The Comic Book as Research Tool : : Creative Visual Research for the Social Sciences / / Stephen R. O'Sullivan.
This book contributes to a growing body of work celebrating the visual methods and tools that aid knowledge transfer and welcome new audiences to social science research. Visual research methodological milestones highlight a trajectory towards the adoption of more creative and artistic media. As suc...
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Superior document: | Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2023 English |
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Place / Publishing House: | Berlin ;, Boston : : De Gruyter, , [2023] ©2024 |
Year of Publication: | 2023 |
Language: | English |
Online Access: | |
Physical Description: | 1 online resource (XXII, 220 p.) |
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Table of Contents:
- Frontmatter
- Acknowledgements
- Contents
- Welcome
- Chapter 1 Visual culture, communication, and creativity
- Chapter 2 A creative visual research agenda
- Chapter 3 Origins of the comic book
- Chapter 4 How comic books work: the anatomy of magic
- Chapter 5 The comic book and creative data generation
- Chapter 6 The comic book: a creative structure for inference
- Chapter 7 The comic book as representation: scientific story-worlds
- Chapter 8 The comic as research method: preserving Covid-19
- Chapter 9 Research comics as translation: knowledge transfer and new audiences
- Chapter 10 Alternative shapes of knowledge
- Appendix 1: Toxic Play: Consuming Beer Pong
- Appendix 2: 10 Business Days
- Afterword: Origin story
- Index