Hot Tubs and Pac-Man : : Gender and the Early Video Game Industry in the United States (1950s–1980s) / / Anne Ladyem McDivitt.
This work looks at the gendered nature of the US video gaming industry. Although there were attempts to incorporate women into development roles and market towards them as players, the creation of video games and the industry began in a world strongly gendered male. The early 1980s saw a blip of hop...
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Place / Publishing House: | München ;, Wien : : De Gruyter Oldenbourg, , [2020] ©2020 |
Year of Publication: | 2020 |
Language: | English |
Series: | Video Games and the Humanities ,
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Physical Description: | 1 online resource (XII, 136 p.) |
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McDivitt, Anne Ladyem, author. aut http://id.loc.gov/vocabulary/relators/aut Hot Tubs and Pac-Man : Gender and the Early Video Game Industry in the United States (1950s–1980s) / Anne Ladyem McDivitt. München ; Wien : De Gruyter Oldenbourg, [2020] ©2020 1 online resource (XII, 136 p.) text txt rdacontent computer c rdamedia online resource cr rdacarrier text file PDF rda Video Games and the Humanities , 2700-0400 ; 1 Frontmatter -- Acknowledgements -- Contents -- List of Tables and Figures -- Introduction -- “Just Way Too Many Guys Crammed Into One Place” -- “What Can You Expect from a Guy in Charge of Joysticks?” -- “A Gentler Touch to the World of Video Games” -- Atari Generation -- “Are you Man Enough to Run with Us?” -- References -- Index restricted access http://purl.org/coar/access_right/c_16ec online access with authorization star This work looks at the gendered nature of the US video gaming industry. Although there were attempts to incorporate women into development roles and market towards them as players, the creation of video games and the industry began in a world strongly gendered male. The early 1980s saw a blip of hope that the counter-cultural industry focused on fun would begin to include women, but after the video game industry crash, this free-wheeling freedom of the industry ended along with the beginnings of the inclusion of women. Many of the threads that began in the early years continued or have parallels with the modern video game industry. The industry continues to struggle with gender relations in the workplace and with the strongly gendered male demographic that the industry perceives as its main market. Issued also in print. Mode of access: Internet via World Wide Web. In English. Description based on online resource; title from PDF title page (publisher's Web site, viewed 28. Feb 2023) Video games industry History 20th century. Women video game designers History 20th century. Women video gamers History 20th century. Geschlechterforschung. Pac Men. Vereinigte Staaten von Amerika. Videospiele. HISTORY / Study & Teaching. bisacsh Gender studies. United States of America. Video games. Title is part of eBook package: De Gruyter DG Ebook Package English 2020 9783110696288 Title is part of eBook package: De Gruyter DG Plus DeG Package 2020 Part 1 9783110696271 Title is part of eBook package: De Gruyter De Gruyter English eBooks 2020 - UC 9783110659061 Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2020 English 9783110704716 Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2020 9783110704518 ZDB-23-DGG Title is part of eBook package: De Gruyter EBOOK PACKAGE History 2020 English 9783110704730 Title is part of eBook package: De Gruyter EBOOK PACKAGE History 2020 9783110704525 ZDB-23-DEG EPUB 9783110668674 print 9783110664461 https://doi.org/10.1515/9783110668575 https://www.degruyter.com/isbn/9783110668575 Cover https://www.degruyter.com/document/cover/isbn/9783110668575/original |
language |
English |
format |
eBook |
author |
McDivitt, Anne Ladyem, McDivitt, Anne Ladyem, |
spellingShingle |
McDivitt, Anne Ladyem, McDivitt, Anne Ladyem, Hot Tubs and Pac-Man : Gender and the Early Video Game Industry in the United States (1950s–1980s) / Video Games and the Humanities , Frontmatter -- Acknowledgements -- Contents -- List of Tables and Figures -- Introduction -- “Just Way Too Many Guys Crammed Into One Place” -- “What Can You Expect from a Guy in Charge of Joysticks?” -- “A Gentler Touch to the World of Video Games” -- Atari Generation -- “Are you Man Enough to Run with Us?” -- References -- Index |
