Introduction to 3D Game Programming with DirectX 11 / / Frank Luna.

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes ne...

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Place / Publishing House:Dulles, VA : : Mercury Learning and Information, , [2012]
©2012
Year of Publication:2012
Language:English
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Physical Description:1 online resource (600 p.)
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