Clash of Realities 2015/16 : : On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference / / ed. by Clash of Realities.

Digital games as transmedia works of art - Games as social environments - The aesthetics of play - Digital games in pedagogy - Cineludic aesthetics - Ethics in games - these were some of the important and fascinating topics addressed during the international research conference "Clash of Realit...

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Bibliographic Details
Superior document:Title is part of eBook package: De Gruyter DG Plus eBook-Package 2017
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HerausgeberIn:
Place / Publishing House:Bielefeld : : transcript Verlag, , [2017]
©2017
Year of Publication:2017
Language:English
Series:Bild und Bit ; 5
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Physical Description:1 online resource (638 p.)
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