author_facet |
McDivitt, Anne Ladyem, McDivitt, Anne Ladyem, |
author_variant |
a l m al alm a l m al alm |
author_role |
VerfasserIn VerfasserIn |
author_sort |
McDivitt, Anne Ladyem, |
title |
Hot Tubs and Pac-Man : Gender and the Early Video Game Industry in the United States (1950s–1980s) / |
title_sub |
Gender and the Early Video Game Industry in the United States (1950s–1980s) / |
title_full |
Hot Tubs and Pac-Man : Gender and the Early Video Game Industry in the United States (1950s–1980s) / Anne Ladyem McDivitt. |
title_fullStr |
Hot Tubs and Pac-Man : Gender and the Early Video Game Industry in the United States (1950s–1980s) / Anne Ladyem McDivitt. |
title_full_unstemmed |
Hot Tubs and Pac-Man : Gender and the Early Video Game Industry in the United States (1950s–1980s) / Anne Ladyem McDivitt. |
title_auth |
Hot Tubs and Pac-Man : Gender and the Early Video Game Industry in the United States (1950s–1980s) / |
title_alt |
Frontmatter -- Acknowledgements -- Contents -- List of Tables and Figures -- Introduction -- “Just Way Too Many Guys Crammed Into One Place” -- “What Can You Expect from a Guy in Charge of Joysticks?” -- “A Gentler Touch to the World of Video Games” -- Atari Generation -- “Are you Man Enough to Run with Us?” -- References -- Index |
title_new |
Hot Tubs and Pac-Man : |
title_sort |
hot tubs and pac-man : gender and the early video game industry in the united states (1950s–1980s) / |
series |
Video Games and the Humanities , |
series2 |
Video Games and the Humanities , |
publisher |
De Gruyter Oldenbourg, |
publishDate |
2020 |
physical |
1 online resource (XII, 136 p.) Issued also in print. |
contents |
Frontmatter -- Acknowledgements -- Contents -- List of Tables and Figures -- Introduction -- “Just Way Too Many Guys Crammed Into One Place” -- “What Can You Expect from a Guy in Charge of Joysticks?” -- “A Gentler Touch to the World of Video Games” -- Atari Generation -- “Are you Man Enough to Run with Us?” -- References -- Index |
isbn |
9783110668575 9783110696288 9783110696271 9783110659061 9783110704716 9783110704518 9783110704730 9783110704525 9783110668674 9783110664461 |
issn |
2700-0400 ; |
callnumber-first |
H - Social Science |
callnumber-subject |
HD - Industries, Land Use, Labor |
callnumber-label |
HD9993 |
callnumber-sort |
HD 49993 E452 M33 42020 |
era_facet |
20th century. |
url |
https://doi.org/10.1515/9783110668575 https://www.degruyter.com/isbn/9783110668575 https://www.degruyter.com/document/cover/isbn/9783110668575/original |
illustrated |
Not Illustrated |
dewey-hundreds |
300 - Social sciences |
dewey-tens |
330 - Economics |
dewey-ones |
338 - Production |
dewey-full |
338.4/77948082 |
dewey-sort |
3338.4 877948082 |
dewey-raw |
338.4/77948082 |
dewey-search |
338.4/77948082 |
doi_str_mv |
10.1515/9783110668575 |
oclc_num |
1202624547 |
work_keys_str_mv |
AT mcdivittanneladyem hottubsandpacmangenderandtheearlyvideogameindustryintheunitedstates1950s1980s |
status_str |
n |
ids_txt_mv |
(DE-B1597)532638 (OCoLC)1202624547 |
carrierType_str_mv |
cr |
hierarchy_parent_title |
Title is part of eBook package: De Gruyter DG Ebook Package English 2020 Title is part of eBook package: De Gruyter DG Plus DeG Package 2020 Part 1 Title is part of eBook package: De Gruyter De Gruyter English eBooks 2020 - UC Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2020 English Title is part of eBook package: De Gruyter EBOOK PACKAGE COMPLETE 2020 Title is part of eBook package: De Gruyter EBOOK PACKAGE History 2020 English Title is part of eBook package: De Gruyter EBOOK PACKAGE History 2020 |
is_hierarchy_title |
Hot Tubs and Pac-Man : Gender and the Early Video Game Industry in the United States (1950s–1980s) / |
container_title |
Title is part of eBook package: De Gruyter DG Ebook Package English 2020 |
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1770177746813583360 |
fullrecord |
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