Shaping the Past : : Counterfactual History and Game Design Practice in Digital Strategy Games / / Ylva Grufstedt.

Ylva Grufstedt investigates the role of counterfactuals in uses of history through game designers and through digital strategy games. It discusses the content, form and perspectives that define different types of counterfactuals in the context of game-making – an effort to outline and detail the val...

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Bibliographic Details
Superior document:Title is part of eBook package: De Gruyter DG Plus DeG Package 2022 Part 1
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Place / Publishing House:München ;, Wien : : De Gruyter Oldenbourg, , [2022]
©2022
Year of Publication:2022
Language:English
Series:Video Games and the Humanities , 7
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Physical Description:1 online resource (IX, 232 p.)
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Table of Contents:
  • Frontmatter
  • Acknowledgements
  • Preface
  • Contents
  • Introduction
  • Chapter One: Opening up the Design – Europa Universalis IV and Hearts of Iron IV Overviews
  • Chapter Two: Shaping the Past: The Surround and Practice of Making Games about the Past
  • Chapter Three: Counterfactuals: Uses, Shapes and Problems in Europa Universalis IV and Hearts of Iron IV
  • Chapter Four: Approximately History and Ambivalent Desires
  • Conclusions
  • Appendix 1: DLC and Content Packs Installed and Used for the Study
  • Appendix 2: Interviews with Developers and Beta Testers
  • Appendix 3: Game Analysis and Technical Reading
  • References
  • Index