Expressive Space : : Embodying Meaning in Video Game Environments / / Gregory Whistance-Smith.

Video game spaces have vastly expanded the built environment, offering new worlds to explore and inhabit. Like buildings, cities, and gardens before them, these virtual environments express meaning and communicate ideas and affects through the spatial experiences they afford. Drawing on the emerging...

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Superior document:Title is part of eBook package: De Gruyter DG Plus DeG Package 2022 Part 1
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Place / Publishing House:München ;, Wien : : De Gruyter Oldenbourg, , [2022]
©2022
Year of Publication:2022
Language:English
Series:Video Games and the Humanities , 4
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Physical Description:1 online resource (XI, 262 p.)
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id 9783110723731
ctrlnum (DE-B1597)571249
(OCoLC)1292743002
collection bib_alma
record_format marc
spelling Whistance-Smith, Gregory, author. aut http://id.loc.gov/vocabulary/relators/aut
Expressive Space : Embodying Meaning in Video Game Environments / Gregory Whistance-Smith.
München ; Wien : De Gruyter Oldenbourg, [2022]
©2022
1 online resource (XI, 262 p.)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
text file PDF rda
Video Games and the Humanities , 2700-0400 ; 4
Frontmatter -- Acknowledgements -- Contents -- List of Figures -- Introduction: Expanding the Built Environment -- Chapter 1 Space, Meaning, and Video Games -- Chapter 2 Embodied Cognition -- Chapter 3 Exploration and Inhabitation -- Chapter 4 Kinetic Rhythms -- Chapter 5 Enaction -- Chapter 6 Perception -- Chapter 7 Virtual Built Environments -- Conclusion -- Bibliography -- Index
restricted access http://purl.org/coar/access_right/c_16ec online access with authorization star
Video game spaces have vastly expanded the built environment, offering new worlds to explore and inhabit. Like buildings, cities, and gardens before them, these virtual environments express meaning and communicate ideas and affects through the spatial experiences they afford. Drawing on the emerging field of embodied cognition, this book explores the dynamic interplay between mind, body, and environment that sits at the heart of spatial communication. To capture the wide diversity of forms that spatial expression can take, the book builds a comparative analysis of twelve video games across four types of space, spanning ones designed for exploration and inhabitation, kinetic enjoyment, enacting a situated role, and enhancing perception. Together, these diverse virtual environments suggest the many ways that video games enhance and extend our embodied lives.
Issued also in print.
Mode of access: Internet via World Wide Web.
In English.
Description based on online resource; title from PDF title page (publisher's Web site, viewed 02. Mai 2023)
Architektur.
Built Environment.
Embodied Cognition.
Kommunikation.
Videospiele.
HISTORY / Study & Teaching. bisacsh
Title is part of eBook package: De Gruyter DG Plus DeG Package 2022 Part 1 9783110766820
Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2022 English 9783110993899
Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2022 9783110994810 ZDB-23-DGG
Title is part of eBook package: De Gruyter EBOOK PACKAGE History 2022 English 9783110992960
Title is part of eBook package: De Gruyter EBOOK PACKAGE History 2022 9783110992939 ZDB-23-DEG
EPUB 9783110723847
print 9783110723571
https://doi.org/10.1515/9783110723731
https://www.degruyter.com/isbn/9783110723731
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language English
format eBook
author Whistance-Smith, Gregory,
Whistance-Smith, Gregory,
spellingShingle Whistance-Smith, Gregory,
Whistance-Smith, Gregory,
Expressive Space : Embodying Meaning in Video Game Environments /
Video Games and the Humanities ,
Frontmatter --
Acknowledgements --
Contents --
List of Figures --
Introduction: Expanding the Built Environment --
Chapter 1 Space, Meaning, and Video Games --
Chapter 2 Embodied Cognition --
Chapter 3 Exploration and Inhabitation --
Chapter 4 Kinetic Rhythms --
Chapter 5 Enaction --
Chapter 6 Perception --
Chapter 7 Virtual Built Environments --
Conclusion --
Bibliography --
Index
author_facet Whistance-Smith, Gregory,
Whistance-Smith, Gregory,
author_variant g w s gws
g w s gws
author_role VerfasserIn
VerfasserIn
author_sort Whistance-Smith, Gregory,
title Expressive Space : Embodying Meaning in Video Game Environments /
title_sub Embodying Meaning in Video Game Environments /
title_full Expressive Space : Embodying Meaning in Video Game Environments / Gregory Whistance-Smith.
title_fullStr Expressive Space : Embodying Meaning in Video Game Environments / Gregory Whistance-Smith.
title_full_unstemmed Expressive Space : Embodying Meaning in Video Game Environments / Gregory Whistance-Smith.
title_auth Expressive Space : Embodying Meaning in Video Game Environments /
title_alt Frontmatter --
Acknowledgements --
Contents --
List of Figures --
Introduction: Expanding the Built Environment --
Chapter 1 Space, Meaning, and Video Games --
Chapter 2 Embodied Cognition --
Chapter 3 Exploration and Inhabitation --
Chapter 4 Kinetic Rhythms --
Chapter 5 Enaction --
Chapter 6 Perception --
Chapter 7 Virtual Built Environments --
Conclusion --
Bibliography --
Index
title_new Expressive Space :
title_sort expressive space : embodying meaning in video game environments /
series Video Games and the Humanities ,
series2 Video Games and the Humanities ,
publisher De Gruyter Oldenbourg,
publishDate 2022
physical 1 online resource (XI, 262 p.)
Issued also in print.
contents Frontmatter --
Acknowledgements --
Contents --
List of Figures --
Introduction: Expanding the Built Environment --
Chapter 1 Space, Meaning, and Video Games --
Chapter 2 Embodied Cognition --
Chapter 3 Exploration and Inhabitation --
Chapter 4 Kinetic Rhythms --
Chapter 5 Enaction --
Chapter 6 Perception --
Chapter 7 Virtual Built Environments --
Conclusion --
Bibliography --
Index
isbn 9783110723731
9783110766820
9783110993899
9783110994810
9783110992960
9783110992939
9783110723847
9783110723571
issn 2700-0400 ;
url https://doi.org/10.1515/9783110723731
https://www.degruyter.com/isbn/9783110723731
https://www.degruyter.com/document/cover/isbn/9783110723731/original
illustrated Not Illustrated
doi_str_mv 10.1515/9783110723731
oclc_num 1292743002
work_keys_str_mv AT whistancesmithgregory expressivespaceembodyingmeaninginvideogameenvironments
status_str n
ids_txt_mv (DE-B1597)571249
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Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2022 English
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Title is part of eBook package: De Gruyter EBOOK PACKAGE History 2022 English
Title is part of eBook package: De Gruyter EBOOK PACKAGE History 2022
is_hierarchy_title Expressive Space : Embodying Meaning in Video Game Environments /
container_title Title is part of eBook package: De Gruyter DG Plus DeG Package 2022 Part 1
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