Hot Tubs and Pac-Man : : Gender and the Early Video Game Industry in the United States (1950s–1980s) / / Anne Ladyem McDivitt.

This work looks at the gendered nature of the US video gaming industry. Although there were attempts to incorporate women into development roles and market towards them as players, the creation of video games and the industry began in a world strongly gendered male. The early 1980s saw a blip of hop...

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Bibliographic Details
Superior document:Title is part of eBook package: De Gruyter DG Ebook Package English 2020
VerfasserIn:
Place / Publishing House:München ;, Wien : : De Gruyter Oldenbourg, , [2020]
©2020
Year of Publication:2020
Language:English
Series:Video Games and the Humanities , 1
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Physical Description:1 online resource (XII, 136 p.)
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Table of Contents:
  • Frontmatter
  • Acknowledgements
  • Contents
  • List of Tables and Figures
  • Introduction
  • “Just Way Too Many Guys Crammed Into One Place”
  • “What Can You Expect from a Guy in Charge of Joysticks?”
  • “A Gentler Touch to the World of Video Games”
  • Atari Generation
  • “Are you Man Enough to Run with Us?”
  • References
  • Index