Computer Graphics Programming in OpenGL with C++ / / V. Scott Gordon, John L. Clevenger.

This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed...

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Place / Publishing House:Dulles, VA : : Mercury Learning and Information, , [2020]
©2021
Year of Publication:2020
Language:English
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Physical Description:1 online resource (514 p.)
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