jester --
2. Changing Hands. Jean Desmarets, Stefano della Bella, and the Jeux de Cartes --
Part II: Gambling and Games of Chance --
3. “A game played home”. The Gendered Stakes of Gambling in Shakespeare’s Plays --
4. “Now if the devil have bones,/ These dice are made of his”. Dice Games on the English Stage in the Seventeenth Century --
5. The World Upside Down. Giuseppe Maria Mitelli’s Games and the Performance of Identity in the Early Modern World --
Part III: Outdoor and Sportive Games --
6. “To catch the fellow, and come back again”. Games of Prisoner’s Base in Early Modern English Drama --
7. Against Opposition (at Home). Middleton and Rowley’s The World Tossed at Tennis as Tennis --
Part IV: Games on Display --
8. Ordering the World. Games in the Architectural Iconography of Stirling Castle, Scotland --
9. The Games of Philipp Hainhofer. Ludic Appreciation and Use in Early Modern Art Cabinets --
Index
title_new Games and Game Playing in European Art and Literature, 16th-17th Centuries /
title_sort games and game playing in european art and literature, 16th-17th centuries /
series Cultures of Play ;
series2 Cultures of Play ;
publisher Amsterdam University Press,
publishDate 2019
physical 1 online resource (304 p.)
contents Frontmatter --
Table of Contents --
List of Illustrations --
Acknowledgments --
Introduction. A Passion for Games --
Part I: Chess and Luxury Playing Cards --
1. “Mad Chess” with a Mad Dwarf Jester --
2. Changing Hands. Jean Desmarets, Stefano della Bella, and the Jeux de Cartes --
Part II: Gambling and Games of Chance --
3. “A game played home”. The Gendered Stakes of Gambling in Shakespeare’s Plays --
4. “Now if the devil have bones,/ These dice are made of his”. Dice Games on the English Stage in the Seventeenth Century --
5. The World Upside Down. Giuseppe Maria Mitelli’s Games and the Performance of Identity in the Early Modern World --
Part III: Outdoor and Sportive Games --
6. “To catch the fellow, and come back again”. Games of Prisoner’s Base in Early Modern English Drama --
7. Against Opposition (at Home). Middleton and Rowley’s The World Tossed at Tennis as Tennis --
Part IV: Games on Display --
8. Ordering the World. Games in the Architectural Iconography of Stirling Castle, Scotland --
9. The Games of Philipp Hainhofer. Ludic Appreciation and Use in Early Modern Art Cabinets --
Index
isbn 9789048544844
9783110661521
9783110610765
9783110664232
9783110610369
9783110606348
era_facet 17th century
15th and 16th centuries
url https://doi.org/10.1515/9789048544844?locatt=mode:legacy
https://www.degruyter.com/isbn/9789048544844
https://www.degruyter.com/document/cover/isbn/9789048544844/original
illustrated Not Illustrated
dewey-hundreds 800 - Literature
dewey-tens 800 - Literature, rhetoric & criticism
dewey-ones 809 - History, description & criticism
dewey-full 809.933579
dewey-sort 3809.933579
dewey-raw 809.933579
dewey-search 809.933579
doi_str_mv 10.1515/9789048544844?locatt=mode:legacy
oclc_num 1089126182
work_keys_str_mv AT chovaneckevin gamesandgameplayingineuropeanartandliterature16th17thcenturies
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AT roccopatricia gamesandgameplayingineuropeanartandliterature16th17thcenturies
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status_str n
ids_txt_mv (DE-B1597)528058
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hierarchy_parent_title Title is part of eBook package: De Gruyter Amsterdam University Press Complete eBook-Package 2019
Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2019 English
Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2019
Title is part of eBook package: De Gruyter EBOOK PACKAGE Literary, Cultural and Area Stud. 2019 English
Title is part of eBook package: De Gruyter EBOOK PACKAGE Literary, Cultural and Area Studies 2019
is_hierarchy_title Games and Game Playing in European Art and Literature, 16th-17th Centuries /
container_title Title is part of eBook package: De Gruyter Amsterdam University Press Complete eBook-Package 2019
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